Player Matchup

Chaac
Chaac
EasyPepsi2245
Chaac
Level 106
God Stats
6W - 4L
1,430 SR
Queue Stats
262W - 279L
1,486 Elo+
Solo
Scylla
Scylla
KrypticJoker868
Scylla
Level 101
God Stats
2W - 0L
1,715 SR
Queue Stats
85W - 88L
1,380 Elo+
Solo
Vulcan
Vulcan
MiniDinosaur14
Vulcan
Level 128
God Stats
3W - 4L
1,285 SR
Queue Stats
364W - 380L
1,455 Elo+
Party 2
Medusa
Medusa
Synced Cobra
Medusa
Level 18
God Stats
7W - 4L
1,371 SR
Queue Stats
137W - 163L
1,298 Elo+
Party 2
Ao Kuang
Ao Kuang
iAmDisrepectful
Ao Kuang
Level 122
God Stats
9W - 12L
1,409 SR
Queue Stats
304W - 284L
1,523 Elo+
Party 2
Team Averages
Level 95
1,442 SR
1,428 Elo+

VS

Team Averages
Level 134
1,478 SR
1,467 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Kingsly3rd
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,416 Elo+
Solo
Odin
Odin
SirMagetron
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 118L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
snukum5
Sun Wukong
Level 136
God Stats
15W - 12L
1,615 SR
Queue Stats
592W - 586L
1,504 Elo+
Party 1
Apollo
Apollo
xExiiledx
Apollo
Level 144
God Stats
0W - 2L
1,273 SR
Queue Stats
124W - 102L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 7
9,225
839
13,097
11,775
14,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 7
8,266
751
3,698
4,524
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 11
10,281
935
15,399
8,060
3,425
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
10
1 / 4 / 6
7,086
644
3,470
6,439
2,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
14
5 / 1 / 12
8,574
779
7,478
11,515
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 3 / 1
8,686
790
9,193
10,315
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
Kingsly3rd
Anubis
12
1 / 5 / 1
7,333
667
5,777
6,398
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 6 / 0
6,388
581
2,962
11,772
9,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
snukum5
Sun Wukong
13
3 / 5 / 2
7,630
694
6,682
10,764
8,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
xExiiledx
Apollo
16
2 / 2 / 3
8,057
732
10,520
7,516
3,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
21
Kills
8
8
Deaths
21
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
1
0.83
W
8
1
7
11.5
L
Anubis
Kingsly3rd
Anubis
1
5
1
0.3
W
3
2
7
3.25
W
4
0
11
9.5
L
0
6
0
0
W
Medusa
1
4
6
1
W
Ao Kuang
5
1
12
11
L
Sun Wukong
snukum5
Sun Wukong
3
5
2
0.8
L
Apollo
xExiiledx
Apollo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,142
Damage
35,134
42,313
Taken
46,765
27,939
Mitigated
30,286
16,281
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,193
70
604
3,715
10,315
5,837
6
6,218
3,846
22,935
575
W
13,097
654
0
2,861
11,775
14,568
0
4,203
7,572
0
27,017
L
Anubis
Kingsly3rd
Anubis
5,777
132
462
965
6,398
2,715
0
2,775
3,514
17,016
0
W
3,698
611
366
519
4,524
1,551
114
1,777
2,747
10,483
264
W
15,399
166
2,340
1,915
8,060
3,425
82
3,090
4,970
39,062
1,606
L
2,962
792
739
1,706
11,772
9,891
0
7,523
3,837
0
7,394
W
Medusa
3,470
2,468
432
423
6,439
2,106
215
1,960
4,479
0
9,917
W
Ao Kuang
7,478
1,279
1,076
6,349
11,515
6,289
0
3,729
7,786
8,385
321
L
Sun Wukong
snukum5
Sun Wukong
6,682
483
189
1,605
10,764
8,629
7
4,521
5,924
0
13,750
L
Apollo
xExiiledx
Apollo
10,520
3,270
717
1,595
7,516
3,214
0
3,770
3,579
0
28,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
38,094
140
Minions Killed
115
0
Camps Cleared
0
1,101,014
Distance Traveled
934,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,686
790
37
3
0
207,347
0
W
Chaac
9,225
839
28
3
0
239,068
0
L
Anubis
7,333
667
14
1
0
150,016
0
W
Scylla
8,266
751
24
2
0
202,133
0
W
Vulcan
10,281
935
59
5
0
238,792
0
L
Odin
6,388
581
5
0
0
180,939
0
W
Medusa
7,086
644
25
2
0
198,211
0
W
Ao Kuang
8,574
779
4
0
0
222,810
0
L
Sun Wukong
7,630
694
13
1
0
186,948
0
L
Apollo
8,057
732
46
4
0
208,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role