Player Matchup

Athena
Athena
DisTriicT_12
Athena
Level 119
God Stats
7W - 6L
1,574 SR
Queue Stats
89W - 76L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Totmanyeahshieat
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,264 Elo+
Party 2
Odin
Odin
Woorbe
Odin
Level 120
God Stats
3W - 6L
1,349 SR
Queue Stats
45W - 42L
1,517 Elo+
Solo
Charybdis
Charybdis
benjiweeds62910
Charybdis
Level 117
God Stats
147W - 135L
1,546 SR
Queue Stats
925W - 944L
1,466 Elo+
Party 1
Osiris
Osiris
thebest80le
Osiris
Level 36
God Stats
2W - 5L
1,376 SR
Queue Stats
4W - 14L
1,264 Elo+
Party 2
Team Averages
Level 84
1,469 SR
1,396 Elo+

VS

Team Averages
Level 121
1,651 SR
1,419 Elo+
Scylla
Scylla
Darth Marvatar
Scylla
Level 114
God Stats
7W - 6L
1,508 SR
Queue Stats
17W - 36L
1,349 Elo+
Party 3
Xbalanque
Xbalanque
Flakkn
Xbalanque
Level 129
God Stats
0W - 1L
1,722 SR
Queue Stats
24W - 28L
1,492 Elo+
Party 3
Terra
Terra
Myrdax
Terra
Level 88
God Stats
9W - 10L
1,551 SR
Queue Stats
128W - 122L
1,522 Elo+
Party 3
Artio
Artio
drogon50
Artio
Level 138
God Stats
1W - 1L
1,757 SR
Queue Stats
58W - 64L
1,459 Elo+
Solo
Ares
Ares
szymonszon1312
Ares
Level 138
God Stats
0W - 1L
1,719 SR
Queue Stats
21W - 18L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 0 / 4
7,231
556
4,407
9,829
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Totmanyeahshieat
Morgan Le Fay
13
1 / 3 / 6
7,846
604
7,141
5,475
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Woorbe
Odin
13
6 / 1 / 3
8,476
652
7,698
10,684
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
benjiweeds62910
Charybdis
14
0 / 0 / 1
7,553
581
2,284
4,155
1,547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
13
9 / 1 / 3
8,012
616
10,321
9,683
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,756
520
2,182
5,096
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Flakkn
Xbalanque
12
0 / 3 / 2
6,322
486
4,568
7,588
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Myrdax
Terra
10
0 / 2 / 1
6,159
474
2,284
11,002
8,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
drogon50
Artio
11
1 / 4 / 1
6,395
492
5,690
15,339
9,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 6 / 0
6,935
533
4,557
13,970
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
5
5
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Athena
1
0
4
3
L
Xbalanque
Flakkn
Xbalanque
0
3
2
0.33
L
Terra
Myrdax
Terra
0
2
1
0.25
W
Morgan Le Fay
Totmanyeahshieat
Morgan Le Fay
1
3
6
1.33
W
Odin
Woorbe
Odin
6
1
3
7.5
W
Charybdis
benjiweeds62910
Charybdis
0
0
1
0.5
L
Artio
drogon50
Artio
1
4
1
0.38
L
4
6
0
0.67
W
Osiris
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,851
Damage
19,281
39,826
Taken
52,995
20,914
Mitigated
26,771
14,100
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,182
151
0
500
5,096
1,313
0
2,592
2,504
47,771
0
W
Athena
4,407
1,108
177
3,642
9,829
7,159
16
1,768
7,895
18,926
770
L
Xbalanque
Flakkn
Xbalanque
4,568
1,741
0
1,868
7,588
2,072
0
782
6,806
0
52,059
L
Terra
Myrdax
Terra
2,284
552
912
2,296
11,002
8,073
0
4,793
6,209
16,739
0
W
Morgan Le Fay
Totmanyeahshieat
Morgan Le Fay
7,141
968
0
696
5,475
1,814
345
4,385
1,090
51,134
926
W
Odin
Woorbe
Odin
7,698
2,142
0
1,474
10,684
5,688
653
5,001
4,861
558
43,330
W
Charybdis
benjiweeds62910
Charybdis
2,284
1,133
0
2,544
4,155
1,547
702
433
3,722
0
70,007
L
Artio
drogon50
Artio
5,690
1,107
155
4,741
15,339
9,846
75
1,427
13,912
23,388
0
L
4,557
70
0
3,378
13,970
5,467
0
2,267
11,703
33,955
515
W
Osiris
10,321
5,164
0
5,567
9,683
4,706
0
2,044
7,555
0
49,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
32,567
429
Minions Killed
329
0
Camps Cleared
0
1,297,957
Distance Traveled
1,298,355
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,756
520
92
7
0
272,579
2
W
Athena
7,231
556
25
2
0
277,992
0
L
Xbalanque
6,322
486
95
7
0
261,537
4
L
Terra
6,159
474
45
3
0
271,318
2
W
Morgan Le Fay
7,846
604
95
7
0
234,057
0
W
Odin
8,476
652
73
6
0
243,078
0
W
Charybdis
7,553
581
141
11
0
253,148
2
L
Artio
6,395
492
49
4
0
217,532
0
L
Ares
6,935
533
48
4
0
275,389
7
W
Osiris
8,012
616
95
7
0
289,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role