Player Matchup

Athena
Athena
Mangcasso_Jr
Athena
Level 63
God Stats
1W - 2L
1,558 SR
Queue Stats
5W - 8L
1,321 Elo+
Party 1
Medusa
Medusa
abhai
Medusa
Level 7
God Stats
1W - 2L
1,695 SR
Queue Stats
3W - 5L
1,321 Elo+
Party 1
Raijin
Raijin
real_dante_exum
Raijin
Level 63
God Stats
2W - 2L
1,811 SR
Queue Stats
5W - 8L
1,321 Elo+
Party 1
Team Averages
Level 44
1,688 SR
1,321 Elo+

VS

Team Averages
Level 45
1,249 SR
1,329 Elo+
Hun Batz
Hun Batz
DirtyManNan
Hun Batz
Level 33
God Stats
3W - 5L
975 SR
Queue Stats
59W - 86L
1,224 Elo+
Solo
Hercules
Hercules
JJcoolSMOOVE
Hercules
Level 59
God Stats
15W - 31L
1,334 SR
Queue Stats
233W - 236L
1,364 Elo+
Solo
Zeus
Zeus
RetiredLegend
Zeus
Level 44
God Stats
6W - 9L
1,439 SR
Queue Stats
185W - 209L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 1 / 6
10,334
795
5,839
17,780
21,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
abhai
Medusa
15
1 / 7 / 3
9,479
729
2,904
11,884
4,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 4 / 2
11,744
903
8,177
9,501
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DirtyManNan
Hun Batz
16
4 / 3 / 6
10,828
833
6,382
9,518
3,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Hercules
JJcoolSMOOVE
Hercules
17
3 / 3 / 7
10,898
838
8,386
12,968
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
5 / 1 / 7
11,958
920
16,882
6,678
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
12
12
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DirtyManNan
Hun Batz
4
3
6
2.33
W
Hercules
JJcoolSMOOVE
Hercules
3
3
7
2.17
L
Athena
1
1
6
4
W
5
1
7
8.5
L
Medusa
abhai
Medusa
1
7
3
0.36
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,920
Damage
31,650
39,165
Taken
29,164
30,253
Mitigated
16,864
2,844
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DirtyManNan
Hun Batz
6,382
1,364
0
744
9,518
3,908
1,073
4,806
4,712
0
30,990
W
Hercules
JJcoolSMOOVE
Hercules
8,386
1,416
0
5,417
12,968
10,452
819
6,469
6,499
0
24,481
L
Athena
5,839
1,107
0
650
17,780
21,379
333
6,636
10,532
23,096
3,994
W
16,882
1,308
667
3,140
6,678
2,504
2,160
2,507
4,171
60,574
744
L
Medusa
abhai
Medusa
2,904
2,147
0
1,624
11,884
4,895
1,067
5,031
6,486
0
17,579
L
8,177
1,448
0
570
9,501
3,979
580
4,747
4,445
40,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
33,684
133
Minions Killed
159
0
Camps Cleared
0
707,669
Distance Traveled
737,472
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,828
833
51
4
0
255,945
0
W
Hercules
10,898
838
24
2
0
256,383
0
L
Athena
10,334
795
33
3
0
271,985
0
W
Zeus
11,958
920
84
6
0
225,144
1
L
Medusa
9,479
729
36
3
0
217,616
0
L
Raijin
11,744
903
64
5
0
218,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role