Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BOOTYxMENACE
Hel
Level 98
God Stats
4W - 4L
1,337 SR
Queue Stats
277W - 256L
1,409 Elo+
Party 2
Ymir
Ymir
McMullen1013
Ymir
Level 142
God Stats
5W - 2L
1,689 SR
Queue Stats
115W - 98L
1,537 Elo+
Party 1
Thor
Thor
ObsrvAssassin
Thor
Level 64
God Stats
5W - 4L
1,520 SR
Queue Stats
194W - 195L
1,415 Elo+
Party 2
Skadi
Skadi
VawValkyrie
Skadi
Level 148
God Stats
3W - 3L
1,372 SR
Queue Stats
59W - 57L
1,456 Elo+
Solo
Team Averages
Level 116
1,484 SR
1,463 Elo+

VS

Team Averages
Level 123
1,532 SR
1,455 Elo+
Bacchus
Bacchus
A-P-O-S-T-L-E-8
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 301L
1,515 Elo+
Solo
Zeus
Zeus
Asterjn
Zeus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,144 Elo+
Solo
Neith
Neith
Excrta
Neith
Level 129
God Stats
1W - 2L
1,364 SR
Queue Stats
107W - 112L
1,453 Elo+
Solo
Awilix
Awilix
Friendly Dirt
Awilix
Level 108
God Stats
46W - 50L
1,607 SR
Queue Stats
81W - 85L
1,492 Elo+
Solo
Mulan
Mulan
ortiz9398
Mulan
Level 113
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 3L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
2 / 2 / 0
3,770
539
2,760
3,700
2,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 2 / 1
4,833
690
2,562
3,587
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
4 / 1 / 0
5,570
796
3,361
4,154
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

8
0 / 1 / 2
4,072
582
613
4,151
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 2
3,588
513
2,541
2,589
599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,651
522
1,516
5,374
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Asterjn
Zeus
3
0 / 4 / 0
3,190
456
776
2,272
404
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Excrta
Neith
7
3 / 0 / 1
4,402
629
2,614
3,007
736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 2
5,065
724
2,886
4,365
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
ortiz9398
Mulan
4
0 / 4 / 0
3,252
465
593
3,962
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
10
Kills
6
6
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
0
1
L
0
2
0
0
L
Zeus
Asterjn
Zeus
0
4
0
0
W
4
2
1
2.25
L
Neith
Excrta
Neith
3
0
1
3.5
L
3
0
2
4
W
4
1
0
4
W
0
1
2
1
W
0
0
2
1
L
Mulan
ortiz9398
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,837
Damage
8,385
18,181
Taken
18,980
6,283
Mitigated
6,733
6,165
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,760
707
0
651
3,700
2,104
0
737
2,963
13,993
0
L
1,516
256
0
1,980
5,374
3,208
0
1,548
3,759
8,923
1,463
L
Zeus
Asterjn
Zeus
776
359
0
0
2,272
404
78
1,674
404
7,296
0
W
2,562
168
274
1,455
3,587
789
0
776
2,811
24,829
1,114
L
Neith
Excrta
Neith
2,614
927
0
1,437
3,007
736
0
1,057
1,683
0
22,042
L
2,886
910
0
1,761
4,365
1,388
0
1,156
3,112
0
32,558
W
3,361
1,595
0
980
4,154
1,730
0
0
4,154
26,359
3,242
W
613
303
0
2,462
4,151
1,061
0
0
4,151
0
21,235
W
2,541
770
0
343
2,589
599
4
706
1,883
0
18,343
L
Mulan
ortiz9398
Mulan
593
142
0
337
3,962
997
0
2,328
1,476
0
9,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,833
Gold Earned
19,560
209
Minions Killed
152
0
Camps Cleared
0
677,234
Distance Traveled
593,787
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,770
539
25
4
0
133,853
3
L
Bacchus
3,651
522
16
2
0
134,236
0
L
Zeus
3,190
456
14
2
0
64,270
0
W
Hel
4,833
690
59
8
0
145,408
0
L
Neith
4,402
629
40
6
0
131,220
1
L
Awilix
5,065
724
65
9
0
168,894
3
W
Ymir
5,570
796
53
8
0
119,998
0
W
Thor
4,072
582
45
6
0
158,519
1
W
Skadi
3,588
513
27
4
0
119,456
2
L
Mulan
3,252
465
17
2
0
95,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role