Player Matchup

Odin
Odin
 
Odin
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Falexo
Morgan Le Fay
Level 149
God Stats
0W - 2L
1,317 SR
Queue Stats
25W - 19L
1,506 Elo+
Solo
Set
Set
Legend156
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,556 Elo+
Solo
Nut
Nut
Luci_fe_R
Nut
Level 67
God Stats
21W - 23L
1,529 SR
Queue Stats
45W - 48L
1,480 Elo+
Solo
Merlin
Merlin
Okenter
Merlin
Level 167
God Stats
4W - 6L
1,644 SR
Queue Stats
90W - 82L
1,543 Elo+
Solo
Team Averages
Level 142
1,498 SR
1,517 Elo+

VS

Team Averages
Level 113
1,593 SR
1,553 Elo+
Artio
Artio
Cookiebossman
Artio
Level 199
God Stats
4W - 0L
1,437 SR
Queue Stats
628W - 384L
1,650 Elo+
Party 1
Bastet
Bastet
Dyen8
Bastet
Level 63
God Stats
4W - 6L
1,619 SR
Queue Stats
25W - 22L
1,599 Elo+
Solo
Hel
Hel
FinisSshh_himm
Hel
Level 137
God Stats
381W - 391L
1,527 SR
Queue Stats
927W - 992L
1,528 Elo+
Solo
Nox
Nox
djover123
Nox
Level 109
God Stats
13W - 10L
1,599 SR
Queue Stats
74W - 67L
1,498 Elo+
Solo
Xbalanque
Xbalanque
turboRasmus
Xbalanque
Level 58
God Stats
2W - 2L
1,781 SR
Queue Stats
19W - 21L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 2 / 0
5,556
1,111
1,773
5,193
3,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Falexo
Morgan Le Fay
10
0 / 1 / 0
5,543
1,109
5,519
3,810
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 5 / 0
5,345
1,069
3,917
6,244
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 0 / 0
5,020
1,004
0
0
0
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Okenter
Merlin
10
0 / 2 / 0
5,509
1,102
4,671
2,765
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

330

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
5,964
1,193
1,395
3,786
2,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
Dyen8
Bastet
11
1 / 0 / 4
5,931
1,186
3,715
3,737
1,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 7
6,060
1,212
1,552
1,685
436
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

11
4 / 0 / 3
6,855
1,371
2,641
2,851
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
turboRasmus
Xbalanque
11
4 / 0 / 6
7,061
1,412
6,758
5,341
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
10
10
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
W
0
0
8
4
W
Bastet
Dyen8
Bastet
1
0
4
3
L
Morgan Le Fay
Falexo
Morgan Le Fay
0
1
0
0
W
1
0
7
4.5
L
0
5
0
0
L
0
0
0
0
L
Merlin
Okenter
Merlin
0
2
0
0
W
4
0
3
5.5
W
Xbalanque
turboRasmus
Xbalanque
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,880
Damage
16,061
18,012
Taken
17,400
8,691
Mitigated
6,565
730
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,773
113
0
137
5,193
3,695
0
2,104
3,089
1,493
4,791
W
1,395
105
469
610
3,786
2,447
0
2,681
1,105
2,326
0
W
Bastet
Dyen8
Bastet
3,715
785
0
439
3,737
1,088
0
1,893
1,844
0
8,691
L
Morgan Le Fay
Falexo
Morgan Le Fay
5,519
554
0
511
3,810
1,177
0
499
3,311
22,006
0
W
1,552
0
3,881
1,266
1,685
436
0
1,052
633
7,120
14
L
3,917
1,122
0
82
6,244
3,136
0
2,396
3,848
0
6,609
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Okenter
Merlin
4,671
32
0
0
2,765
683
0
589
2,176
13,172
0
W
2,641
40
0
0
2,851
900
0
2,035
816
12,811
0
W
Xbalanque
turboRasmus
Xbalanque
6,758
3,400
0
2,037
5,341
1,694
0
2,787
2,554
0
31,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
31,871
88
Minions Killed
116
3
Camps Cleared
9
393,935
Distance Traveled
552,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,556
1,111
21
4
1
89,877
0
W
Artio
5,964
1,193
4
1
0
109,402
0
W
Bastet
5,931
1,186
9
2
0
127,812
0
L
Morgan Le Fay
5,543
1,109
36
7
0
109,135
0
W
Hel
6,060
1,212
13
3
1
107,462
0
L
Set
5,345
1,069
8
2
2
91,059
0
L
Nut
5,020
1,004
0
0
0
4,049
0
L
Merlin
5,509
1,102
23
5
0
99,815
0
W
Nox
6,855
1,371
37
7
2
97,593
0
W
Xbalanque
7,061
1,412
53
11
6
110,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role