Player Matchup

Cerberus
Cerberus
BlackKOBEmamba
Cerberus
Level 27
God Stats
38W - 29L
1,493 SR
Queue Stats
77W - 101L
1,389 Elo+
Party 1
Persephone
Persephone
Bradient
Persephone
Level 126
God Stats
3W - 2L
1,419 SR
Queue Stats
203W - 203L
1,491 Elo+
Party 2
Chaac
Chaac
DefineChildish
Chaac
Level 42
God Stats
1W - 2L
1,283 SR
Queue Stats
109W - 113L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
rak_khateer
Erlang Shen
Level 152
God Stats
20W - 12L
1,684 SR
Queue Stats
224W - 210L
1,472 Elo+
Solo
Medusa
Medusa
terdem_
Medusa
Level 49
God Stats
23W - 23L
1,485 SR
Queue Stats
79W - 103L
1,391 Elo+
Party 1
Team Averages
Level 79
1,473 SR
1,445 Elo+

VS

Team Averages
Level 97
1,542 SR
1,486 Elo+
Hel
Hel
 
Hel
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dr-Boom59
Loki
Level 156
God Stats
37W - 38L
1,569 SR
Queue Stats
188W - 187L
1,501 Elo+
Solo
Danzaburou
Danzaburou
adriaanvalero
Danzaburou
Level 96
God Stats
32W - 22L
1,640 SR
Queue Stats
228W - 221L
1,446 Elo+
Solo
Tyr
Tyr
ix0r51324
Tyr
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 161L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 3 / 2
7,137
446
2,011
10,411
7,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Bradient
Persephone
16
5 / 2 / 5
10,354
647
11,957
10,843
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 1 / 0
9,080
568
3,588
8,886
7,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
rak_khateer
Erlang Shen
19
7 / 0 / 3
10,324
645
4,958
13,439
8,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
terdem_
Medusa
11
1 / 4 / 1
6,967
435
4,856
10,075
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 4 / 0
5,753
360
2,286
4,395
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
1
0 / 0 / 0
4,443
278
0
0
0
Loki
8
1 / 2 / 1
5,958
372
2,527
6,368
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
adriaanvalero
Danzaburou
13
5 / 5 / 2
8,269
517
11,263
11,110
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 5 / 1
7,828
489
8,626
17,642
12,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
9
10
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
L
Medusa
 
Medusa
0
0
0
0
W
Cerberus
1
3
2
0.67
W
Persephone
Bradient
Persephone
5
2
5
3.75
W
1
1
0
1
L
Loki
1
2
1
0.75
L
Danzaburou
adriaanvalero
Danzaburou
5
5
2
1.2
L
3
5
1
0.7
W
Erlang Shen
rak_khateer
Erlang Shen
7
0
3
8.5
W
Medusa
terdem_
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,370
Damage
24,702
53,654
Taken
39,515
30,057
Mitigated
17,688
16,681
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,286
49
274
987
4,395
946
0
2,583
1,500
23,838
482
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
2,011
173
0
2,633
10,411
7,449
436
0
10,411
17,609
1,147
W
Persephone
Bradient
Persephone
11,957
642
0
1,560
10,843
3,645
96
2,834
8,005
75,117
1,024
W
3,588
869
0
1,983
8,886
7,022
0
75
8,811
0
55,897
L
Loki
2,527
804
0
3,249
6,368
1,590
0
1,983
4,290
0
23,779
L
Danzaburou
adriaanvalero
Danzaburou
11,263
3,503
0
3,144
11,110
3,119
0
2,482
8,584
0
58,649
L
8,626
793
0
2,562
17,642
12,033
0
5,973
11,367
1,808
35,294
W
Erlang Shen
rak_khateer
Erlang Shen
4,958
2,571
0
7,693
13,439
8,552
1,288
457
12,982
0
100,481
W
Medusa
terdem_
Medusa
4,856
788
0
2,812
10,075
3,389
1,238
90
9,985
0
33,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,862
Gold Earned
32,251
476
Minions Killed
248
0
Camps Cleared
0
1,546,095
Distance Traveled
851,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,753
360
39
2
0
146,662
0
L
Medusa
4,443
278
0
0
0
0
0
W
Cerberus
7,137
446
19
1
0
292,914
0
W
Persephone
10,354
647
123
8
0
312,252
0
W
Chaac
9,080
568
116
7
0
283,118
0
L
Loki
5,958
372
50
3
0
147,752
0
L
Danzaburou
8,269
517
98
6
0
274,586
0
L
Tyr
7,828
489
61
4
0
282,840
0
W
Erlang Shen
10,324
645
168
11
0
387,106
0
W
Medusa
6,967
435
50
3
0
270,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role