Player Matchup

Surtr
Surtr
Bullyn iStyles
Surtr
Level 145
God Stats
14W - 4L
1,753 SR
Queue Stats
137W - 105L
1,646 Elo+
Solo
Apollo
Apollo
CorruptWarrior4
Apollo
Level 128
God Stats
3W - 12L
1,227 SR
Queue Stats
150W - 199L
1,459 Elo+
Party 1
Mercury
Mercury
NuWasCheeks
Mercury
Level 159
God Stats
1W - 2L
1,099 SR
Queue Stats
16W - 27L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
Rømans
Ao Kuang
Level 214
God Stats
2W - 1L
1,480 SR
Queue Stats
56W - 60L
1,476 Elo+
Solo
Sylvanus
Sylvanus
doubl3d3uce22
Sylvanus
Level 167
God Stats
154W - 145L
1,513 SR
Queue Stats
523W - 563L
1,434 Elo+
Party 1
Team Averages
Level 163
1,414 SR
1,485 Elo+

VS

Team Averages
Level 148
1,590 SR
1,536 Elo+
Vulcan
Vulcan
DylanIsNotAmused
Vulcan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 77L
1,524 Elo+
Solo
Bake Kujira
Bake Kujira
TankyBromance
Bake Kujira
Level 172
God Stats
6W - 3L
1,517 SR
Queue Stats
104W - 78L
1,573 Elo+
Solo
Serqet
Serqet
Turbocharged22
Serqet
Level 148
God Stats
7W - 8L
1,483 SR
Queue Stats
209W - 195L
1,541 Elo+
Solo
Cupid
Cupid
atkocska
Cupid
Level 131
God Stats
24W - 22L
1,705 SR
Queue Stats
288W - 276L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
n350z
Erlang Shen
Level 148
God Stats
0W - 2L
1,742 SR
Queue Stats
13W - 8L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,345
577
6,110
8,003
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

12
9 / 0 / 0
7,533
685
5,745
5,013
1,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
NuWasCheeks
Mercury
11
2 / 1 / 4
5,981
544
2,879
7,396
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Rømans
Ao Kuang
12
3 / 1 / 2
6,836
621
6,986
8,980
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
doubl3d3uce22
Sylvanus
11
0 / 0 / 7
6,620
602
4,388
7,269
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,921
538
5,445
5,844
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
TankyBromance
Bake Kujira
9
0 / 6 / 2
5,303
482
4,532
9,369
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 1 / 0
5,803
528
3,039
8,555
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cupid
atkocska
Cupid
10
0 / 2 / 0
5,336
485
3,939
6,681
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
n350z
Erlang Shen
11
0 / 0 / 0
6,195
563
5,174
10,445
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
2
2
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
9
0
0
9
L
1
5
0
0.2
W
Mercury
NuWasCheeks
Mercury
2
1
4
4
W
Ao Kuang
Rømans
Ao Kuang
3
1
2
4
L
Bake Kujira
TankyBromance
Bake Kujira
0
6
2
0.17
L
1
1
0
1
L
Cupid
atkocska
Cupid
0
2
0
0
W
Sylvanus
doubl3d3uce22
Sylvanus
0
0
7
3.5
L
Erlang Shen
n350z
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,108
Damage
22,129
36,661
Taken
40,894
17,141
Mitigated
19,151
12,736
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,110
2,686
0
2,370
8,003
5,301
0
314
7,681
1,261
41,880
W
5,745
3,800
0
1,490
5,013
1,657
1,065
577
4,307
0
48,729
L
5,445
392
0
587
5,844
1,900
0
3,410
2,434
39,445
0
W
Mercury
NuWasCheeks
Mercury
2,879
1,596
0
250
7,396
2,998
0
2,154
5,151
0
36,287
W
Ao Kuang
Rømans
Ao Kuang
6,986
1,623
0
2,765
8,980
2,704
0
3,839
4,414
43,403
6,876
L
Bake Kujira
TankyBromance
Bake Kujira
4,532
2,295
0
986
9,369
6,084
0
2,946
6,388
20,931
739
L
3,039
804
0
3,902
8,555
2,579
0
2,622
5,900
0
41,887
L
Cupid
atkocska
Cupid
3,939
2,000
56
3,047
6,681
1,838
0
1,969
4,712
0
38,533
W
Sylvanus
doubl3d3uce22
Sylvanus
4,388
1,733
2,890
2,971
7,269
4,481
223
2,390
4,531
23,074
2,256
L
Erlang Shen
n350z
Erlang Shen
5,174
2,225
0
5,349
10,445
6,750
0
332
9,395
274
47,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
28,558
381
Minions Killed
350
0
Camps Cleared
0
1,130,856
Distance Traveled
1,135,856
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,345
577
95
9
0
223,675
0
W
Apollo
7,533
685
73
7
0
231,228
0
L
Vulcan
5,921
538
70
6
0
233,562
0
W
Mercury
5,981
544
66
6
0
238,384
0
W
Ao Kuang
6,836
621
91
8
0
227,474
0
L
Bake Kujira
5,303
482
32
3
0
220,783
0
L
Serqet
5,803
528
84
8
0
270,307
0
L
Cupid
5,336
485
70
6
0
191,321
3
W
Sylvanus
6,620
602
56
5
0
210,095
4
L
Erlang Shen
6,195
563
94
9
0
219,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role