Player Matchup

Hel
Hel
Melodoscious
Hel
Level 127
God Stats
55W - 59L
1,521 SR
Queue Stats
112W - 99L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
MrWii420
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 109L
1,425 Elo+
Solo
Bacchus
Bacchus
SealTeamDumbask
Bacchus
Level 125
God Stats
15W - 19L
1,591 SR
Queue Stats
85W - 94L
1,514 Elo+
Party 2
Nike
Nike
jnelly23969
Nike
Level 134
God Stats
1W - 3L
1,482 SR
Queue Stats
176W - 174L
1,437 Elo+
Solo
Medusa
Medusa
shrek2005
Medusa
Level 88
God Stats
53W - 51L
1,542 SR
Queue Stats
305W - 318L
1,550 Elo+
Party 2
Team Averages
Level 106
1,527 SR
1,487 Elo+

VS

Team Averages
Level 77
1,584 SR
1,485 Elo+
Cthulhu
Cthulhu
JumpmanStick
Cthulhu
Level 66
God Stats
23W - 15L
1,577 SR
Queue Stats
57W - 47L
1,458 Elo+
Party 3
King Arthur
King Arthur
My Kamui
King Arthur
Level 96
God Stats
7W - 6L
1,432 SR
Queue Stats
201W - 200L
1,429 Elo+
Solo
Scylla
Scylla
SevenBigHotMen
Scylla
Level 90
God Stats
6W - 2L
1,639 SR
Queue Stats
43W - 37L
1,538 Elo+
Party 3
Artemis
Artemis
avoidanti
Artemis
Level 66
God Stats
15W - 5L
1,763 SR
Queue Stats
241W - 217L
1,493 Elo+
Party 1
Serqet
Serqet
gltichhh
Serqet
Level 67
God Stats
29W - 23L
1,511 SR
Queue Stats
178W - 177L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,615
601
1,309
4,919
1,469
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
MrWii420
Ao Kuang
11
1 / 1 / 2
5,638
513
1,322
7,417
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 3 / 7
6,274
570
4,048
9,099
5,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,321
575
3,653
9,367
7,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
shrek2005
Medusa
10
7 / 3 / 3
6,756
614
10,855
7,720
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JumpmanStick
Cthulhu
10
1 / 5 / 3
6,057
551
3,726
10,890
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
My Kamui
King Arthur
12
1 / 0 / 0
7,067
642
5,832
9,401
5,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
3 / 1 / 0
7,248
659
4,443
4,268
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
avoidanti
Artemis
11
3 / 4 / 1
6,251
568
5,856
6,657
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
gltichhh
Serqet
11
3 / 1 / 4
6,270
570
3,643
5,841
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
11
Kills
11
11
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JumpmanStick
Cthulhu
1
5
3
0.5
L
1
2
1
0.75
L
Ao Kuang
MrWii420
Ao Kuang
1
1
2
2
W
King Arthur
My Kamui
King Arthur
1
0
0
1
L
2
3
7
1.83
W
3
1
0
3
W
Artemis
avoidanti
Artemis
3
4
1
0.88
W
Serqet
gltichhh
Serqet
3
1
4
5
L
0
2
1
0.25
L
Medusa
shrek2005
Medusa
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,187
Damage
23,500
38,522
Taken
37,057
18,517
Mitigated
16,052
14,617
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JumpmanStick
Cthulhu
3,726
136
155
2,655
10,890
5,188
190
2,348
8,542
26,262
546
L
1,309
48
1,374
2,496
4,919
1,469
0
2,122
2,797
45,385
2,383
L
Ao Kuang
MrWii420
Ao Kuang
1,322
361
0
3,264
7,417
2,101
0
1,081
6,336
24,615
1,862
W
King Arthur
My Kamui
King Arthur
5,832
1,216
0
2,029
9,401
5,895
0
450
8,951
0
52,584
L
4,048
480
182
3,446
9,099
5,511
0
2,386
6,713
14,289
0
W
4,443
436
0
510
4,268
1,338
0
1,160
3,108
60,002
0
W
Artemis
avoidanti
Artemis
5,856
2,440
0
1,222
6,657
1,830
654
1,656
5,001
0
32,427
W
Serqet
gltichhh
Serqet
3,643
742
0
3,027
5,841
1,801
0
920
4,921
0
32,411
L
3,653
491
0
2,745
9,367
7,199
0
0
9,232
0
46,090
L
Medusa
shrek2005
Medusa
10,855
5,460
0
1,110
7,720
2,237
0
2,431
5,121
0
39,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
32,893
330
Minions Killed
342
0
Camps Cleared
0
1,134,948
Distance Traveled
1,168,331
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,057
551
43
4
0
223,569
0
L
Hel
6,615
601
111
10
0
222,037
0
L
Ao Kuang
5,638
513
54
5
0
276,039
2
W
King Arthur
7,067
642
90
8
0
242,956
1
L
Bacchus
6,274
570
21
2
0
206,177
3
W
Scylla
7,248
659
103
9
0
224,331
0
W
Artemis
6,251
568
46
4
0
204,847
0
W
Serqet
6,270
570
60
5
0
272,628
0
L
Nike
6,321
575
95
9
0
215,624
3
L
Medusa
6,756
614
49
4
0
215,071
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role