Player Matchup

Ao Kuang
Ao Kuang
Goetiasra
Ao Kuang
Level 98
God Stats
2W - 3L
1,822 SR
Queue Stats
209W - 194L
1,494 Elo+
Party 1
Ishtar
Ishtar
NeloHana
Ishtar
Level 107
God Stats
3W - 3L
1,857 SR
Queue Stats
198W - 187L
1,493 Elo+
Party 1
Bellona
Bellona
PHANTOMSRISE-_-
Bellona
Level 109
God Stats
0W - 4L
1,176 SR
Queue Stats
228W - 216L
1,431 Elo+
Party 2
Hera
Hera
bltaylor45
Hera
Level 117
God Stats
7W - 3L
1,636 SR
Queue Stats
347W - 363L
1,449 Elo+
Party 2
Serqet
Serqet
kidee_kat
Serqet
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 75L
1,462 Elo+
Solo
Team Averages
Level 115
1,598 SR
1,466 Elo+

VS

Team Averages
Level 140
1,499 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Moonie711
Baron Samedi
Level 128
God Stats
5W - 8L
1,419 SR
Queue Stats
37W - 36L
1,450 Elo+
Solo
Arachne
Arachne
XxKawaii0takuxX
Arachne
Level 156
God Stats
6W - 6L
1,498 SR
Queue Stats
72W - 65L
1,419 Elo+
Solo
Sol
Sol
ethanf65
Sol
Level 115
God Stats
63W - 51L
1,578 SR
Queue Stats
511W - 493L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Goetiasra
Ao Kuang
5
0 / 4 / 1
3,690
410
1,416
5,511
1,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
NeloHana
Ishtar
8
3 / 3 / 1
4,970
552
3,709
6,172
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 3 / 0
3,611
401
1,273
4,504
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 0
4,135
459
3,275
3,632
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
kidee_kat
Serqet
8
0 / 2 / 2
4,382
487
1,522
5,768
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 6
6,677
742
3,857
4,756
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
10
3 / 0 / 2
6,211
690
4,909
6,103
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Moonie711
Baron Samedi
8
1 / 2 / 3
5,223
580
878
2,167
1,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 0 / 3
5,522
614
2,103
4,839
1,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
5 / 2 / 4
5,859
651
4,905
5,287
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
15
15
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
6
5
W
Sun Wukong
 
Sun Wukong
3
0
2
4
L
Ao Kuang
Goetiasra
Ao Kuang
0
4
1
0.13
W
Baron Samedi
Moonie711
Baron Samedi
1
2
3
1.25
L
Ishtar
NeloHana
Ishtar
3
3
1
1.17
L
0
3
0
0
W
4
0
3
5.5
L
1
3
0
0.33
W
5
2
4
3.5
L
Serqet
kidee_kat
Serqet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,195
Damage
16,652
25,587
Taken
23,152
8,320
Mitigated
7,902
6,252
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,857
227
0
1,722
4,756
1,389
126
1,429
3,327
40,717
1,236
W
Sun Wukong
 
Sun Wukong
4,909
1,099
0
1,588
6,103
2,935
0
215
5,706
0
37,205
L
Ao Kuang
Goetiasra
Ao Kuang
1,416
580
0
1,111
5,511
1,659
0
3,011
2,458
4,553
383
W
Baron Samedi
Moonie711
Baron Samedi
878
126
14
341
2,167
1,140
311
975
1,192
7,986
0
L
Ishtar
NeloHana
Ishtar
3,709
1,964
0
1,490
6,172
1,621
0
3,143
2,913
0
25,021
L
1,273
638
0
786
4,504
2,257
0
0
4,504
0
8,446
W
2,103
1,398
0
2,145
4,839
1,187
0
1,178
3,661
0
15,435
L
3,275
767
0
175
3,632
910
0
1,326
2,090
17,646
0
W
4,905
2,340
0
2,367
5,287
1,251
319
875
4,346
29,472
6,749
L
Serqet
kidee_kat
Serqet
1,522
250
0
2,690
5,768
1,873
0
1,262
4,454
0
19,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,788
Gold Earned
29,492
140
Minions Killed
250
0
Camps Cleared
0
725,445
Distance Traveled
878,851
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,677
742
83
9
0
184,483
4
W
Sun Wukong
6,211
690
56
6
0
172,116
0
L
Ao Kuang
3,690
410
3
0
0
136,478
0
W
Baron Samedi
5,223
580
11
1
0
132,589
1
L
Ishtar
4,970
552
40
4
0
153,406
3
L
Bellona
3,611
401
15
2
0
78,011
0
W
Arachne
5,522
614
33
4
0
211,811
0
L
Hera
4,135
459
31
3
0
182,902
0
W
Sol
5,859
651
67
7
0
177,852
3
L
Serqet
4,382
487
51
6
0
174,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role