Player Matchup

Nemesis
Nemesis
Aura
Nemesis
Level 146
God Stats
49W - 11L
1,839 SR
Queue Stats
60W - 14L
1,827 Elo+
Party 2
Danzaburou
Danzaburou
NShradow
Danzaburou
Level 65
God Stats
2W - 0L
1,498 SR
Queue Stats
34W - 2L
1,941 Elo+
Party 2
Sobek
Sobek
saltkitchen
Sobek
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 9L
1,915 Elo+
Party 2
Team Averages
Level 120
1,612 SR
1,894 Elo+

VS

Team Averages
Level 162
1,757 SR
1,707 Elo+
Mulan
Mulan
Cäde
Mulan
Level 159
God Stats
3W - 3L
1,514 SR
Queue Stats
110W - 73L
1,672 Elo+
Party 1
Anhur
Anhur
ReÌgn
Anhur
Level 154
God Stats
5W - 4L
1,855 SR
Queue Stats
247W - 98L
1,773 Elo+
Party 1
Chronos
Chronos
TheGodlyGoat818
Chronos
Level 174
God Stats
2W - 1L
1,901 SR
Queue Stats
72W - 51L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aura
Nemesis
17
7 / 0 / 6
11,356
946
13,298
14,866
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
NShradow
Danzaburou
18
6 / 1 / 7
11,825
985
12,095
12,507
5,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 3 / 12
9,863
822
12,524
20,477
23,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cäde
Mulan
14
0 / 4 / 3
8,798
733
10,396
18,581
12,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anhur
ReÌgn
Anhur
16
2 / 2 / 2
9,727
811
12,885
10,212
3,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 7 / 2
9,357
780
12,367
12,322
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
4
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aura
Nemesis
7
0
6
10
L
Mulan
Cäde
Mulan
0
4
3
0.38
W
Danzaburou
NShradow
Danzaburou
6
1
7
9.5
L
Anhur
ReÌgn
Anhur
2
2
2
1.5
L
2
7
2
0.43
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
35,648
47,850
Taken
41,115
40,694
Mitigated
22,855
13,771
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aura
Nemesis
13,298
5,212
0
2,501
14,866
11,880
1,478
2,400
12,448
0
35,863
L
Mulan
Cäde
Mulan
10,396
557
0
4,530
18,581
12,801
0
4,604
12,725
0
25,883
W
Danzaburou
NShradow
Danzaburou
12,095
2,943
0
5,173
12,507
5,430
2,169
4,883
7,624
0
56,728
L
Anhur
ReÌgn
Anhur
12,885
9,137
0
3,654
10,212
3,550
0
1,811
7,687
0
46,880
L
12,367
2,116
0
1,156
12,322
6,504
0
2,952
8,950
29,978
0
W
12,524
757
190
5,907
20,477
23,384
0
5,204
15,255
24,616
4,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
27,882
186
Minions Killed
153
0
Camps Cleared
0
795,585
Distance Traveled
682,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,356
946
53
4
0
293,265
0
L
Mulan
8,798
733
36
3
0
236,824
0
W
Danzaburou
11,825
985
106
9
0
243,131
0
L
Anhur
9,727
811
79
7
0
233,224
0
L
Chronos
9,357
780
38
3
0
212,099
0
W
Sobek
9,863
822
27
2
0
259,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role