Player Matchup

Bacchus
Bacchus
Chuchin22
Bacchus
Level 100
God Stats
0W - 2L
1,583 SR
Queue Stats
8W - 17L
1,328 Elo+
Solo
Persephone
Persephone
LazyChowmein
Persephone
Level 53
God Stats
0W - 2L
1,205 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 2
Cernunnos
Cernunnos
Lokir34
Cernunnos
Level 27
God Stats
1W - 2L
1,315 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
LoveableClutz
Nu Wa
Level 141
God Stats
38W - 30L
1,616 SR
Queue Stats
63W - 68L
1,533 Elo+
Solo
Medusa
Medusa
Sukuna5114
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 74
1,444 SR
1,423 Elo+

VS

Team Averages
Level 117
1,368 SR
1,433 Elo+
Baron Samedi
Baron Samedi
GhostHunter_2
Baron Samedi
Level 106
God Stats
27W - 17L
1,305 SR
Queue Stats
98W - 94L
1,421 Elo+
Solo
Agni
Agni
SaGaLordzt
Agni
Level 126
God Stats
1W - 3L
1,444 SR
Queue Stats
205W - 196L
1,572 Elo+
Party 1
Amaterasu
Amaterasu
Zails
Amaterasu
Level 49
God Stats
1W - 2L
1,251 SR
Queue Stats
37W - 45L
1,447 Elo+
Solo
Neith
Neith
lm 3dz daddy
Neith
Level 118
God Stats
3W - 2L
1,244 SR
Queue Stats
13W - 27L
1,188 Elo+
Solo
King Arthur
King Arthur
tsmunited
King Arthur
Level 185
God Stats
13W - 19L
1,597 SR
Queue Stats
232W - 264L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chuchin22
Bacchus
14
1 / 1 / 2
8,684
789
3,762
11,927
16,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
LazyChowmein
Persephone
14
1 / 5 / 1
8,849
804
9,127
8,802
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Lokir34
Cernunnos
13
0 / 6 / 2
8,272
752
4,815
10,651
3,854
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 5 / 4
8,603
782
4,901
6,380
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Sukuna5114
Medusa
14
2 / 4 / 1
9,052
823
4,463
7,668
4,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GhostHunter_2
Baron Samedi
17
3 / 1 / 8
10,547
959
10,276
6,841
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 0 / 9
10,372
943
9,506
6,788
2,259
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Zails
Amaterasu
16
5 / 1 / 8
10,258
933
7,961
11,604
8,712
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 3
9,371
852
2,570
4,370
1,444
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
tsmunited
King Arthur
17
6 / 1 / 9
10,860
987
9,961
14,741
15,317
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
4
Kills
21
21
Deaths
4
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chuchin22
Bacchus
1
1
2
2
W
Baron Samedi
GhostHunter_2
Baron Samedi
3
1
8
7
L
Persephone
LazyChowmein
Persephone
1
5
1
0.3
L
Cernunnos
Lokir34
Cernunnos
0
6
2
0.17
L
0
5
4
0.4
W
5
0
9
9.5
L
Medusa
Sukuna5114
Medusa
2
4
1
0.63
W
Amaterasu
Zails
Amaterasu
5
1
8
9
W
2
1
3
3.5
W
King Arthur
tsmunited
King Arthur
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
40,274
45,428
Taken
44,344
30,040
Mitigated
30,431
3,210
Healing
9,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chuchin22
Bacchus
3,762
154
0
1,610
11,927
16,427
0
5,397
6,530
14,383
1,785
W
Baron Samedi
GhostHunter_2
Baron Samedi
10,276
374
1,920
2,670
6,841
2,699
2,318
2,729
4,112
41,832
506
L
Persephone
LazyChowmein
Persephone
9,127
1,199
0
773
8,802
2,877
0
4,455
4,320
20,916
0
L
Cernunnos
Lokir34
Cernunnos
4,815
1,530
0
0
10,651
3,854
0
4,671
5,980
0
16,004
L
4,901
1,287
0
0
6,380
2,591
8
3,146
3,234
21,411
315
W
9,506
424
0
1,121
6,788
2,259
951
2,970
3,745
35,213
0
L
Medusa
Sukuna5114
Medusa
4,463
1,969
371
456
7,668
4,291
0
2,311
5,357
0
16,732
W
Amaterasu
Zails
Amaterasu
7,961
4,102
0
1,643
11,604
8,712
1,393
3,435
7,829
0
19,186
W
2,570
564
0
1,164
4,370
1,444
1,800
2,194
2,075
0
13,880
W
King Arthur
tsmunited
King Arthur
9,961
676
0
629
14,741
15,317
119
5,359
9,111
355
37,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
51,408
153
Minions Killed
229
0
Camps Cleared
0
916,681
Distance Traveled
1,034,983
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,684
789
23
2
0
203,839
0
W
Baron Samedi
10,547
959
71
6
0
204,952
0
L
Persephone
8,849
804
36
3
0
187,940
0
L
Cernunnos
8,272
752
28
3
0
172,591
0
L
Nu Wa
8,603
782
39
4
0
171,182
2
W
Agni
10,372
943
52
5
0
223,607
0
L
Medusa
9,052
823
27
2
0
181,129
0
W
Amaterasu
10,258
933
17
2
0
178,688
0
W
Neith
9,371
852
29
3
0
197,204
0
W
King Arthur
10,860
987
60
5
0
230,532
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role