Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FabPineapple
Ne Zha
Level 109
God Stats
20W - 10L
1,874 SR
Queue Stats
163W - 144L
1,680 Elo+
Solo
Vulcan
Vulcan
Geneticist
Vulcan
Level 152
God Stats
71W - 67L
1,611 SR
Queue Stats
114W - 117L
1,542 Elo+
Solo
Sylvanus
Sylvanus
Hotwings720
Sylvanus
Level 103
God Stats
14W - 17L
1,464 SR
Queue Stats
193W - 214L
1,489 Elo+
Party 1
Mulan
Mulan
Ysuran12
Mulan
Level 129
God Stats
25W - 34L
1,771 SR
Queue Stats
199W - 217L
1,514 Elo+
Party 1
Team Averages
Level 126
1,644 SR
1,545 Elo+

VS

Team Averages
Level 98
1,568 SR
1,501 Elo+
Ganesha
Ganesha
Bssapia
Ganesha
Level 13
God Stats
32W - 32L
1,597 SR
Queue Stats
38W - 40L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
DeVannon
Nu Wa
Level 145
God Stats
95W - 93L
1,597 SR
Queue Stats
156W - 159L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FuzzAWuzzz
Morgan Le Fay
Level 85
God Stats
16W - 18L
1,470 SR
Queue Stats
77W - 82L
1,488 Elo+
Party 2
Achilles
Achilles
TiringFever18
Achilles
Level 142
God Stats
29W - 24L
1,438 SR
Queue Stats
558W - 569L
1,558 Elo+
Solo
Nut
Nut
ride1000
Nut
Level 105
God Stats
9W - 2L
1,737 SR
Queue Stats
57W - 72L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 1 / 1
8,208
1,026
1,750
3,277
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
14
1 / 4 / 3
8,732
1,092
9,454
14,912
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Geneticist
Vulcan
13
0 / 2 / 3
8,256
1,032
11,981
5,757
1,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Hotwings720
Sylvanus
14
0 / 3 / 3
8,850
1,106
6,196
18,600
18,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Ysuran12
Mulan
13
2 / 3 / 2
8,453
1,057
13,150
20,128
18,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

251

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bssapia
Ganesha
14
0 / 1 / 11
9,456
1,182
5,342
10,135
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
DeVannon
Nu Wa
15
2 / 0 / 10
9,637
1,205
11,872
3,704
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
FuzzAWuzzz
Morgan Le Fay
15
3 / 2 / 7
8,966
1,121
13,454
6,775
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TiringFever18
Achilles
14
2 / 1 / 10
8,978
1,122
12,574
19,258
26,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
6 / 0 / 4
9,754
1,219
14,592
5,279
2,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
4
Kills
13
13
Deaths
4
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
1
1
1.5
W
Ganesha
Bssapia
Ganesha
0
1
11
5.5
W
Nu Wa
DeVannon
Nu Wa
2
0
10
7
L
Ne Zha
1
4
3
0.63
W
Morgan Le Fay
FuzzAWuzzz
Morgan Le Fay
3
2
7
3.25
L
Vulcan
Geneticist
Vulcan
0
2
3
0.75
L
Sylvanus
Hotwings720
Sylvanus
0
3
3
0.5
W
Achilles
TiringFever18
Achilles
2
1
10
7
L
Mulan
Ysuran12
Mulan
2
3
2
1
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,531
Damage
57,834
62,674
Taken
45,151
45,395
Mitigated
41,159
15,206
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,750
416
0
468
3,277
1,223
0
1,031
2,130
0
5,780
W
Ganesha
Bssapia
Ganesha
5,342
350
0
1,601
10,135
9,038
0
5,274
4,676
10,334
0
W
Nu Wa
DeVannon
Nu Wa
11,872
4,929
111
797
3,704
1,015
0
1,359
2,303
34,667
0
L
Ne Zha
9,454
1,322
0
3,340
14,912
5,476
0
8,343
6,284
0
35,582
W
Morgan Le Fay
FuzzAWuzzz
Morgan Le Fay
13,454
1,351
0
828
6,775
2,532
0
1,699
5,006
30,073
396
L
Vulcan
Geneticist
Vulcan
11,981
259
0
250
5,757
1,922
0
2,535
3,058
46,996
0
L
Sylvanus
Hotwings720
Sylvanus
6,196
1,322
1,928
4,496
18,600
18,136
0
9,184
9,045
18,394
0
W
Achilles
TiringFever18
Achilles
12,574
4,416
0
8,500
19,258
26,190
0
8,460
10,202
0
24,618
L
Mulan
Ysuran12
Mulan
13,150
2,584
0
4,724
20,128
18,638
0
8,140
11,713
0
22,370
W
14,592
10,134
0
453
5,279
2,384
0
1,385
3,772
0
29,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,499
Gold Earned
46,791
173
Minions Killed
185
4
Camps Cleared
8
739,706
Distance Traveled
852,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,208
1,026
5
1
3
44,525
0
W
Ganesha
9,456
1,182
1
0
0
172,770
0
W
Nu Wa
9,637
1,205
87
11
3
164,215
0
L
Ne Zha
8,732
1,092
42
5
1
193,420
0
W
Morgan Le Fay
8,966
1,121
41
5
1
161,044
0
L
Vulcan
8,256
1,032
93
12
0
186,279
0
L
Sylvanus
8,850
1,106
25
3
0
153,933
0
W
Achilles
8,978
1,122
21
3
1
167,147
0
L
Mulan
8,453
1,057
8
1
0
161,549
0
W
Nut
9,754
1,219
35
4
3
187,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role