Player Matchup

Scylla
Scylla
CUSTOM ACE III
Scylla
Level 126
God Stats
2W - 1L
1,394 SR
Queue Stats
86W - 82L
1,451 Elo+
Party 1
Ishtar
Ishtar
DTrippy89
Ishtar
Level 85
God Stats
2W - 1L
1,478 SR
Queue Stats
95W - 83L
1,482 Elo+
Party 1
Ra
Ra
HarryHardWand
Ra
Level 65
God Stats
5W - 4L
1,278 SR
Queue Stats
189W - 185L
1,428 Elo+
Solo
Discordia
Discordia
I AM DA BAIT
Discordia
Level 129
God Stats
1W - 1L
1,308 SR
Queue Stats
122W - 116L
1,461 Elo+
Solo
Cerberus
Cerberus
KiNG Bo1876
Cerberus
Level 128
God Stats
1W - 3L
1,363 SR
Queue Stats
194W - 220L
1,505 Elo+
Solo
Team Averages
Level 107
1,364 SR
1,465 Elo+

VS

Team Averages
Level 125
1,354 SR
1,432 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Baby_Back_Ribs_1
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 119L
1,414 Elo+
Solo
Ra
Ra
BigLngDong
Ra
Level 57
God Stats
2W - 2L
1,262 SR
Queue Stats
91W - 126L
1,182 Elo+
Solo
Zhong Kui
Zhong Kui
DiGeStEd Kills
Zhong Kui
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 214L
1,544 Elo+
Solo
Chernobog
Chernobog
YungMar
Chernobog
Level 158
God Stats
1W - 6L
1,006 SR
Queue Stats
564W - 576L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 14
11,786
907
15,595
5,698
2,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ishtar
DTrippy89
Ishtar
15
4 / 4 / 18
9,836
757
8,977
11,091
4,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
6 / 3 / 14
10,372
798
11,090
10,200
4,545
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Discordia
I AM DA BAIT
Discordia
16
1 / 2 / 19
9,929
764
8,220
7,624
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
KiNG Bo1876
Cerberus
16
5 / 4 / 16
11,022
848
10,863
19,913
21,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 4 / 4
8,175
629
8,676
11,084
3,568
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 7
8,751
673
4,130
16,056
15,033
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 3
8,231
633
4,503
8,379
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
DiGeStEd Kills
Zhong Kui
12
2 / 8 / 4
8,234
633
9,376
11,199
7,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
YungMar
Chernobog
16
3 / 6 / 3
8,437
649
9,242
12,385
4,086
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
26
Kills
12
13
Deaths
26
81
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
4
1
L
3
4
7
1.63
L
2
4
3
0.88
W
10
0
14
17
W
Ishtar
DTrippy89
Ishtar
4
4
18
3.25
L
Zhong Kui
DiGeStEd Kills
Zhong Kui
2
8
4
0.5
W
6
3
14
4.33
W
Discordia
I AM DA BAIT
Discordia
1
2
19
5.25
W
Cerberus
KiNG Bo1876
Cerberus
5
4
16
3.25
L
Chernobog
YungMar
Chernobog
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,745
Damage
35,927
54,526
Taken
59,103
35,988
Mitigated
32,511
21,036
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,676
391
259
2,575
11,084
3,568
0
8,379
2,705
20,577
647
L
4,130
1,147
1,278
5,047
16,056
15,033
0
12,179
3,877
6,858
0
L
4,503
171
6,287
2,580
8,379
2,361
0
6,641
1,697
16,946
302
W
15,595
1,253
527
740
5,698
2,190
1,588
3,541
2,157
35,355
318
W
Ishtar
DTrippy89
Ishtar
8,977
3,752
377
1,065
11,091
4,438
2,326
6,361
4,724
0
20,474
L
Zhong Kui
DiGeStEd Kills
Zhong Kui
9,376
140
101
946
11,199
7,463
0
8,042
3,088
12,764
194
W
11,090
802
6,199
4,083
10,200
4,545
1,403
5,198
4,929
29,736
549
W
Discordia
I AM DA BAIT
Discordia
8,220
685
968
1,008
7,624
3,151
1,763
3,058
4,566
20,890
0
W
Cerberus
KiNG Bo1876
Cerberus
10,863
278
1,574
4,495
19,913
21,664
430
7,600
11,929
20,646
1,068
L
Chernobog
YungMar
Chernobog
9,242
4,303
516
899
12,385
4,086
0
9,761
2,522
0
27,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,945
Gold Earned
41,828
157
Minions Killed
98
0
Camps Cleared
0
1,199,424
Distance Traveled
938,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,175
629
17
1
0
215,170
0
L
Fafnir
8,751
673
7
1
0
216,021
0
L
Ra
8,231
633
30
2
0
182,856
0
W
Scylla
11,786
907
42
3
0
246,373
0
W
Ishtar
9,836
757
30
2
0
240,755
0
L
Zhong Kui
8,234
633
9
1
0
149,098
0
W
Ra
10,372
798
41
3
0
238,788
0
W
Discordia
9,929
764
24
2
0
249,141
0
W
Cerberus
11,022
848
20
2
0
224,367
0
L
Chernobog
8,437
649
35
3
0
175,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role