Player Matchup

Nox
Nox
DanielBasket123
Nox
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 73L
1,379 Elo+
Solo
Achilles
Achilles
Exclusiv3ppl
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,410 Elo+
Solo
Guan Yu
Guan Yu
ForcefulFinger
Guan Yu
Level 105
God Stats
0W - 2L
1,265 SR
Queue Stats
210W - 204L
1,477 Elo+
Solo
Surtr
Surtr
SonicSAMUEL573
Surtr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 92L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
TheCatzmeoww
Baba Yaga
Level 125
God Stats
3W - 2L
1,639 SR
Queue Stats
267W - 198L
1,540 Elo+
Solo
Team Averages
Level 94
1,481 SR
1,460 Elo+

VS

Team Averages
Level 92
1,485 SR
1,430 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BG Sekhmet
Lancelot
Level 63
God Stats
1W - 0L
1,719 SR
Queue Stats
58W - 146L
1,385 Elo+
Party 2
Nu Wa
Nu Wa
Blasphemous_Babe
Nu Wa
Level 143
God Stats
1W - 1L
1,260 SR
Queue Stats
26W - 30L
1,445 Elo+
Party 1
Ra
Ra
MirageDubz
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
NinjaPr00f
Gilgamesh
Level 115
God Stats
3W - 3L
1,445 SR
Queue Stats
53W - 138L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
7,660
766
4,736
7,517
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Exclusiv3ppl
Achilles
1
0 / 0 / 0
2,582
258
0
625
177
1
0 / 0 / 0
2,582
258
0
657
145
16
5 / 4 / 1
8,304
830
9,921
15,929
16,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
TheCatzmeoww
Baba Yaga
17
4 / 4 / 5
8,780
878
16,230
9,956
4,008
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 3 / 5
10,269
1,027
8,089
11,007
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
BG Sekhmet
Lancelot
15
0 / 1 / 10
8,689
869
1,971
7,123
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 7
9,059
906
10,103
4,240
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 8
8,833
883
5,480
6,901
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NinjaPr00f
Gilgamesh
15
3 / 3 / 6
8,917
892
5,228
13,557
12,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
13
13
Deaths
11
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
5
2.5
W
Lancelot
BG Sekhmet
Lancelot
0
1
10
5
W
3
1
7
6.5
L
1
5
3
0.5
L
Achilles
Exclusiv3ppl
Achilles
0
0
0
0
L
0
0
0
0
W
2
3
8
2
W
Gilgamesh
NinjaPr00f
Gilgamesh
3
3
6
2
L
5
4
1
1.38
L
Baba Yaga
TheCatzmeoww
Baba Yaga
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
30,871
34,684
Taken
42,828
22,805
Mitigated
30,949
8,482
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,089
534
1,037
2,140
11,007
10,934
1,158
4,789
6,218
16,419
330
W
Lancelot
BG Sekhmet
Lancelot
1,971
577
0
323
7,123
4,028
1,745
3,699
3,424
0
10,743
W
10,103
3,823
1,081
587
4,240
1,544
1,653
1,755
2,485
21,828
0
L
4,736
287
75
548
7,517
2,409
0
5,573
1,852
18,958
0
L
Achilles
Exclusiv3ppl
Achilles
0
0
0
0
625
177
0
625
0
0
0
L
0
0
0
0
657
145
0
657
0
0
0
W
5,480
768
3,291
1,493
6,901
2,265
1,321
5,015
1,886
22,415
0
W
Gilgamesh
NinjaPr00f
Gilgamesh
5,228
1,311
791
1,998
13,557
12,178
1,807
6,350
7,207
0
15,487
L
9,921
1,832
22
5,408
15,929
16,066
0
8,940
6,701
1,237
20,716
L
Baba Yaga
TheCatzmeoww
Baba Yaga
16,230
1,342
387
2,042
9,956
4,008
0
7,369
2,388
36,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
45,767
89
Minions Killed
133
0
Camps Cleared
0
573,170
Distance Traveled
973,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,269
1,027
19
2
0
194,561
0
W
Lancelot
8,689
869
27
3
0
195,489
0
W
Nu Wa
9,059
906
23
2
0
202,177
0
L
Nox
7,660
766
35
4
0
187,462
0
L
Achilles
2,582
258
0
0
0
0
0
L
Guan Yu
2,582
258
0
0
0
0
0
W
Ra
8,833
883
37
4
0
198,909
0
W
Gilgamesh
8,917
892
27
3
0
182,113
0
L
Surtr
8,304
830
22
2
0
192,766
0
L
Baba Yaga
8,780
878
32
3
0
192,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role