Player Matchup

Neith
Neith
 
Neith
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
OkamiNoKami88
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
itspegasus55
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,463 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,475 Elo+

VS

Team Averages
Level 85
1,447 SR
1,552 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Bunnypunch247
Neith
Level 2
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
XxSrg K1ngxX
Cthulhu
Level 146
God Stats
16W - 10L
1,596 SR
Queue Stats
598W - 374L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 4 / 0
7,006
701
12,593
11,378
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
OkamiNoKami88
Kukulkan
11
0 / 8 / 0
6,502
650
4,990
8,078
2,729
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
itspegasus55
Amaterasu
11
0 / 6 / 0
6,302
630
4,390
13,266
7,584
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 0 / 6
9,781
978
8,717
10,735
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 2 / 7
7,695
770
4,418
7,247
2,020
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
XxSrg K1ngxX
Cthulhu
16
9 / 0 / 8
9,917
992
16,021
16,301
14,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
18
18
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
0
0.5
W
Chang'e
 
Chang'e
8
0
6
11
W
1
2
7
2.25
L
Kukulkan
OkamiNoKami88
Kukulkan
0
8
0
0
W
Cthulhu
XxSrg K1ngxX
Cthulhu
9
0
8
13
L
Amaterasu
itspegasus55
Amaterasu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,973
Damage
29,156
32,722
Taken
34,283
13,806
Mitigated
20,106
3,755
Healing
18,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,593
3,771
0
2,777
11,378
3,493
0
7,479
3,291
0
29,413
W
Chang'e
 
Chang'e
8,717
748
5,891
8,538
10,735
3,254
699
949
9,786
25,831
710
W
4,418
2,378
0
35
7,247
2,020
1,473
1,394
5,853
0
14,019
L
Kukulkan
OkamiNoKami88
Kukulkan
4,990
1,351
0
0
8,078
2,729
0
5,837
1,698
15,243
0
W
Cthulhu
XxSrg K1ngxX
Cthulhu
16,021
1,153
214
3,735
16,301
14,832
139
2,691
13,610
35,515
499
L
Amaterasu
itspegasus55
Amaterasu
4,390
1,783
0
978
13,266
7,584
0
8,976
3,620
0
13,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,810
Gold Earned
27,393
72
Minions Killed
126
0
Camps Cleared
0
444,913
Distance Traveled
552,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,006
701
25
3
0
166,022
0
W
Chang'e
9,781
978
46
5
0
196,543
0
W
Neith
7,695
770
18
2
0
150,403
0
L
Kukulkan
6,502
650
26
3
0
122,539
0
W
Cthulhu
9,917
992
62
6
0
205,345
0
L
Amaterasu
6,302
630
21
2
0
156,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role