Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Agusch05
Nu Wa
Level 116
God Stats
10W - 7L
1,655 SR
Queue Stats
286W - 286L
1,437 Elo+
Solo
Arachne
Arachne
Grokeer
Arachne
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 117L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Rabc
Gilgamesh
Level 69
God Stats
1W - 0L
1,278 SR
Queue Stats
36W - 31L
1,454 Elo+
Solo
Danzaburou
Danzaburou
senhawe
Danzaburou
Level 109
God Stats
22W - 9L
1,702 SR
Queue Stats
196W - 170L
1,513 Elo+
Party 1
Team Averages
Level 116
1,527 SR
1,492 Elo+

VS

Team Averages
Level 120
1,559 SR
1,551 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Siniistro
Sobek
Level 122
God Stats
1W - 1L
1,795 SR
Queue Stats
35W - 53L
1,397 Elo+
Solo
Guan Yu
Guan Yu
psycodel2ez
Guan Yu
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 10L
1,859 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
0 / 0 / 2
3,921
784
791
2,077
1,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Agusch05
Nu Wa
8
2 / 0 / 1
4,165
833
3,635
1,909
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Grokeer
Arachne
6
3 / 1 / 0
3,843
769
1,834
4,599
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Rabc
Gilgamesh
6
0 / 0 / 2
3,703
741
2,198
4,312
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
senhawe
Danzaburou
7
2 / 1 / 0
3,961
792
965
3,153
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 3 / 0
3,754
751
2,106
3,740
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
 
Ne Zha
6
1 / 1 / 0
3,641
728
1,263
3,885
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
5
1 / 3 / 0
3,467
693
1,213
3,063
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
Siniistro
Sobek
1
0 / 0 / 0
1,159
232
0
261
57
Guan Yu
psycodel2ez
Guan Yu
7
0 / 1 / 0
4,142
828
2,113
3,966
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
2
1
L
Sol
 
Sol
0
3
0
0
L
Ne Zha
 
Ne Zha
1
1
0
1
L
Izanami
 
Izanami
1
3
0
0.33
W
Nu Wa
Agusch05
Nu Wa
2
0
1
2.5
W
Arachne
Grokeer
Arachne
3
1
0
3
W
Gilgamesh
Rabc
Gilgamesh
0
0
2
1
L
Sobek
Siniistro
Sobek
0
0
0
0
L
Guan Yu
psycodel2ez
Guan Yu
0
1
0
0
W
Danzaburou
senhawe
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,423
Damage
6,695
16,050
Taken
14,915
5,874
Mitigated
4,501
6,686
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
791
262
0
754
2,077
1,148
0
0
2,077
6,587
0
L
Sol
 
Sol
2,106
968
0
1,219
3,740
829
0
1,935
1,568
21,275
1,940
L
Ne Zha
 
Ne Zha
1,263
353
0
1,006
3,885
1,052
0
585
3,161
0
13,918
L
Izanami
 
Izanami
1,213
834
0
536
3,063
654
0
988
2,013
0
9,161
W
Nu Wa
Agusch05
Nu Wa
3,635
781
0
645
1,909
488
0
1,091
818
18,517
0
W
Arachne
Grokeer
Arachne
1,834
1,365
0
2,300
4,599
1,168
0
773
3,826
0
16,209
W
Gilgamesh
Rabc
Gilgamesh
2,198
887
0
1,808
4,312
2,331
0
128
4,184
0
12,180
L
Sobek
Siniistro
Sobek
0
0
0
0
261
57
0
199
0
0
0
L
Guan Yu
psycodel2ez
Guan Yu
2,113
554
0
1,657
3,966
1,909
0
188
3,411
0
20,296
W
Danzaburou
senhawe
Danzaburou
965
670
0
1,179
3,153
739
714
0
3,153
0
24,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,593
Gold Earned
16,163
149
Minions Killed
140
0
Camps Cleared
0
557,614
Distance Traveled
413,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,921
784
13
3
0
105,990
0
L
Sol
3,754
751
43
9
0
98,242
0
L
Ne Zha
3,641
728
32
6
0
136,071
0
L
Izanami
3,467
693
20
4
0
69,498
0
W
Nu Wa
4,165
833
37
7
0
118,657
0
W
Arachne
3,843
769
30
6
0
120,327
0
W
Gilgamesh
3,703
741
34
7
0
113,716
0
L
Sobek
1,159
232
0
0
0
0
0
L
Guan Yu
4,142
828
45
9
0
110,056
0
W
Danzaburou
3,961
792
35
7
0
98,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role