Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Mr Marbles 000
Thor
Level 126
God Stats
10W - 4L
1,608 SR
Queue Stats
155W - 141L
1,465 Elo+
Party 3
Chronos
Chronos
PimpSoup
Chronos
Level 121
God Stats
6W - 2L
1,792 SR
Queue Stats
175W - 150L
1,469 Elo+
Party 3
Odin
Odin
SAMULOMEJOR
Odin
Level 113
God Stats
7W - 5L
1,656 SR
Queue Stats
109W - 86L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
sunshine_300
Baron Samedi
Level 144
God Stats
8W - 8L
1,549 SR
Queue Stats
14W - 14L
1,409 Elo+
Solo
Team Averages
Level 123
1,621 SR
1,479 Elo+

VS

Team Averages
Level 68
1,566 SR
1,486 Elo+
Chaac
Chaac
Duh Boost
Chaac
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 60L
1,525 Elo+
Party 1
Atlas
Atlas
Grimlen995
Atlas
Level 63
God Stats
11W - 8L
1,688 SR
Queue Stats
95W - 86L
1,466 Elo+
Party 2
Nemesis
Nemesis
Odin2023
Nemesis
Level 146
God Stats
3W - 2L
1,642 SR
Queue Stats
150W - 126L
1,504 Elo+
Solo
Artio
Artio
Reddbeardd9463
Artio
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 63L
1,536 Elo+
Party 1
Ullr
Ullr
lerroy_jankins
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 1 / 2
7,591
633
4,197
5,386
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 2 / 1
6,371
531
2,934
8,235
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
PimpSoup
Chronos
12
1 / 3 / 0
6,873
573
4,053
7,026
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 2 / 2
7,082
590
5,155
9,117
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
sunshine_300
Baron Samedi
11
5 / 2 / 2
6,717
560
4,155
3,855
1,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Duh Boost
Chaac
14
4 / 1 / 3
7,843
654
7,019
6,271
2,878
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Atlas
5
0 / 2 / 1
4,245
354
476
3,458
1,428
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Odin2023
Nemesis
14
5 / 0 / 4
7,427
619
5,702
7,809
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 3 / 3
6,145
512
6,489
12,944
8,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
5,100
425
984
5,197
1,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
10
10
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
L
Chaac
Duh Boost
Chaac
4
1
3
5.5
L
Atlas
0
2
1
0.25
W
0
2
1
0.25
L
Nemesis
Odin2023
Nemesis
5
0
4
7
W
Chronos
PimpSoup
Chronos
1
3
0
0.33
L
1
3
3
0.83
W
0
2
2
0.5
L
0
2
1
0.25
W
Baron Samedi
sunshine_300
Baron Samedi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
20,670
33,619
Taken
35,679
10,769
Mitigated
17,289
8,724
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,197
2,719
167
1,081
5,386
1,860
1,405
350
5,004
0
62,443
L
Chaac
Duh Boost
Chaac
7,019
669
0
1,452
6,271
2,878
0
2,388
3,883
0
58,426
L
Atlas
476
232
116
1,353
3,458
1,428
0
276
3,182
8,191
896
W
2,934
494
0
3,964
8,235
2,562
0
376
7,757
0
42,556
L
Nemesis
Odin2023
Nemesis
5,702
1,828
0
562
7,809
2,872
0
2,019
5,790
0
48,568
W
Chronos
PimpSoup
Chronos
4,053
1,290
0
1,138
7,026
2,068
406
0
7,026
53,359
531
L
6,489
546
235
5,474
12,944
8,813
0
2,427
10,517
33,285
726
W
5,155
1,086
0
1,454
9,117
2,973
0
4,283
4,126
0
43,580
L
984
106
0
787
5,197
1,298
0
920
4,277
0
21,567
W
Baron Samedi
sunshine_300
Baron Samedi
4,155
343
239
681
3,855
1,306
114
1,012
2,769
19,501
1,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,634
Gold Earned
30,760
400
Minions Killed
315
0
Camps Cleared
0
1,138,051
Distance Traveled
1,094,369
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,591
633
117
10
0
213,040
0
L
Chaac
7,843
654
112
9
0
263,101
0
L
Atlas
4,245
354
9
1
0
81,669
0
W
Thor
6,371
531
73
6
0
255,671
0
L
Nemesis
7,427
619
88
7
0
299,118
0
W
Chronos
6,873
573
95
8
0
229,843
0
L
Artio
6,145
512
68
6
0
214,286
0
W
Odin
7,082
590
83
7
0
224,014
4
L
Ullr
5,100
425
38
3
0
236,195
0
W
Baron Samedi
6,717
560
32
3
0
215,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role