Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
JayMac90
Ix Chel
Level 125
God Stats
4W - 10L
1,503 SR
Queue Stats
36W - 76L
1,378 Elo+
Party 1
Ratatoskr
Ratatoskr
Jugram23
Ratatoskr
Level 176
God Stats
2W - 2L
1,582 SR
Queue Stats
32W - 37L
1,504 Elo+
Solo
Skadi
Skadi
LadyTiggz
Skadi
Level 183
God Stats
0W - 5L
1,516 SR
Queue Stats
74W - 117L
1,438 Elo+
Party 1
Bastet
Bastet
PerfectHatred85
Bastet
Level 155
God Stats
0W - 2L
1,187 SR
Queue Stats
12W - 15L
1,505 Elo+
Party 1
Team Averages
Level 153
1,457 SR
1,465 Elo+

VS

Team Averages
Level 119
1,637 SR
1,486 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlanAshh
Nemesis
Level 149
God Stats
8W - 1L
1,926 SR
Queue Stats
63W - 53L
1,554 Elo+
Party 3
Ah Puch
Ah Puch
Just_call_me_Jim
Ah Puch
Level 107
God Stats
5W - 3L
1,556 SR
Queue Stats
137W - 183L
1,386 Elo+
Party 2
Horus
Horus
MurphTh3Smurf
Horus
Level 149
God Stats
7W - 5L
1,576 SR
Queue Stats
80W - 71L
1,552 Elo+
Party 3
Odin
Odin
Rami-XO-
Odin
Level 63
God Stats
3W - 1L
1,626 SR
Queue Stats
192W - 225L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 2 / 0
5,035
458
2,496
8,014
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
JayMac90
Ix Chel
11
0 / 1 / 0
5,634
512
2,871
4,503
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Jugram23
Ratatoskr
12
1 / 1 / 0
6,708
610
4,405
10,463
5,319
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
LadyTiggz
Skadi
9
0 / 2 / 0
5,042
458
6,467
6,310
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
4,962
451
3,068
8,563
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 0 / 2
5,626
511
5,494
5,245
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
AlanAshh
Nemesis
10
5 / 0 / 3
6,115
556
3,941
6,364
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
3 / 0 / 0
6,544
595
4,322
4,124
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 3
5,665
515
5,605
9,238
4,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Odin
10
1 / 1 / 1
5,733
521
4,660
7,606
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Skadi
 
Skadi
1
0
2
2
W
Nemesis
AlanAshh
Nemesis
5
0
3
6.5
L
Ix Chel
JayMac90
Ix Chel
0
1
0
0
L
Ratatoskr
Jugram23
Ratatoskr
1
1
0
1
W
3
0
0
3
L
Skadi
LadyTiggz
Skadi
0
2
0
0
W
0
0
3
1.5
L
0
4
0
0
W
Odin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
24,022
37,853
Taken
32,577
16,358
Mitigated
14,299
12,422
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,496
624
0
1,931
8,014
6,332
0
0
8,014
15,329
0
W
Skadi
 
Skadi
5,494
1,952
0
1,173
5,245
1,645
0
960
4,285
0
46,795
W
Nemesis
AlanAshh
Nemesis
3,941
2,053
0
955
6,364
2,151
0
1,101
5,263
0
37,995
L
Ix Chel
JayMac90
Ix Chel
2,871
311
1,015
1,190
4,503
1,162
0
2,316
2,187
42,177
1,010
L
Ratatoskr
Jugram23
Ratatoskr
4,405
845
0
2,729
10,463
5,319
0
1,557
8,334
0
53,039
W
4,322
41
0
795
4,124
1,324
0
1,980
2,144
43,060
220
L
Skadi
LadyTiggz
Skadi
6,467
2,877
0
2,645
6,310
1,514
8
0
6,310
0
33,956
W
5,605
2,210
2,489
4,651
9,238
4,438
0
1,192
8,046
0
19,344
L
3,068
617
0
2,912
8,563
2,031
0
1,338
7,188
0
26,295
W
Odin
4,660
764
0
1,256
7,606
4,741
0
0
7,606
4,900
24,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
29,683
309
Minions Killed
328
0
Camps Cleared
0
1,075,978
Distance Traveled
1,105,172
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,035
458
19
2
0
219,600
0
W
Skadi
5,626
511
82
7
0
196,050
1
W
Nemesis
6,115
556
67
6
0
237,712
0
L
Ix Chel
5,634
512
97
9
0
236,916
0
L
Ratatoskr
6,708
610
90
8
0
195,074
0
W
Ah Puch
6,544
595
94
9
0
249,461
0
L
Skadi
5,042
458
61
6
0
187,326
0
W
Horus
5,665
515
21
2
0
219,349
0
L
Bastet
4,962
451
42
4
0
237,062
0
W
Odin
5,733
521
64
6
0
202,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role