Player Matchup

Sun Wukong
Sun Wukong
CRAZYIVANN
Sun Wukong
Level 127
God Stats
0W - 1L
1,683 SR
Queue Stats
60W - 54L
1,555 Elo+
Party 1
Nemesis
Nemesis
drunkfatman
Nemesis
Level 26
God Stats
0W - 2L
1,513 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 1
Ra
Ra
rouy10
Ra
Level 17
God Stats
6W - 6L
1,541 SR
Queue Stats
9W - 11L
1,542 Elo+
Party 1
Team Averages
Level 57
1,579 SR
1,526 Elo+

VS

Team Averages
Level 143
1,501 SR
1,525 Elo+
Ullr
Ullr
Big Cheeesee
Ullr
Level 157
God Stats
31W - 29L
1,588 SR
Queue Stats
286W - 299L
1,501 Elo+
Solo
Chronos
Chronos
CrisisAtHand
Chronos
Level 154
God Stats
1W - 0L
1,285 SR
Queue Stats
176W - 190L
1,470 Elo+
Solo
Chaac
Chaac
Foxyninjaboi
Chaac
Level 118
God Stats
39W - 40L
1,629 SR
Queue Stats
130W - 130L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRAZYIVANN
Sun Wukong
13
1 / 2 / 0
7,711
771
10,416
10,124
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
drunkfatman
Nemesis
12
0 / 3 / 1
7,100
710
4,394
7,219
2,898
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
14
0 / 2 / 1
7,403
740
3,358
4,157
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,878
588
357
837
253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
CrisisAtHand
Chronos
16
3 / 0 / 4
8,867
887
8,134
10,860
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

16
4 / 0 / 3
8,789
879
8,824
9,641
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
7
7
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Sun Wukong
CRAZYIVANN
Sun Wukong
1
2
0
0.5
W
Chronos
CrisisAtHand
Chronos
3
0
4
5
W
4
0
3
5.5
L
Nemesis
drunkfatman
Nemesis
0
3
1
0.17
L
Ra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,168
Damage
17,315
21,500
Taken
21,338
10,731
Mitigated
15,755
5,646
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
357
168
0
40
837
253
0
50
787
0
2,262
L
Sun Wukong
CRAZYIVANN
Sun Wukong
10,416
1,765
0
2,669
10,124
6,359
0
4,260
5,449
0
28,902
W
Chronos
CrisisAtHand
Chronos
8,134
2,479
0
2,966
10,860
4,228
991
1,042
9,173
38,657
0
W
8,824
1,205
0
3,982
9,641
11,274
165
2,037
7,304
0
23,807
L
Nemesis
drunkfatman
Nemesis
4,394
956
0
951
7,219
2,898
0
2,444
4,571
0
19,169
L
Ra
3,358
438
1,523
503
4,157
1,474
0
1,524
2,484
29,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,214
Gold Earned
23,534
131
Minions Killed
126
0
Camps Cleared
0
583,026
Distance Traveled
433,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,878
588
4
0
0
19,098
0
L
Sun Wukong
7,711
771
43
4
0
194,423
0
W
Chronos
8,867
887
82
8
0
198,349
0
W
Chaac
8,789
879
40
4
0
215,900
0
L
Nemesis
7,100
710
32
3
0
195,819
0
L
Ra
7,403
740
56
6
0
192,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role