Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
BIúe
Bastet
Gold II
Level 125
God Stats
19W - 16L
1,652 SR
Queue Stats
115W - 114L
1,540 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Shuckle lvl 92
Sun Wukong
Gold IV
Level 174
God Stats
61W - 58L
1,610 SR
Queue Stats
272W - 283L
1,539 MMR
Solo
Ares
Ares
Gold III
cStine999
Ares
Gold III
Level 159
God Stats
55W - 58L
1,594 SR
Queue Stats
457W - 472L
1,539 MMR
Solo
Mulan
Mulan
Gold I
letskillaclown
Mulan
Gold I
Level 123
God Stats
0W - 1L
1,495 SR
Queue Stats
47W - 50L
1,541 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,570 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,573 SR
1,541 MMR
Charon
Charon
Gold IV
Jracin-94
Charon
Gold IV
Level 161
God Stats
1W - 2L
1,585 SR
Queue Stats
59W - 54L
1,535 MMR
Solo
Danzaburou
Danzaburou
Silver I
Krathos7802
Danzaburou
Silver I
Level 69
God Stats
2W - 5L
1,599 SR
Queue Stats
95W - 99L
1,533 MMR
Solo
Nox
Nox
Gold II
RaZinG4YoU
Nox
Gold II
Level 120
God Stats
1W - 0L
1,837 SR
Queue Stats
72W - 71L
1,538 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Trentbuchet
Cu Chulainn
Gold I
Level 147
God Stats
1W - 4L
1,392 SR
Queue Stats
120W - 119L
1,677 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
ttv-GatsbyGaming
Ao Kuang
Gold II
Level 143
God Stats
8W - 9L
1,453 SR
Queue Stats
172W - 169L
1,425 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 0
5,876
588
3,477
5,493
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
BIúe
Bastet
9
0 / 2 / 0
5,080
508
2,348
5,322
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Shuckle lvl 92
Sun Wukong
9
0 / 4 / 0
4,881
488
4,991
9,277
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
8
0 / 2 / 0
5,130
513
1,684
7,483
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
0 / 3 / 0
5,391
539
2,373
11,127
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
HorusThothAgniCthulhu

VS

Bans
SkadiKing ArthurFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jracin-94
Charon
10
0 / 0 / 6
6,112
611
3,885
7,125
5,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
Krathos7802
Danzaburou
11
4 / 0 / 2
6,904
690
7,147
5,438
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 1
7,062
706
2,908
5,381
1,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Trentbuchet
Cu Chulainn
13
1 / 0 / 2
7,768
777
7,326
7,277
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 0 / 3
6,476
648
3,137
7,116
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
12
12
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
L
Bastet
BIúe
Bastet
0
2
0
0
W
Charon
Jracin-94
Charon
0
0
6
3
W
Danzaburou
Krathos7802
Danzaburou
4
0
2
5
W
2
0
1
2.5
L
Sun Wukong
Shuckle lvl 92
Sun Wukong
0
4
0
0
W
Cu Chulainn
Trentbuchet
Cu Chulainn
1
0
2
2
L
Ares
0
2
0
0
L
0
3
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,873
Damage
24,403
38,702
Taken
32,337
16,845
Mitigated
17,412
9,120
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,477
250
0
1,750
5,493
1,264
0
2,534
2,959
41,771
0
L
Bastet
BIúe
Bastet
2,348
526
0
808
5,322
1,735
0
1,892
3,430
0
33,090
W
Charon
Jracin-94
Charon
3,885
684
0
2,216
7,125
5,038
0
1,111
6,014
17,048
2,031
W
Danzaburou
Krathos7802
Danzaburou
7,147
3,508
0
3,967
5,438
1,935
1,168
277
5,161
0
51,873
W
2,908
56
0
2,433
5,381
1,922
0
3,874
1,507
58,269
0
L
Sun Wukong
Shuckle lvl 92
Sun Wukong
4,991
1,333
0
2,365
9,277
3,901
0
2,585
6,692
0
29,290
W
Cu Chulainn
Trentbuchet
Cu Chulainn
7,326
621
0
2,700
7,277
6,130
0
0
7,277
8,608
53,400
L
Ares
1,684
84
0
1,067
7,483
4,256
0
2,263
5,220
20,245
0
L
2,373
143
0
3,130
11,127
5,689
0
1,954
9,173
0
30,269
W
3,137
759
0
2,696
7,116
2,387
0
767
6,349
41,170
2,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
34,322
303
Minions Killed
409
0
Camps Cleared
0
1,055,212
Distance Traveled
1,148,144
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,876
588
84
8
0
204,077
2
L
Bastet
5,080
508
68
7
0
229,258
0
W
Charon
6,112
611
13
1
0
229,659
5
W
Danzaburou
6,904
690
101
10
0
199,430
0
W
Nox
7,062
706
109
11
0
229,672
0
L
Sun Wukong
4,881
488
49
5
0
224,816
2
W
Cu Chulainn
7,768
777
113
11
0
217,840
1
L
Ares
5,130
513
35
4
0
208,619
0
L
Mulan
5,391
539
67
7
0
188,442
2
W
Ao Kuang
6,476
648
73
7
0
271,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role