Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Silver IV
 
Tiamat
Silver IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
BaneMannen
Kuzenbo
Silver III
Level 149
God Stats
114W - 146L
1,384 SR
Queue Stats
316W - 350L
821 MMR
Solo
Hercules
Hercules
Gold III
Minityzeur
Hercules
Gold III
Level 146
God Stats
14W - 14L
1,530 SR
Queue Stats
247W - 259L
1,599 MMR
Party 1
Artemis
Artemis
Bronze IV
TimurAli
Artemis
Bronze IV
Level 69
God Stats
0W - 3L
1,459 SR
Queue Stats
1W - 5L
1,398 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,475 SR
1,364 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,453 SR
1,071 MMR
Rama
Rama
Gold IV
GiveMeRama
Rama
Gold IV
Level 108
God Stats
31W - 25L
1,581 SR
Queue Stats
159W - 167L
1,414 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
bblizzybaby
Erlang Shen
Gold IV
Level 150
God Stats
7W - 8L
1,491 SR
Queue Stats
326W - 330L
1,400 MMR
Solo
Nu Wa
Nu Wa
Silver II
deadmau-fivee
Nu Wa
Silver II
Level 148
God Stats
71W - 59L
1,439 SR
Queue Stats
417W - 441L
877 MMR
Solo
Tyr
Tyr
Silver III
rubenMAX24
Tyr
Silver III
Level 84
God Stats
4W - 3L
1,330 SR
Queue Stats
125W - 141L
1,014 MMR
Solo
Ymir
Ymir
Silver III
sheyna2012
Ymir
Silver III
Level 159
God Stats
167W - 176L
1,424 SR
Queue Stats
289W - 320L
652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 4 / 4
7,187
513
4,242
6,801
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
 
Tiamat
11
0 / 3 / 0
6,572
469
3,070
6,997
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
BaneMannen
Kuzenbo
11
2 / 0 / 1
6,433
460
3,670
9,775
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Minityzeur
Hercules
11
3 / 3 / 2
6,490
464
6,172
10,017
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
TimurAli
Artemis
11
0 / 6 / 0
6,368
455
930
9,476
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
EsetAgniThanatosAthenaLancelot

VS

Bans
NutFreyaSurtrAphroditeHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
10,059
719
7,847
6,872
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
bblizzybaby
Erlang Shen
14
3 / 2 / 3
7,865
562
4,142
9,691
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 3 / 5
7,736
553
7,763
7,285
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 4
8,076
577
5,366
8,447
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 0 / 4
7,917
566
3,566
7,653
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
16
16
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
4
0.75
L
Tiamat
 
Tiamat
0
3
0
0
L
Kuzenbo
BaneMannen
Kuzenbo
2
0
1
2.5
W
5
0
3
6.5
L
Hercules
Minityzeur
Hercules
3
3
2
1.33
L
Artemis
TimurAli
Artemis
0
6
0
0
W
Erlang Shen
bblizzybaby
Erlang Shen
3
2
3
2.25
W
2
3
5
1.5
W
2
1
4
4
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
28,684
43,066
Taken
39,948
18,252
Mitigated
21,407
9,423
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,242
440
0
750
6,801
1,924
0
2,441
4,228
52,108
975
L
Tiamat
 
Tiamat
3,070
397
0
2,498
6,997
3,539
0
1,004
5,897
37,687
0
L
Kuzenbo
BaneMannen
Kuzenbo
3,670
1,091
0
2,689
9,775
6,146
23
3,467
6,019
34,104
1,489
W
7,847
6,105
0
2,888
6,872
2,478
3,294
944
5,888
0
85,583
L
Hercules
Minityzeur
Hercules
6,172
2,216
0
1,721
10,017
4,120
0
2,911
6,867
0
34,860
L
Artemis
TimurAli
Artemis
930
471
0
1,765
9,476
2,523
0
686
8,726
0
33,994
W
Erlang Shen
bblizzybaby
Erlang Shen
4,142
2,084
0
4,870
9,691
5,022
51
918
8,713
0
63,563
W
7,763
776
0
589
7,285
2,158
215
2,752
4,401
47,728
0
W
5,366
501
0
2,678
8,447
5,722
15
3,349
5,060
0
49,492
W
3,566
670
0
1,571
7,653
6,027
120
2,420
5,138
19,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,050
Gold Earned
41,653
389
Minions Killed
471
0
Camps Cleared
0
1,298,060
Distance Traveled
1,406,636
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,187
513
110
8
0
250,946
0
L
Tiamat
6,572
469
81
6
0
226,284
4
L
Kuzenbo
6,433
460
77
6
0
295,723
6
W
Rama
10,059
719
166
12
0
269,081
0
L
Hercules
6,490
464
52
4
0
317,402
0
L
Artemis
6,368
455
69
5
0
207,705
1
W
Erlang Shen
7,865
562
99
7
0
310,457
3
W
Nu Wa
7,736
553
85
6
0
255,328
0
W
Tyr
8,076
577
103
7
0
275,549
1
W
Ymir
7,917
566
18
1
0
296,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role