Player Matchup

Athena
Athena
ACE 123 MLG
Athena
Level 122
God Stats
8W - 8L
1,583 SR
Queue Stats
169W - 141L
1,510 Elo+
Party 3
Mulan
Mulan
ElfishOrchid6
Mulan
Level 105
God Stats
2W - 6L
1,350 SR
Queue Stats
110W - 115L
1,411 Elo+
Party 3
Medusa
Medusa
IGumihoI
Medusa
Level 69
God Stats
48W - 38L
1,580 SR
Queue Stats
212W - 193L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
Jediffer
Kukulkan
Level 26
God Stats
0W - 2L
1,299 SR
Queue Stats
41W - 39L
1,455 Elo+
Party 2
Neith
Neith
Ya_Father79
Neith
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 70
1,462 SR
1,458 Elo+

VS

Team Averages
Level 69
1,528 SR
1,387 Elo+
Cupid
Cupid
DOneNOnly
Cupid
Level 55
God Stats
10W - 5L
1,648 SR
Queue Stats
83W - 120L
1,359 Elo+
Party 1
Nemesis
Nemesis
Lostsouls76_
Nemesis
Level 83
God Stats
21W - 19L
1,570 SR
Queue Stats
91W - 134L
1,354 Elo+
Party 1
Zhong Kui
Zhong Kui
NeedMoDinero
Zhong Kui
Level 87
God Stats
30W - 18L
1,594 SR
Queue Stats
93W - 93L
1,492 Elo+
Solo
Cerberus
Cerberus
onlykarma101
Cerberus
Level 36
God Stats
11W - 19L
1,326 SR
Queue Stats
93W - 132L
1,361 Elo+
Party 1
Chang'e
Chang'e
potatomike
Chang'e
Level 85
God Stats
16W - 18L
1,502 SR
Queue Stats
86W - 125L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
3 / 2 / 7
6,676
668
4,773
8,864
6,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
6,254
625
2,034
7,667
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
IGumihoI
Medusa
10
7 / 5 / 3
6,569
657
10,596
8,192
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Jediffer
Kukulkan
8
0 / 6 / 0
4,819
482
1,755
4,877
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 3
4,623
462
1,824
4,075
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DOneNOnly
Cupid
9
0 / 6 / 5
5,288
529
5,497
7,110
1,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Lostsouls76_
Nemesis
11
7 / 1 / 5
6,694
669
3,941
6,412
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
NeedMoDinero
Zhong Kui
12
3 / 0 / 1
6,873
687
3,916
4,045
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cerberus
onlykarma101
Cerberus
9
5 / 3 / 2
6,225
623
4,633
10,739
5,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
potatomike
Chang'e
10
4 / 1 / 3
6,464
646
4,460
5,235
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
11
Kills
19
19
Deaths
11
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
3
2
7
3.25
W
Cupid
DOneNOnly
Cupid
0
6
5
0.42
L
1
3
0
0.33
L
Medusa
IGumihoI
Medusa
7
5
3
1.7
L
Kukulkan
Jediffer
Kukulkan
0
6
0
0
W
Nemesis
Lostsouls76_
Nemesis
7
1
5
9.5
W
Zhong Kui
NeedMoDinero
Zhong Kui
3
0
1
3.5
L
0
3
3
0.5
W
Cerberus
onlykarma101
Cerberus
5
3
2
2
W
Chang'e
potatomike
Chang'e
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
22,447
33,675
Taken
33,541
13,955
Mitigated
14,794
5,618
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,773
1,396
0
1,586
8,864
6,787
170
1,590
7,274
18,692
0
W
Cupid
DOneNOnly
Cupid
5,497
2,986
426
1,506
7,110
1,945
150
1,435
5,675
0
25,877
L
2,034
165
0
1,895
7,667
2,566
0
2,685
4,958
0
39,749
L
Medusa
IGumihoI
Medusa
10,596
4,044
0
1,980
8,192
2,313
302
2,569
5,623
0
43,372
L
Kukulkan
Jediffer
Kukulkan
1,755
661
0
0
4,877
1,199
0
3,036
1,465
22,222
678
W
Nemesis
Lostsouls76_
Nemesis
3,941
1,566
0
160
6,412
2,416
566
995
5,417
0
30,901
W
Zhong Kui
NeedMoDinero
Zhong Kui
3,916
374
0
2,172
4,045
3,121
652
0
4,045
39,135
6,827
L
1,824
933
0
157
4,075
1,090
22
2,257
1,728
0
11,615
W
Cerberus
onlykarma101
Cerberus
4,633
639
0
1,142
10,739
5,909
0
2,500
8,239
15,768
0
W
Chang'e
potatomike
Chang'e
4,460
852
200
1,959
5,235
1,403
656
1,510
3,725
27,609
2,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
31,544
244
Minions Killed
271
0
Camps Cleared
0
863,568
Distance Traveled
996,185
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,676
668
23
2
0
220,442
2
W
Cupid
5,288
529
45
5
0
199,075
0
L
Mulan
6,254
625
85
9
0
184,194
2
L
Medusa
6,569
657
66
7
0
159,010
0
L
Kukulkan
4,819
482
45
5
0
138,954
0
W
Nemesis
6,694
669
54
5
0
224,145
0
W
Zhong Kui
6,873
687
96
10
0
165,093
4
L
Neith
4,623
462
25
3
0
160,968
0
W
Cerberus
6,225
623
18
2
0
217,555
0
W
Chang'e
6,464
646
58
6
0
190,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role