Player Matchup

Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Olajuawan
Nu Wa
Level 156
God Stats
23W - 30L
1,432 SR
Queue Stats
305W - 274L
1,544 Elo+
Solo
Apollo
Apollo
OnlyJemz
Apollo
Level 145
God Stats
24W - 20L
1,523 SR
Queue Stats
156W - 164L
1,471 Elo+
Solo
Guan Yu
Guan Yu
StinkyBologna
Guan Yu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,407 Elo+
Solo
Cliodhna
Cliodhna
rashouse83
Cliodhna
Level 242
God Stats
545W - 552L
1,507 SR
Queue Stats
610W - 637L
1,460 Elo+
Solo
Team Averages
Level 163
1,492 SR
1,476 Elo+

VS

Team Averages
Level 138
1,548 SR
1,517 Elo+
Ix Chel
Ix Chel
CynicalSeeker52
Ix Chel
Level 164
God Stats
28W - 18L
1,685 SR
Queue Stats
837W - 743L
1,542 Elo+
Party 1
Mulan
Mulan
Medina_hehe
Mulan
Level 81
God Stats
0W - 1L
1,617 SR
Queue Stats
52W - 50L
1,480 Elo+
Party 1
Mercury
Mercury
Oshino Ougi7693
Mercury
Level 153
God Stats
8W - 6L
1,404 SR
Queue Stats
332W - 363L
1,478 Elo+
Solo
Bacchus
Bacchus
crackedoutkilla
Bacchus
Level 142
God Stats
1W - 4L
1,526 SR
Queue Stats
158W - 157L
1,515 Elo+
Solo
Danzaburou
Danzaburou
lXx_Blaze_xXI
Danzaburou
Level 149
God Stats
1W - 1L
1,510 SR
Queue Stats
91W - 80L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 5
6,294
1,049
3,012
5,751
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Olajuawan
Nu Wa
12
3 / 0 / 2
6,641
1,107
5,069
3,954
3,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
OnlyJemz
Apollo
12
2 / 1 / 4
6,444
1,074
3,533
4,398
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Guan Yu
11
1 / 1 / 4
6,100
1,017
3,256
6,536
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
rashouse83
Cliodhna
11
2 / 3 / 5
6,129
1,022
4,301
5,805
1,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,119
853
325
878
194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
5,885
981
2,910
6,597
3,019
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 5
5,913
986
2,165
4,174
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 4
5,897
983
8,259
8,752
7,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
lXx_Blaze_xXI
Danzaburou
12
2 / 1 / 1
6,394
1,066
4,531
4,207
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
9
Kills
6
6
Deaths
9
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
5
3.5
L
0
1
2
1
L
1
2
0
0.5
W
Nu Wa
Olajuawan
Nu Wa
3
0
2
4
W
Apollo
OnlyJemz
Apollo
2
1
4
4
L
1
1
5
3.5
W
Guan Yu
1
1
4
3
L
2
4
4
1
L
Danzaburou
lXx_Blaze_xXI
Danzaburou
2
1
1
2.5
W
Cliodhna
rashouse83
Cliodhna
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,171
Damage
18,190
26,444
Taken
24,608
14,180
Mitigated
13,517
6,768
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,012
552
0
358
5,751
3,269
0
1,939
3,524
7,241
1,257
L
325
80
50
0
878
194
0
389
489
1,917
0
L
2,910
810
0
732
6,597
3,019
0
2,201
4,215
0
11,475
W
Nu Wa
Olajuawan
Nu Wa
5,069
1,767
0
1,036
3,954
3,483
107
1,039
2,715
18,436
0
W
Apollo
OnlyJemz
Apollo
3,533
2,367
0
500
4,398
1,620
1,620
1,088
3,143
0
15,850
L
2,165
329
0
0
4,174
1,196
0
1,255
2,882
0
10,894
W
Guan Yu
3,256
373
1,178
2,870
6,536
3,963
126
1,108
5,271
0
10,863
L
8,259
1,175
0
574
8,752
7,821
0
2,193
6,357
11,236
853
L
Danzaburou
lXx_Blaze_xXI
Danzaburou
4,531
1,770
0
1,689
4,207
1,287
0
1,731
2,366
0
22,078
W
Cliodhna
rashouse83
Cliodhna
4,301
394
253
573
5,805
1,845
0
1,746
3,843
0
14,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
29,208
126
Minions Killed
101
0
Camps Cleared
0
671,278
Distance Traveled
541,055
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,294
1,049
16
3
0
131,350
0
L
Ix Chel
5,119
853
4
1
0
32,775
0
L
Mulan
5,885
981
29
5
0
126,934
0
W
Nu Wa
6,641
1,107
34
6
0
122,881
0
W
Apollo
6,444
1,074
37
6
0
120,232
0
L
Mercury
5,913
986
11
2
0
148,790
0
W
Guan Yu
6,100
1,017
25
4
0
145,991
0
L
Bacchus
5,897
983
11
2
0
118,873
0
L
Danzaburou
6,394
1,066
46
8
0
113,683
0
W
Cliodhna
6,129
1,022
14
2
0
150,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role