Player Matchup

Vulcan
Vulcan
RayGustE
Vulcan
Level 196
God Stats
0W - 5L
1,196 SR
Queue Stats
136W - 182L
1,542 Elo+
Party 1
Awilix
Awilix
RayenKKJ
Awilix
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
ahmedtak
Sun Wukong
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,416 Elo+
Party 1
Artio
Artio
azizksouri
Artio
Level 177
God Stats
3W - 3L
1,480 SR
Queue Stats
101W - 136L
1,530 Elo+
Party 1
Nut
Nut
tinkashi
Nut
Level 156
God Stats
0W - 3L
1,243 SR
Queue Stats
14W - 28L
1,353 Elo+
Party 1
Team Averages
Level 168
1,384 SR
1,485 Elo+

VS

Team Averages
Level 158
1,613 SR
1,565 Elo+
Charybdis
Charybdis
Audiiiz
Charybdis
Level 131
God Stats
2W - 2L
1,432 SR
Queue Stats
139W - 105L
1,576 Elo+
Party 2
Chang'e
Chang'e
DarkHeartsKing
Chang'e
Level 159
God Stats
4W - 0L
1,812 SR
Queue Stats
158W - 139L
1,554 Elo+
Party 3
Ganesha
Ganesha
Pierrotiste
Ganesha
Level 265
God Stats
1W - 0L
1,502 SR
Queue Stats
36W - 26L
1,646 Elo+
Party 2
Hercules
Hercules
jda 2k
Hercules
Level 128
God Stats
56W - 54L
1,526 SR
Queue Stats
424W - 433L
1,458 Elo+
Party 3
Fenrir
Fenrir
ッValkyrieッ
Fenrir
Level 107
God Stats
11W - 4L
1,792 SR
Queue Stats
181W - 158L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
RayGustE
Vulcan
11
3 / 4 / 2
6,743
519
8,626
8,294
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
RayenKKJ
Awilix
12
4 / 1 / 2
6,863
528
6,924
11,906
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ahmedtak
Sun Wukong
13
2 / 3 / 0
7,313
563
7,201
13,456
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artio
10
1 / 2 / 2
6,413
493
4,392
11,567
6,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
0 / 5 / 0
5,849
450
3,648
9,977
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Audiiiz
Charybdis
15
6 / 0 / 0
8,566
659
10,949
7,005
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 3 / 2
6,945
534
7,177
11,499
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Pierrotiste
Ganesha
12
1 / 0 / 5
7,875
606
5,820
8,797
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
jda 2k
Hercules
12
2 / 4 / 1
7,091
545
2,394
10,691
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 0
7,872
606
12,639
12,047
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
10
Kills
15
15
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Audiiiz
Charybdis
6
0
0
6
W
1
3
2
0.67
W
Ganesha
Pierrotiste
Ganesha
1
0
5
3.5
L
Vulcan
RayGustE
Vulcan
3
4
2
1
L
Awilix
RayenKKJ
Awilix
4
1
2
5
L
Sun Wukong
ahmedtak
Sun Wukong
2
3
0
0.67
L
Artio
1
2
2
1
W
Hercules
jda 2k
Hercules
2
4
1
0.63
L
0
5
0
0
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,791
Damage
38,979
55,200
Taken
50,039
25,635
Mitigated
23,840
15,897
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Audiiiz
Charybdis
10,949
6,177
0
5,064
7,005
2,299
71
1,180
5,825
0
84,754
W
7,177
231
640
4,463
11,499
3,236
296
5,840
5,240
42,686
3,012
W
Ganesha
Pierrotiste
Ganesha
5,820
788
0
3,138
8,797
6,359
0
2,432
6,115
29,399
0
L
Vulcan
RayGustE
Vulcan
8,626
426
0
1,023
8,294
2,379
0
4,444
3,808
43,001
0
L
Awilix
RayenKKJ
Awilix
6,924
2,152
0
1,703
11,906
6,165
0
2,823
8,965
0
59,598
L
Sun Wukong
ahmedtak
Sun Wukong
7,201
1,502
0
4,113
13,456
8,091
0
985
11,969
0
48,671
L
Artio
4,392
420
2,602
3,896
11,567
6,836
0
2,994
8,531
17,635
1,678
W
Hercules
jda 2k
Hercules
2,394
737
0
5,820
10,691
3,965
0
2,175
8,336
0
42,797
L
3,648
2,328
0
2,560
9,977
2,164
0
1,103
8,874
0
44,683
W
12,639
3,555
0
3,634
12,047
7,981
0
541
10,919
0
51,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,181
Gold Earned
38,349
385
Minions Killed
401
0
Camps Cleared
0
1,340,938
Distance Traveled
1,365,187
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,566
659
164
13
0
260,281
0
W
Chang'e
6,945
534
81
6
0
272,175
3
W
Ganesha
7,875
606
5
0
0
260,759
4
L
Vulcan
6,743
519
83
6
0
284,154
1
L
Awilix
6,863
528
91
7
0
309,152
1
L
Sun Wukong
7,313
563
91
7
0
244,309
0
L
Artio
6,413
493
41
3
0
276,842
2
W
Hercules
7,091
545
77
6
0
299,868
0
L
Nut
5,849
450
79
6
0
226,481
2
W
Fenrir
7,872
606
74
6
0
272,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role