Player Matchup

Neith
Neith
Chesch87
Neith
Level 6
God Stats
1W - 1L
1,470 SR
Queue Stats
1W - 2L
1,558 Elo+
Party 2
Bake Kujira
Bake Kujira
RRevengeY
Bake Kujira
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,630 Elo+
Party 2
Chernobog
Chernobog
RastaBoos22
Chernobog
Level 111
God Stats
10W - 7L
1,638 SR
Queue Stats
32W - 27L
1,509 Elo+
Party 3
Achilles
Achilles
Sper07
Achilles
Level 7
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 2L
1,558 Elo+
Party 2
Janus
Janus
jonilobo69
Janus
Level 118
God Stats
10W - 15L
1,565 SR
Queue Stats
267W - 275L
1,432 Elo+
Party 3
Team Averages
Level 59
1,576 SR
1,538 Elo+

VS

Team Averages
Level 125
1,546 SR
1,523 Elo+
Ullr
Ullr
LadyGirI
Ullr
Level 63
God Stats
2W - 0L
1,792 SR
Queue Stats
29W - 16L
1,611 Elo+
Party 1
King Arthur
King Arthur
Meedzzee
King Arthur
Level 108
God Stats
17W - 18L
1,438 SR
Queue Stats
166W - 170L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
S4lNTZ
Zhong Kui
Level 158
God Stats
26W - 27L
1,394 SR
Queue Stats
155W - 145L
1,461 Elo+
Solo
Sylvanus
Sylvanus
Shonz93
Sylvanus
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,633 Elo+
Party 1
Hun Batz
Hun Batz
Z3LM0
Hun Batz
Level 119
God Stats
11W - 8L
1,604 SR
Queue Stats
552W - 538L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chesch87
Neith
15
1 / 11 / 1
8,526
426
10,278
19,494
6,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
RRevengeY
Bake Kujira
17
4 / 2 / 2
9,710
486
11,352
23,082
26,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
RastaBoos22
Chernobog
8
0 / 1 / 3
6,516
326
3,175
5,386
1,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Sper07
Achilles
14
1 / 7 / 1
8,258
413
7,878
23,438
22,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

Janus
10
0 / 3 / 1
6,968
348
3,432
7,427
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
4 / 2 / 2
12,395
620
9,326
9,525
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Meedzzee
King Arthur
18
3 / 0 / 5
12,420
621
12,253
20,548
25,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
S4lNTZ
Zhong Kui
19
11 / 1 / 4
13,662
683
25,158
18,268
15,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Shonz93
Sylvanus
17
2 / 3 / 7
10,372
519
8,969
23,596
24,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Z3LM0
Hun Batz
19
2 / 0 / 3
11,667
583
4,904
13,430
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
22
24
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Chesch87
Neith
1
11
1
0.14
W
Ullr
4
2
2
2.5
W
King Arthur
Meedzzee
King Arthur
3
0
5
5.5
L
Bake Kujira
RRevengeY
Bake Kujira
4
2
2
2.5
L
Chernobog
RastaBoos22
Chernobog
0
1
3
1.5
W
Zhong Kui
S4lNTZ
Zhong Kui
11
1
4
13
W
Sylvanus
Shonz93
Sylvanus
2
3
7
1.83
L
Achilles
Sper07
Achilles
1
7
1
0.21
W
Hun Batz
Z3LM0
Hun Batz
2
0
3
3.5
L
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,115
Damage
60,610
78,827
Taken
85,367
59,148
Mitigated
75,878
7,722
Healing
36,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chesch87
Neith
10,278
4,440
0
2,170
19,494
6,319
0
10,241
9,253
0
61,527
W
Ullr
9,326
4,895
0
4,560
9,525
3,953
4,941
2,165
7,242
0
96,652
W
King Arthur
Meedzzee
King Arthur
12,253
1,067
0
4,523
20,548
25,974
322
2,828
16,837
0
77,720
L
Bake Kujira
RRevengeY
Bake Kujira
11,352
5,147
0
930
23,082
26,885
0
9,649
13,433
62,441
0
L
Chernobog
RastaBoos22
Chernobog
3,175
1,752
0
1,333
5,386
1,277
0
2,410
2,976
0
18,752
W
Zhong Kui
S4lNTZ
Zhong Kui
25,158
8,990
0
11,047
18,268
15,354
7,240
3,058
14,856
124,378
20,941
W
Sylvanus
Shonz93
Sylvanus
8,969
3,410
2,798
7,409
23,596
24,663
2,348
4,032
18,507
43,172
13,573
L
Achilles
Sper07
Achilles
7,878
1,135
0
1,302
23,438
22,725
0
8,174
15,264
0
39,754
W
Hun Batz
Z3LM0
Hun Batz
4,904
870
0
6,374
13,430
5,934
0
2,077
11,219
0
113,254
L
Janus
3,432
128
0
1,987
7,427
1,942
0
1,745
5,682
32,750
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,978
Gold Earned
60,516
354
Minions Killed
703
0
Camps Cleared
0
1,551,394
Distance Traveled
1,960,208
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,526
426
87
4
0
326,090
0
W
Ullr
12,395
620
149
7
0
382,122
0
W
King Arthur
12,420
621
115
6
0
397,289
3
L
Bake Kujira
9,710
486
104
5
0
462,877
0
L
Chernobog
6,516
326
32
2
0
165,952
0
W
Zhong Kui
13,662
683
190
10
0
360,970
0
W
Sylvanus
10,372
519
83
4
0
373,168
3
L
Achilles
8,258
413
66
3
0
354,475
0
W
Hun Batz
11,667
583
166
8
0
446,659
0
L
Janus
6,968
348
65
3
0
242,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role