Player Matchup

Cu Chulainn
Cu Chulainn
Bongory
Cu Chulainn
Level 97
God Stats
29W - 18L
1,677 SR
Queue Stats
584W - 542L
1,568 Elo+
Solo
Mulan
Mulan
GOLD PANTHER63
Mulan
Level 152
God Stats
6W - 2L
1,764 SR
Queue Stats
173W - 181L
1,537 Elo+
Solo
Fenrir
Fenrir
IronP4triot99
Fenrir
Level 122
God Stats
2W - 3L
1,307 SR
Queue Stats
15W - 16L
1,497 Elo+
Solo
Ishtar
Ishtar
JusticeA
Ishtar
Level 143
God Stats
4W - 5L
1,415 SR
Queue Stats
71W - 63L
1,519 Elo+
Solo
Kukulkan
Kukulkan
nincomepoop
Kukulkan
Level 86
God Stats
54W - 55L
1,516 SR
Queue Stats
411W - 418L
1,498 Elo+
Solo
Team Averages
Level 120
1,536 SR
1,524 Elo+

VS

Team Averages
Level 119
1,445 SR
1,536 Elo+
Medusa
Medusa
AlteredComb8463
Medusa
Level 141
God Stats
16W - 10L
1,685 SR
Queue Stats
50W - 44L
1,538 Elo+
Party 1
Athena
Athena
AshedWraith
Athena
Level 60
God Stats
5W - 9L
1,394 SR
Queue Stats
119W - 124L
1,507 Elo+
Party 1
Mulan
Mulan
Bunny-Bombr
Mulan
Level 147
God Stats
0W - 2L
1,458 SR
Queue Stats
563W - 533L
1,497 Elo+
Solo
Bakasura
Bakasura
PuskyTheSixth
Bakasura
Level 109
God Stats
1W - 3L
1,203 SR
Queue Stats
44W - 35L
1,620 Elo+
Solo
Zhong Kui
Zhong Kui
YOLOBILLY24
Zhong Kui
Level 136
God Stats
17W - 25L
1,486 SR
Queue Stats
363W - 388L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bongory
Cu Chulainn
14
3 / 2 / 4
8,881
683
6,636
9,022
6,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 2
6,661
512
5,446
10,916
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 4 / 2
7,447
573
3,453
10,658
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
JusticeA
Ishtar
12
1 / 4 / 1
6,818
524
2,697
7,727
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
nincomepoop
Kukulkan
12
2 / 2 / 2
7,244
557
5,532
5,390
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 3 / 3
8,403
646
12,576
9,868
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
1 / 1 / 12
7,390
568
3,374
10,742
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

3
0 / 2 / 0
4,453
343
577
1,943
486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
PuskyTheSixth
Bakasura
14
4 / 2 / 1
7,434
572
1,758
9,373
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
YOLOBILLY24
Zhong Kui
11
0 / 2 / 3
6,238
480
6,365
9,242
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
17
17
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
12
3
3
4.5
L
Athena
1
1
12
7
W
Cu Chulainn
Bongory
Cu Chulainn
3
2
4
2.5
L
0
2
0
0
W
0
5
2
0.2
W
4
4
2
1.25
W
Ishtar
JusticeA
Ishtar
1
4
1
0.38
L
Bakasura
PuskyTheSixth
Bakasura
4
2
1
2.25
L
Zhong Kui
YOLOBILLY24
Zhong Kui
0
2
3
0.75
W
Kukulkan
nincomepoop
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,764
Damage
24,650
43,713
Taken
41,168
23,704
Mitigated
26,865
9,295
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,576
5,432
0
1,785
9,868
3,825
469
386
9,482
0
51,601
L
Athena
3,374
1,090
0
2,534
10,742
11,268
145
1,476
9,266
16,839
1,835
W
Cu Chulainn
Bongory
Cu Chulainn
6,636
1,006
0
2,026
9,022
6,748
0
1,611
7,311
8,321
59,232
L
577
385
0
305
1,943
486
0
0
1,943
0
5,369
W
5,446
572
0
3,673
10,916
7,947
0
2,902
8,014
0
23,071
W
3,453
903
0
1,070
10,658
4,730
0
1,774
8,734
0
49,341
W
Ishtar
JusticeA
Ishtar
2,697
1,504
0
2,026
7,727
2,341
658
809
6,918
0
39,361
L
Bakasura
PuskyTheSixth
Bakasura
1,758
1,143
0
2,850
9,373
4,242
0
1,123
8,250
0
38,298
L
Zhong Kui
YOLOBILLY24
Zhong Kui
6,365
357
0
2,998
9,242
7,044
0
4,005
5,237
33,406
1,509
W
Kukulkan
nincomepoop
Kukulkan
5,532
689
0
500
5,390
1,938
0
2,295
2,885
47,040
1,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
33,918
385
Minions Killed
242
0
Camps Cleared
0
1,263,850
Distance Traveled
1,023,571
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,403
646
52
4
0
218,446
0
L
Athena
7,390
568
35
3
0
251,199
7
W
Cu Chulainn
8,881
683
125
10
0
237,130
0
L
Mulan
4,453
343
7
1
0
35,472
0
W
Mulan
6,661
512
25
2
0
262,264
0
W
Fenrir
7,447
573
81
6
0
291,870
0
W
Ishtar
6,818
524
63
5
0
239,367
0
L
Bakasura
7,434
572
92
7
0
302,656
0
L
Zhong Kui
6,238
480
56
4
0
215,798
0
W
Kukulkan
7,244
557
91
7
0
233,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role