Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LoifPudloF
Ra
Level 67
God Stats
17W - 20L
1,512 SR
Queue Stats
360W - 366L
1,493 Elo+
Party 1
Ymir
Ymir
SlackSlowbro
Ymir
Level 129
God Stats
18W - 17L
1,619 SR
Queue Stats
708W - 642L
1,511 Elo+
Party 1
Anubis
Anubis
lsolated
Anubis
Level 95
God Stats
7W - 3L
1,813 SR
Queue Stats
165W - 96L
1,671 Elo+
Solo
Set
Set
ltIsHighNoon
Set
Level 156
God Stats
4W - 3L
1,752 SR
Queue Stats
777W - 728L
1,500 Elo+
Party 1
Team Averages
Level 115
1,639 SR
1,535 Elo+

VS

Team Averages
Level 96
1,579 SR
1,588 Elo+
Horus
Horus
BuckYeet
Horus
Level 121
God Stats
10W - 6L
1,400 SR
Queue Stats
180W - 173L
1,469 Elo+
Solo
Xing Tian
Xing Tian
Dmentia
Xing Tian
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 13L
1,741 Elo+
Party 2
Anubis
Anubis
FadedChunk
Anubis
Level 156
God Stats
2W - 3L
1,411 SR
Queue Stats
98W - 68L
1,640 Elo+
Party 2
Cupid
Cupid
MÏÐorMusty
Cupid
Level 66
God Stats
4W - 1L
1,979 SR
Queue Stats
81W - 88L
1,571 Elo+
Solo
Aphrodite
Aphrodite
exe_dep
Aphrodite
Level 87
God Stats
155W - 129L
1,606 SR
Queue Stats
176W - 178L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 2 / 3
7,760
554
9,077
8,670
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 0 / 3
9,159
654
6,367
3,553
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 0 / 6
7,349
525
4,551
10,989
9,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
lsolated
Anubis
15
5 / 1 / 6
8,506
608
11,733
12,099
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 1
8,595
614
5,568
10,442
6,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BuckYeet
Horus
11
1 / 5 / 1
6,386
456
2,727
10,596
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Dmentia
Xing Tian
14
0 / 1 / 2
7,927
566
7,097
11,586
8,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anubis
FadedChunk
Anubis
14
2 / 2 / 1
7,885
563
5,853
7,920
3,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 4 / 1
6,710
479
10,675
11,800
4,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
exe_dep
Aphrodite
10
0 / 3 / 3
6,359
454
3,334
9,758
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
4
4
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
3
2.25
L
Horus
BuckYeet
Horus
1
5
1
0.3
L
Xing Tian
Dmentia
Xing Tian
0
1
2
1
L
Anubis
FadedChunk
Anubis
2
2
1
1.25
W
5
0
3
6.5
L
1
4
1
0.38
W
1
0
6
4
L
Aphrodite
exe_dep
Aphrodite
0
3
3
0.5
W
Anubis
lsolated
Anubis
5
1
6
8
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
29,686
45,753
Taken
51,660
23,323
Mitigated
24,702
20,794
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,077
5,042
0
2,856
8,670
2,251
0
351
8,319
0
55,549
L
Horus
BuckYeet
Horus
2,727
761
230
818
10,596
3,246
0
6,691
3,717
0
38,997
L
Xing Tian
Dmentia
Xing Tian
7,097
685
0
3,420
11,586
8,203
0
954
10,632
59,191
4,662
L
Anubis
FadedChunk
Anubis
5,853
344
0
3,317
7,920
3,108
0
4,832
2,822
70,704
1,054
W
6,367
434
748
1,611
3,553
1,172
0
1,152
2,401
67,877
0
L
10,675
6,783
432
3,772
11,800
4,157
0
3,624
8,150
0
54,566
W
4,551
1,120
0
2,433
10,989
9,413
0
2,383
8,606
27,430
0
L
Aphrodite
exe_dep
Aphrodite
3,334
590
2,468
3,666
9,758
5,988
0
5,986
3,688
18,727
1,355
W
Anubis
lsolated
Anubis
11,733
1,132
0
9,181
12,099
3,858
0
4,894
7,205
73,597
0
W
5,568
2,081
0
3,965
10,442
6,629
0
6,420
4,022
0
70,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
35,267
522
Minions Killed
437
0
Camps Cleared
0
1,406,942
Distance Traveled
1,298,493
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,760
554
107
8
0
242,097
0
L
Horus
6,386
456
63
5
0
293,858
1
L
Xing Tian
7,927
566
119
9
0
244,027
4
L
Anubis
7,885
563
137
10
0
267,114
2
W
Ra
9,159
654
149
11
0
305,401
0
L
Cupid
6,710
479
99
7
0
244,142
3
W
Ymir
7,349
525
33
2
0
272,263
0
L
Aphrodite
6,359
454
19
1
0
249,352
0
W
Anubis
8,506
608
93
7
0
286,789
0
W
Set
8,595
614
140
10
0
300,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role