Player Matchup

Vulcan
Vulcan
FortniteRules123
Vulcan
Level 108
God Stats
4W - 1L
1,497 SR
Queue Stats
82W - 91L
1,493 Elo+
Party 1
Artemis
Artemis
SaltyJoey368747
Artemis
Level 122
God Stats
3W - 3L
1,477 SR
Queue Stats
108W - 115L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
haymonsup
Xing Tian
Level 47
God Stats
4W - 5L
1,539 SR
Queue Stats
149W - 165L
1,402 Elo+
Solo
Sobek
Sobek
xYamaArashi
Sobek
Level 106
God Stats
2W - 0L
1,649 SR
Queue Stats
59W - 68L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
xxakronhammerxx
Danzaburou
Level 145
God Stats
4W - 0L
1,682 SR
Queue Stats
144W - 152L
1,498 Elo+
Party 1
Team Averages
Level 106
1,569 SR
1,467 Elo+

VS

Team Averages
Level 81
1,500 SR
1,466 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Itzjohn5491
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,372 Elo+
Solo
Da Ji
Da Ji
MandoTheUltimate
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Paranormal4
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 93L
1,510 Elo+
Solo
King Arthur
King Arthur
PureBrox
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 17
11,113
1,235
18,559
8,527
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 3 / 18
9,075
1,008
8,834
8,271
3,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Xing Tian
haymonsup
Xing Tian
14
1 / 2 / 20
8,414
935
4,533
13,250
14,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
4 / 3 / 17
9,033
1,004
4,760
10,626
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
xxakronhammerxx
Danzaburou
16
12 / 4 / 14
10,345
1,149
14,197
10,570
4,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 7 / 1
7,279
809
7,845
10,225
6,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Itzjohn5491
Achilles
13
4 / 7 / 2
7,500
833
5,889
13,708
13,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 7 / 5
7,169
797
4,245
9,186
3,789
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Paranormal4
Kukulkan
14
2 / 4 / 6
8,514
946
9,057
6,079
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
PureBrox
King Arthur
13
2 / 7 / 7
7,273
808
5,886
16,294
12,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
33
32
Kills
12
14
Deaths
32
86
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
7
1
0.5
W
13
2
17
10.75
L
Achilles
Itzjohn5491
Achilles
4
7
2
0.71
L
1
7
5
0.5
L
Kukulkan
Paranormal4
Kukulkan
2
4
6
1.25
L
King Arthur
PureBrox
King Arthur
2
7
7
0.79
W
2
3
18
3.67
W
Xing Tian
haymonsup
Xing Tian
1
2
20
5.5
W
4
3
17
4.17
W
Danzaburou
xxakronhammerxx
Danzaburou
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,883
Damage
32,922
51,244
Taken
55,492
37,902
Mitigated
38,395
12,006
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,845
472
153
984
10,225
6,548
0
3,712
6,513
0
14,782
W
18,559
428
532
1,309
8,527
3,888
1,710
1,429
6,991
35,435
0
L
Achilles
Itzjohn5491
Achilles
5,889
1,072
279
1,253
13,708
13,497
0
7,034
6,674
1,972
8,038
L
4,245
285
104
937
9,186
3,789
0
6,470
2,716
0
5,857
L
Kukulkan
Paranormal4
Kukulkan
9,057
869
778
436
6,079
2,217
0
2,526
3,553
23,275
0
L
King Arthur
PureBrox
King Arthur
5,886
619
159
2,266
16,294
12,344
0
7,648
8,646
0
11,861
W
8,834
2,784
1,358
1,087
8,271
3,464
2,804
1,107
7,164
0
21,204
W
Xing Tian
haymonsup
Xing Tian
4,533
409
606
1,580
13,250
14,340
793
2,307
10,715
14,683
342
W
4,760
184
570
1,983
10,626
11,729
557
2,887
7,502
8,669
1,570
W
Danzaburou
xxakronhammerxx
Danzaburou
14,197
7,900
341
2,640
10,570
4,481
1,035
2,112
8,373
0
27,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,980
Gold Earned
37,735
117
Minions Killed
79
0
Camps Cleared
0
917,254
Distance Traveled
735,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,279
809
16
2
0
165,491
0
W
Vulcan
11,113
1,235
37
4
0
205,791
0
L
Achilles
7,500
833
11
1
0
146,140
0
L
Da Ji
7,169
797
6
1
0
135,035
0
L
Kukulkan
8,514
946
35
4
0
124,036
0
L
King Arthur
7,273
808
11
1
0
165,295
0
W
Artemis
9,075
1,008
24
3
0
192,059
0
W
Xing Tian
8,414
935
19
2
0
169,442
0
W
Sobek
9,033
1,004
13
1
0
191,835
0
W
Danzaburou
10,345
1,149
24
3
0
158,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role