Player Matchup

Danzaburou
Danzaburou
AliceVunderland
Danzaburou
Level 103
God Stats
2W - 3L
1,555 SR
Queue Stats
74W - 79L
1,382 Elo+
Solo
Ymir
Ymir
Mattcchuu
Ymir
Level 73
God Stats
0W - 1L
1,816 SR
Queue Stats
11W - 16L
1,377 Elo+
Solo
Artemis
Artemis
Reaper FPP
Artemis
Level 67
God Stats
0W - 3L
1,177 SR
Queue Stats
196W - 198L
1,457 Elo+
Solo
Apollo
Apollo
Savage1Up
Apollo
Level 139
God Stats
0W - 2L
1,300 SR
Queue Stats
169W - 206L
1,452 Elo+
Solo
Hera
Hera
lazaruscrowley
Hera
Level 108
God Stats
4W - 5L
1,509 SR
Queue Stats
190W - 205L
1,392 Elo+
Solo
Team Averages
Level 98
1,471 SR
1,412 Elo+

VS

Team Averages
Level 121
1,394 SR
1,486 Elo+
Ullr
Ullr
Oshino Ougi7693
Ullr
Level 153
God Stats
1W - 1L
1,158 SR
Queue Stats
101W - 90L
1,444 Elo+
Solo
Skadi
Skadi
bobross 445
Skadi
Level 69
God Stats
3W - 3L
1,382 SR
Queue Stats
223W - 216L
1,476 Elo+
Solo
Scylla
Scylla
bussin5000
Scylla
Level 186
God Stats
23W - 11L
1,584 SR
Queue Stats
255W - 250L
1,497 Elo+
Solo
Ymir
Ymir
eraticstatic
Ymir
Level 80
God Stats
1W - 1L
1,264 SR
Queue Stats
18W - 23L
1,424 Elo+
Solo
Tiamat
Tiamat
raphagamer10
Tiamat
Level 119
God Stats
1W - 0L
1,584 SR
Queue Stats
15W - 7L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AliceVunderland
Danzaburou
5
0 / 0 / 0
4,424
885
0
0
0
Ymir
11
3 / 3 / 2
6,207
1,241
3,086
7,403
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Reaper FPP
Artemis
11
1 / 2 / 3
5,666
1,133
4,403
5,848
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Savage1Up
Apollo
10
1 / 3 / 3
5,433
1,087
1,548
4,418
1,602
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 3 / 0
5,183
1,037
2,266
3,966
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
6,566
1,313
2,063
2,962
904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 7
6,545
1,309
4,686
4,431
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
bussin5000
Scylla
13
3 / 0 / 4
6,873
1,375
7,220
1,686
498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 5
6,375
1,275
2,608
6,319
4,114
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
10
1 / 1 / 5
6,139
1,228
3,352
2,397
1,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
11
11
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AliceVunderland
Danzaburou
0
0
0
0
L
Ymir
3
3
2
1.33
W
3
1
7
6.5
L
Artemis
Reaper FPP
Artemis
1
2
3
1.25
L
Apollo
Savage1Up
Apollo
1
3
3
0.83
W
2
2
7
2.75
W
Scylla
bussin5000
Scylla
3
0
4
5
W
2
2
5
2.25
L
1
3
0
0.33
W
Tiamat
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,303
Damage
19,929
21,635
Taken
17,795
12,110
Mitigated
8,063
5,426
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AliceVunderland
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
3,086
356
193
1,406
7,403
7,072
0
3,718
3,685
8,079
1,423
W
2,063
268
236
583
2,962
904
734
365
2,597
0
8,540
L
Artemis
Reaper FPP
Artemis
4,403
830
421
2,025
5,848
2,150
0
3,479
2,369
0
9,261
L
Apollo
Savage1Up
Apollo
1,548
724
228
117
4,418
1,602
0
3,090
1,328
0
6,150
W
4,686
1,160
607
320
4,431
1,373
481
1,164
3,267
0
14,563
W
Scylla
bussin5000
Scylla
7,220
33
406
736
1,686
498
324
713
973
17,075
379
W
2,608
305
209
699
6,319
4,114
188
1,450
4,869
5,143
216
L
2,266
911
589
447
3,966
1,286
0
2,246
1,720
5,970
0
W
Tiamat
3,352
172
0
395
2,397
1,174
686
759
1,638
6,518
273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,913
Gold Earned
32,498
48
Minions Killed
69
0
Camps Cleared
0
369,020
Distance Traveled
541,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,424
885
0
0
0
0
0
L
Ymir
6,207
1,241
14
3
0
92,272
0
W
Ullr
6,566
1,313
16
3
0
100,961
0
L
Artemis
5,666
1,133
10
2
0
104,036
0
L
Apollo
5,433
1,087
13
3
0
89,634
0
W
Skadi
6,545
1,309
13
3
0
106,239
0
W
Scylla
6,873
1,375
23
5
0
131,236
0
W
Ymir
6,375
1,275
6
1
0
102,734
0
L
Hera
5,183
1,037
11
2
0
83,078
0
W
Tiamat
6,139
1,228
11
2
0
100,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role