Player Matchup

Ra
Ra
 
Ra
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Maribel_Kin
Kuzenbo
Level 149
God Stats
2W - 0L
1,806 SR
Queue Stats
17W - 15L
1,508 Elo+
Party 1
Achilles
Achilles
ShieldBoiMonty
Achilles
Level 145
God Stats
3W - 3L
1,292 SR
Queue Stats
68W - 76L
1,491 Elo+
Solo
Medusa
Medusa
itzDRIVbaby
Medusa
Level 146
God Stats
5W - 3L
1,319 SR
Queue Stats
244W - 237L
1,535 Elo+
Solo
Kali
Kali
smackerss
Kali
Level 67
God Stats
1W - 0L
1,380 SR
Queue Stats
250W - 263L
1,431 Elo+
Solo
Team Averages
Level 154
1,459 SR
1,493 Elo+

VS

Team Averages
Level 134
1,493 SR
1,483 Elo+
Apollo
Apollo
AwesomeGuy906
Apollo
Level 83
God Stats
20W - 15L
1,500 SR
Queue Stats
411W - 356L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Cop3XxSn1p3r
Gilgamesh
Level 148
God Stats
29W - 19L
1,604 SR
Queue Stats
380W - 360L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
Fulkas
Nu Wa
Level 137
God Stats
11W - 14L
1,499 SR
Queue Stats
13W - 19L
1,441 Elo+
Solo
Vulcan
Vulcan
IamTigger34
Vulcan
Level 144
God Stats
5W - 9L
1,367 SR
Queue Stats
273W - 269L
1,492 Elo+
Party 2
Bakasura
Bakasura
Martinez973
Bakasura
Level 156
God Stats
1W - 2L
1,493 SR
Queue Stats
182W - 184L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 3
6,347
635
2,532
2,536
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Maribel_Kin
Kuzenbo
9
4 / 0 / 1
5,773
577
2,770
6,031
5,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Achilles
10
1 / 3 / 0
5,279
528
5,060
8,509
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
2 / 1 / 2
6,115
612
3,824
5,259
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
8
1 / 2 / 1
4,730
473
1,734
6,288
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,257
526
4,124
6,462
1,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Cop3XxSn1p3r
Gilgamesh
11
2 / 1 / 2
6,388
639
5,593
8,460
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Fulkas
Nu Wa
7
0 / 1 / 1
4,590
459
1,302
1,930
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
10
0 / 3 / 0
4,946
495
1,860
4,148
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Martinez973
Bakasura
10
2 / 1 / 0
5,396
540
3,196
8,983
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
6
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
3
2.5
L
1
3
0
0.33
L
Gilgamesh
Cop3XxSn1p3r
Gilgamesh
2
1
2
3
L
Nu Wa
Fulkas
Nu Wa
0
1
1
0.5
L
Vulcan
0
3
0
0
W
Kuzenbo
Maribel_Kin
Kuzenbo
4
0
1
4.5
L
Bakasura
Martinez973
Bakasura
2
1
0
2
W
Achilles
1
3
0
0.33
W
Medusa
2
1
2
3
W
Kali
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,920
Damage
16,075
28,623
Taken
29,983
11,730
Mitigated
11,153
9,201
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,532
345
288
1,073
2,536
737
0
982
1,543
49,170
702
L
4,124
2,662
0
2,065
6,462
1,873
0
540
5,922
0
33,187
L
Gilgamesh
Cop3XxSn1p3r
Gilgamesh
5,593
1,415
0
2,229
8,460
4,148
0
0
8,460
97
40,062
L
Nu Wa
Fulkas
Nu Wa
1,302
561
0
202
1,930
378
0
521
1,409
16,151
0
L
Vulcan
1,860
36
0
719
4,148
1,175
0
1,844
2,253
35,759
774
W
Kuzenbo
Maribel_Kin
Kuzenbo
2,770
1,252
0
544
6,031
5,072
27
1,000
4,806
12,402
1,457
L
Bakasura
Martinez973
Bakasura
3,196
2,395
0
4,992
8,983
3,579
0
2,357
6,626
0
33,953
W
Achilles
5,060
961
0
1,869
8,509
2,597
0
208
7,871
0
26,817
W
Medusa
3,824
1,427
0
2,989
5,259
1,508
0
719
4,540
0
45,185
W
Kali
1,734
700
0
2,438
6,288
1,816
0
206
6,025
0
28,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
26,577
300
Minions Killed
303
0
Camps Cleared
0
1,040,763
Distance Traveled
942,335
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,347
635
113
11
0
234,174
1
L
Apollo
5,257
526
63
6
0
197,676
0
L
Gilgamesh
6,388
639
73
7
0
172,213
0
L
Nu Wa
4,590
459
29
3
0
134,163
1
L
Vulcan
4,946
495
55
6
0
196,236
0
W
Kuzenbo
5,773
577
20
2
0
219,314
0
L
Bakasura
5,396
540
83
8
0
242,047
0
W
Achilles
5,279
528
47
5
0
195,003
3
W
Medusa
6,115
612
75
8
0
171,057
1
W
Kali
4,730
473
45
5
0
221,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role