Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Aint Judas
King Arthur
Level 155
God Stats
23W - 13L
1,553 SR
Queue Stats
191W - 185L
1,533 Elo+
Party 2
Atlas
Atlas
Fattalicious
Atlas
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,658 Elo+
Party 3
Ravana
Ravana
Iroh1452
Ravana
Level 156
God Stats
15W - 8L
1,730 SR
Queue Stats
209W - 196L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
mati__ace32
Danzaburou
Level 64
God Stats
4W - 3L
1,222 SR
Queue Stats
87W - 65L
1,508 Elo+
Solo
Team Averages
Level 124
1,501 SR
1,545 Elo+

VS

Team Averages
Level 138
1,538 SR
1,482 Elo+
Chernobog
Chernobog
BouncingSushi
Chernobog
Level 105
God Stats
18W - 11L
1,590 SR
Queue Stats
105W - 109L
1,480 Elo+
Solo
Bakasura
Bakasura
Magic_Corvo
Bakasura
Level 109
God Stats
3W - 4L
1,561 SR
Queue Stats
183W - 180L
1,441 Elo+
Party 1
Ares
Ares
Magic_Volpe
Ares
Level 124
God Stats
5W - 8L
1,429 SR
Queue Stats
215W - 214L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
TheMARTINIKID
Zhong Kui
Level 198
God Stats
79W - 66L
1,567 SR
Queue Stats
205W - 200L
1,544 Elo+
Solo
Mulan
Mulan
squishysodacans
Mulan
Level 154
God Stats
52W - 46L
1,543 SR
Queue Stats
148W - 155L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
6 / 0 / 3
6,943
694
6,412
4,868
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Aint Judas
King Arthur
11
2 / 0 / 2
6,719
672
5,011
9,953
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 1 / 9
5,805
581
5,873
8,004
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Iroh1452
Ravana
11
6 / 0 / 3
6,656
666
4,906
4,319
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
mati__ace32
Danzaburou
11
2 / 0 / 2
6,013
601
3,328
5,847
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BouncingSushi
Chernobog
10
1 / 2 / 0
5,500
550
3,320
6,223
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Magic_Corvo
Bakasura
8
0 / 4 / 0
4,732
473
2,616
9,536
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 1
5,108
511
3,601
8,321
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
TheMARTINIKID
Zhong Kui
8
0 / 6 / 0
4,809
481
4,179
8,098
5,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 0
5,725
573
6,184
7,890
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
16
Kills
1
1
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
0
3
7.5
W
King Arthur
Aint Judas
King Arthur
2
0
2
3
L
Chernobog
BouncingSushi
Chernobog
1
2
0
0.5
W
0
1
9
4.5
W
Ravana
Iroh1452
Ravana
6
0
3
7.5
L
Bakasura
Magic_Corvo
Bakasura
0
4
0
0
L
0
1
1
0.5
L
Zhong Kui
TheMARTINIKID
Zhong Kui
0
6
0
0
W
Danzaburou
mati__ace32
Danzaburou
2
0
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,530
Damage
19,900
32,991
Taken
40,068
14,313
Mitigated
21,631
10,800
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,412
1,414
0
2,038
4,868
1,422
578
2,893
1,935
44,848
0
W
King Arthur
Aint Judas
King Arthur
5,011
858
0
3,664
9,953
6,263
0
0
9,514
0
44,454
L
Chernobog
BouncingSushi
Chernobog
3,320
2,322
0
2,147
6,223
1,614
0
1,962
4,261
0
42,329
W
5,873
2,062
0
1,863
8,004
3,549
0
2,517
5,437
22,672
551
W
Ravana
Iroh1452
Ravana
4,906
1,965
0
591
4,319
1,491
0
747
3,539
0
42,704
L
Bakasura
Magic_Corvo
Bakasura
2,616
2,050
0
2,259
9,536
3,091
0
2,677
6,859
0
27,703
L
3,601
443
0
1,857
8,321
6,000
0
2,329
5,992
17,604
0
L
Zhong Kui
TheMARTINIKID
Zhong Kui
4,179
358
0
2,252
8,098
5,836
0
5,160
2,938
26,930
887
W
Danzaburou
mati__ace32
Danzaburou
3,328
1,332
0
2,644
5,847
1,588
45
1,401
4,436
0
40,333
L
6,184
522
0
2,595
7,890
5,090
0
0
7,890
0
43,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
25,874
326
Minions Killed
279
0
Camps Cleared
0
1,027,506
Distance Traveled
983,286
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,943
694
91
9
0
190,593
0
W
King Arthur
6,719
672
77
8
0
200,721
0
L
Chernobog
5,500
550
87
9
0
195,145
0
W
Atlas
5,805
581
16
2
0
204,518
0
W
Ravana
6,656
666
68
7
0
240,183
1
L
Bakasura
4,732
473
53
5
0
254,050
0
L
Ares
5,108
511
22
2
0
209,656
1
L
Zhong Kui
4,809
481
33
3
0
157,782
1
W
Danzaburou
6,013
601
74
7
0
191,491
0
L
Mulan
5,725
573
84
8
0
166,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role