Player Matchup

Ravana
Ravana
Platinum V
KarmaTheory
Ravana
Platinum V
Level 67
God Stats
5W - 3L
1,483 SR
Queue Stats
221W - 211L
1,695 MMR
Solo
Ix Chel
Ix Chel
Gold I
LuciRX_
Ix Chel
Gold I
Level 178
God Stats
1W - 1L
1,678 SR
Queue Stats
444W - 461L
1,693 MMR
Solo
Maui
Maui
Platinum V
Squitoo
Maui
Platinum V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 115L
1,697 MMR
Solo
Artemis
Artemis
Gold IV
dante01cruck
Artemis
Gold IV
Level 145
God Stats
6W - 3L
1,754 SR
Queue Stats
58W - 59L
1,700 MMR
Solo
He Bo
He Bo
Platinum III
mjmc
He Bo
Platinum III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 132L
1,687 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,583 SR
1,694 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 173
1,591 SR
1,648 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
F1N4L BL4Z1K3N
Hercules
Gold II
Level 163
God Stats
1W - 1L
1,528 SR
Queue Stats
118W - 120L
1,689 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
WasilloElBaneado
Morgan Le Fay
Gold I
Level 155
God Stats
5W - 9L
1,407 SR
Queue Stats
151W - 149L
1,655 MMR
Solo
Bacchus
Bacchus
Platinum II
Yuriitastic
Bacchus
Platinum II
Level 157
God Stats
4W - 7L
1,576 SR
Queue Stats
113W - 104L
1,698 MMR
Solo
Poseidon
Poseidon
Platinum V
artexpress
Poseidon
Platinum V
Level 157
God Stats
15W - 8L
1,944 SR
Queue Stats
295W - 300L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
4 / 0 / 5
8,345
596
9,296
8,867
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ix Chel
LuciRX_
Ix Chel
12
1 / 2 / 2
7,382
527
4,050
7,340
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
Squitoo
Maui
11
0 / 2 / 4
7,146
510
3,360
10,686
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
dante01cruck
Artemis
15
5 / 1 / 2
9,293
664
5,669
5,464
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
mjmc
He Bo
15
3 / 2 / 0
9,283
663
10,154
9,512
2,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SkadiMedusaOsirisAo Kuang

VS

Bans
ThorThanatosAphroditeErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 3 / 2
6,343
453
3,068
6,966
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
12
1 / 3 / 1
6,670
476
4,204
13,213
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
WasilloElBaneado
Morgan Le Fay
12
1 / 3 / 1
6,764
483
8,845
7,434
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Yuriitastic
Bacchus
10
3 / 2 / 1
6,717
480
6,563
12,227
13,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
artexpress
Poseidon
15
2 / 2 / 1
7,878
563
2,870
7,624
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
7
7
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
2
0.33
L
Hercules
1
3
1
0.5
W
Ravana
4
0
5
6.5
W
Ix Chel
LuciRX_
Ix Chel
1
2
2
1
W
Maui
Squitoo
Maui
0
2
4
1
L
Morgan Le Fay
WasilloElBaneado
Morgan Le Fay
1
3
1
0.5
L
Bacchus
Yuriitastic
Bacchus
3
2
1
1.75
L
Poseidon
artexpress
Poseidon
2
2
1
1.25
W
Artemis
dante01cruck
Artemis
5
1
2
6
W
He Bo
mjmc
He Bo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
25,550
41,869
Taken
47,464
20,178
Mitigated
27,747
15,590
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,068
1,466
0
3,476
6,966
1,741
0
618
6,344
47,206
0
L
Hercules
4,204
980
0
3,814
13,213
8,424
0
9,649
3,564
0
38,516
W
Ravana
9,296
3,178
0
2,573
8,867
4,974
0
4,617
4,210
0
68,944
W
Ix Chel
LuciRX_
Ix Chel
4,050
353
256
2,088
7,340
2,642
0
4,880
2,460
43,228
746
W
Maui
Squitoo
Maui
3,360
1,073
0
2,642
10,686
7,679
0
5,814
4,872
24,199
0
L
Morgan Le Fay
WasilloElBaneado
Morgan Le Fay
8,845
538
0
1,350
7,434
2,219
0
2,495
4,787
45,644
0
L
Bacchus
Yuriitastic
Bacchus
6,563
1,303
0
2,177
12,227
13,014
0
1,907
10,277
19,642
0
L
Poseidon
artexpress
Poseidon
2,870
584
0
1,994
7,624
2,349
0
2,429
5,039
68,015
1,595
W
Artemis
dante01cruck
Artemis
5,669
3,008
0
1,829
5,464
1,932
2,391
4,170
1,294
0
62,024
W
He Bo
mjmc
He Bo
10,154
588
0
6,202
9,512
2,951
71
1,856
7,263
69,307
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,449
Gold Earned
34,372
466
Minions Killed
380
0
Camps Cleared
0
1,434,543
Distance Traveled
1,467,135
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,343
453
68
5
0
287,953
1
L
Hercules
6,670
476
63
5
0
271,525
2
W
Ravana
8,345
596
98
7
0
345,804
0
W
Ix Chel
7,382
527
96
7
0
285,965
2
W
Maui
7,146
510
32
2
0
280,531
1
L
Morgan Le Fay
6,764
483
89
6
0
280,923
0
L
Bacchus
6,717
480
31
2
0
313,632
5
L
Poseidon
7,878
563
129
9
0
313,102
2
W
Artemis
9,293
664
110
8
0
258,382
2
W
He Bo
9,283
663
130
9
0
263,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role