Player Matchup

Shiva
Shiva
 
Shiva
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
GeeVee
He Bo
Level 175
God Stats
3W - 4L
1,658 SR
Queue Stats
402W - 388L
1,582 Elo+
Solo
Poseidon
Poseidon
LimulusX
Poseidon
Level 114
God Stats
4W - 0L
1,854 SR
Queue Stats
432W - 425L
1,587 Elo+
Solo
Jormungandr
Jormungandr
sweezzy94
Jormungandr
Level 154
God Stats
3W - 2L
1,459 SR
Queue Stats
173W - 171L
1,551 Elo+
Solo
Cthulhu
Cthulhu
ΜαÐήεss
Cthulhu
Level 174
God Stats
10W - 2L
1,880 SR
Queue Stats
863W - 890L
1,454 Elo+
Solo
Team Averages
Level 170
1,670 SR
1,535 Elo+

VS

Team Averages
Level 117
1,497 SR
1,569 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Firstian
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 17L
1,722 Elo+
Party 1
Hera
Hera
Fittautankouk
Hera
Level 124
God Stats
5W - 4L
1,483 SR
Queue Stats
175W - 173L
1,493 Elo+
Solo
Vamana
Vamana
PixelGuardian
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 4 / 6
7,192
719
5,629
13,647
8,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

He Bo
GeeVee
He Bo
15
3 / 1 / 2
8,483
848
4,798
4,335
1,411
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
LimulusX
Poseidon
14
3 / 3 / 6
8,359
836
6,356
5,868
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
sweezzy94
Jormungandr
16
3 / 3 / 6
8,810
881
8,364
13,003
13,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
ΜαÐήεss
Cthulhu
15
4 / 3 / 5
9,110
911
6,539
12,223
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
6 / 3 / 6
8,788
879
11,196
7,342
3,006
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
 
Tsukuyomi
14
3 / 3 / 6
7,934
793
9,594
7,975
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Firstian
Fafnir
16
4 / 1 / 8
9,037
904
5,770
7,920
9,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 4 / 8
7,412
741
7,199
5,685
2,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 5
6,479
648
1,790
5,831
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
13
Kills
14
14
Deaths
14
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
4
6
0.75
L
Xbalanque
 
Xbalanque
6
3
6
3
L
Tsukuyomi
 
Tsukuyomi
3
3
6
2
L
Fafnir
Firstian
Fafnir
4
1
8
8
L
1
4
8
1.25
W
He Bo
GeeVee
He Bo
3
1
2
4
W
Poseidon
LimulusX
Poseidon
3
3
6
2
L
0
3
5
0.83
W
Jormungandr
sweezzy94
Jormungandr
3
3
6
2
W
Cthulhu
ΜαÐήεss
Cthulhu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
35,549
49,076
Taken
34,753
36,953
Mitigated
22,759
10,773
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,629
295
1,993
2,288
13,647
8,183
209
4,074
9,501
0
8,475
L
Xbalanque
 
Xbalanque
11,196
7,549
923
2,328
7,342
3,006
0
5,188
1,934
0
23,644
L
Tsukuyomi
 
Tsukuyomi
9,594
1,562
0
1,171
7,975
3,620
0
6,447
1,417
0
25,062
L
Fafnir
Firstian
Fafnir
5,770
1,996
324
4,457
7,920
9,003
0
3,377
4,403
9,539
0
L
7,199
855
1,120
638
5,685
2,508
0
4,137
1,417
17,054
0
W
He Bo
GeeVee
He Bo
4,798
0
859
250
4,335
1,411
1,132
1,349
2,986
12,868
789
W
Poseidon
LimulusX
Poseidon
6,356
699
230
1,132
5,868
1,727
1,510
2,378
3,417
22,524
830
L
1,790
0
348
675
5,831
4,622
0
3,554
2,175
0
3,894
W
Jormungandr
sweezzy94
Jormungandr
8,364
534
167
1,230
13,003
13,213
0
2,432
10,498
18,880
2,802
W
Cthulhu
ΜαÐήεss
Cthulhu
6,539
183
598
2,026
12,223
12,419
0
2,736
9,397
20,161
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
39,650
134
Minions Killed
95
0
Camps Cleared
0
891,046
Distance Traveled
840,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,192
719
8
1
0
180,097
0
L
Xbalanque
8,788
879
26
3
0
186,528
0
L
Tsukuyomi
7,934
793
32
3
0
184,333
0
L
Fafnir
9,037
904
6
1
0
157,221
0
L
Hera
7,412
741
20
2
0
183,026
0
W
He Bo
8,483
848
25
3
0
181,711
0
W
Poseidon
8,359
836
39
4
0
154,123
0
L
Vamana
6,479
648
11
1
0
129,104
0
W
Jormungandr
8,810
881
25
3
0
179,058
0
W
Cthulhu
9,110
911
37
4
0
196,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role