Player Matchup

Xing Tian
Xing Tian
CivilSniper2010
Xing Tian
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,423 Elo+
Party 2
Odin
Odin
Gboyz
Odin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 2
Poseidon
Poseidon
Jguava
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,326 Elo+
Party 2
Zhong Kui
Zhong Kui
VVGQBozo
Zhong Kui
Level 214
God Stats
0W - 1L
1,645 SR
Queue Stats
131W - 102L
1,601 Elo+
Solo
Serqet
Serqet
wcchradman34
Serqet
Level 103
God Stats
6W - 3L
1,604 SR
Queue Stats
30W - 34L
1,508 Elo+
Solo
Team Averages
Level 95
1,550 SR
1,457 Elo+

VS

Team Averages
Level 143
1,449 SR
1,500 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
LacedCatnip
Zhong Kui
Level 158
God Stats
71W - 53L
1,639 SR
Queue Stats
264W - 252L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
Young_IceKid
Erlang Shen
Level 109
God Stats
3W - 2L
1,285 SR
Queue Stats
116W - 108L
1,476 Elo+
Party 3
Sylvanus
Sylvanus
carlossss1
Sylvanus
Level 155
God Stats
5W - 10L
1,457 SR
Queue Stats
93W - 87L
1,510 Elo+
Solo
Cliodhna
Cliodhna
runnycoast34400
Cliodhna
Level 99
God Stats
1W - 1L
1,364 SR
Queue Stats
62W - 57L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CivilSniper2010
Xing Tian
11
0 / 6 / 2
8,005
421
6,032
20,193
14,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Odin
Gboyz
Odin
11
0 / 6 / 2
7,357
387
3,131
12,989
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Jguava
Poseidon
16
1 / 6 / 2
9,321
491
7,679
10,975
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
VVGQBozo
Zhong Kui
19
2 / 1 / 0
10,909
574
14,448
14,249
11,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Serqet
15
4 / 7 / 2
8,962
472
10,021
15,511
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 2 / 5
10,400
547
11,489
13,956
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
LacedCatnip
Zhong Kui
16
9 / 0 / 8
11,377
599
13,681
10,396
8,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Young_IceKid
Erlang Shen
17
3 / 2 / 6
11,026
580
7,594
15,598
14,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
carlossss1
Sylvanus
16
3 / 0 / 7
10,659
561
7,331
14,553
17,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
19
7 / 3 / 10
11,593
610
14,222
16,308
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
7
Kills
26
26
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
2
5
3.25
L
Xing Tian
CivilSniper2010
Xing Tian
0
6
2
0.17
L
Odin
Gboyz
Odin
0
6
2
0.17
L
Poseidon
Jguava
Poseidon
1
6
2
0.33
W
Zhong Kui
LacedCatnip
Zhong Kui
9
0
8
13
L
Zhong Kui
VVGQBozo
Zhong Kui
2
1
0
2
W
Erlang Shen
Young_IceKid
Erlang Shen
3
2
6
3
W
Sylvanus
carlossss1
Sylvanus
3
0
7
6.5
W
Cliodhna
7
3
10
4
L
Serqet
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,311
Damage
54,317
73,917
Taken
70,811
43,435
Mitigated
51,548
10,250
Healing
32,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,489
5,519
0
6,454
13,956
5,257
558
7,733
6,177
0
90,122
L
Xing Tian
CivilSniper2010
Xing Tian
6,032
775
0
1,607
20,193
14,879
0
8,548
11,645
20,252
999
L
Odin
Gboyz
Odin
3,131
922
0
1,689
12,989
8,494
0
3,004
9,985
0
19,224
L
Poseidon
Jguava
Poseidon
7,679
1,395
0
720
10,975
2,853
0
4,064
6,911
78,165
0
W
Zhong Kui
LacedCatnip
Zhong Kui
13,681
682
0
3,750
10,396
8,891
288
5,686
4,514
67,525
2,146
L
Zhong Kui
VVGQBozo
Zhong Kui
14,448
5,392
0
6,010
14,249
11,022
412
4,246
10,003
96,039
21,459
W
Erlang Shen
Young_IceKid
Erlang Shen
7,594
3,308
0
5,185
15,598
14,301
901
3,592
11,204
0
77,418
W
Sylvanus
carlossss1
Sylvanus
7,331
2,001
3,554
6,657
14,553
17,345
147
7,503
6,858
36,351
0
W
Cliodhna
14,222
2,199
0
6,451
16,308
5,754
381
3,387
12,547
0
115,647
L
Serqet
10,021
2,139
0
224
15,511
6,187
0
1,322
14,189
0
56,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
55,055
515
Minions Killed
599
0
Camps Cleared
0
1,906,955
Distance Traveled
1,840,556
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,400
547
169
9
0
335,057
5
L
Xing Tian
8,005
421
26
1
0
392,216
4
L
Odin
7,357
387
39
2
0
323,663
0
L
Poseidon
9,321
491
169
9
0
381,541
0
W
Zhong Kui
11,377
599
112
6
0
377,242
3
L
Zhong Kui
10,909
574
201
11
0
405,443
4
W
Erlang Shen
11,026
580
124
7
0
324,678
0
W
Sylvanus
10,659
561
35
2
0
374,006
5
W
Cliodhna
11,593
610
159
8
0
429,573
0
L
Serqet
8,962
472
80
4
0
404,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role