Player Matchup

Achilles
Achilles
Kerekkarika
Achilles
Level 103
God Stats
22W - 28L
1,469 SR
Queue Stats
329W - 342L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
PókDesign
Baron Samedi
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
75W - 92L
1,345 Elo+
Party 2
Thor
Thor
TheHighFlyMC
Thor
Level 145
God Stats
18W - 37L
1,230 SR
Queue Stats
673W - 666L
1,530 Elo+
Solo
Team Averages
Level 92
1,329 SR
1,432 Elo+

VS

Team Averages
Level 65
1,486 SR
1,316 Elo+
Anhur
Anhur
ANTONIOSEVILLE
Anhur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,135 Elo+
Solo
Mulan
Mulan
AyanosKiss
Mulan
Level 29
God Stats
5W - 11L
1,352 SR
Queue Stats
58W - 70L
1,370 Elo+
Party 1
Ix Chel
Ix Chel
FAQGibbo
Ix Chel
Level 47
God Stats
26W - 14L
1,606 SR
Queue Stats
113W - 132L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kerekkarika
Achilles
16
1 / 5 / 6
10,130
779
9,413
25,915
27,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
PókDesign
Baron Samedi
11
0 / 8 / 1
8,118
624
1,035
7,850
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 6 / 1
10,316
794
12,223
17,233
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 10
10,046
773
6,840
8,472
2,906
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
19
9 / 0 / 9
12,361
951
14,286
12,614
12,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
FAQGibbo
Ix Chel
18
7 / 3 / 8
11,659
897
17,839
10,251
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
18
19
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
W
Mulan
9
0
9
13.5
W
Ix Chel
FAQGibbo
Ix Chel
7
3
8
3.67
L
Achilles
Kerekkarika
Achilles
1
5
6
0.8
L
Baron Samedi
PókDesign
Baron Samedi
0
8
1
0.06
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
38,965
50,998
Taken
31,337
35,243
Mitigated
19,246
8,470
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,840
3,957
0
503
8,472
2,906
770
256
7,976
0
19,781
W
Mulan
14,286
1,911
0
4,157
12,614
12,313
596
483
11,628
884
54,063
W
Ix Chel
FAQGibbo
Ix Chel
17,839
1,333
1,704
2,451
10,251
4,027
368
348
9,588
50,435
278
L
Achilles
Kerekkarika
Achilles
9,413
649
82
6,452
25,915
27,147
390
7,500
16,981
0
27,022
L
Baron Samedi
PókDesign
Baron Samedi
1,035
149
0
96
7,850
2,994
372
3,771
3,682
6,553
0
L
12,223
1,477
0
1,840
17,233
5,102
0
5,974
10,523
0
31,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
34,066
87
Minions Killed
175
0
Camps Cleared
0
541,740
Distance Traveled
682,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,046
773
25
2
0
204,967
0
W
Mulan
12,361
951
83
6
0
243,277
0
W
Ix Chel
11,659
897
67
5
0
233,906
0
L
Achilles
10,130
779
33
3
0
240,066
0
L
Baron Samedi
8,118
624
9
1
0
93,553
0
L
Thor
10,316
794
45
3
0
208,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role