Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CelestialCRL
Nu Wa
Level 125
God Stats
32W - 25L
1,676 SR
Queue Stats
452W - 548L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
DoodyDude
Cernunnos
Level 111
God Stats
6W - 2L
1,765 SR
Queue Stats
312W - 291L
1,555 Elo+
Party 1
Sobek
Sobek
KGSHADOW
Sobek
Level 101
God Stats
9W - 9L
1,559 SR
Queue Stats
222W - 229L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
ShonenBuxTTV
Ao Kuang
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
48W - 45L
1,486 Elo+
Party 1
Team Averages
Level 118
1,643 SR
1,494 Elo+

VS

Team Averages
Level 137
1,528 SR
1,493 Elo+
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 150
God Stats
408W - 367L
1,549 SR
Queue Stats
408W - 370L
1,540 Elo+
Solo
Arachne
Arachne
TheHeckShow
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,366 Elo+
Solo
Skadi
Skadi
mottyj
Skadi
Level 159
God Stats
2W - 2L
1,617 SR
Queue Stats
70W - 78L
1,510 Elo+
Solo
Merlin
Merlin
prestigeHz4rD
Merlin
Level 146
God Stats
60W - 68L
1,529 SR
Queue Stats
302W - 293L
1,495 Elo+
Solo
Odin
Odin
xxchicken125
Odin
Level 142
God Stats
1W - 2L
1,443 SR
Queue Stats
133W - 121L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 1 / 2
8,580
505
2,411
12,190
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

16
2 / 0 / 4
9,374
551
8,384
2,842
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
DoodyDude
Cernunnos
16
6 / 2 / 3
10,020
589
13,939
12,250
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
KGSHADOW
Sobek
14
3 / 2 / 8
7,972
469
8,499
14,409
9,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
ShonenBuxTTV
Ao Kuang
16
3 / 0 / 4
8,639
508
6,570
14,223
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CELICA-GT-_-
Ah Puch
15
1 / 3 / 1
9,578
563
11,062
8,841
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheHeckShow
Arachne
12
0 / 4 / 1
7,200
424
3,322
15,413
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
mottyj
Skadi
15
2 / 4 / 2
8,759
515
8,344
14,748
5,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
1 / 1 / 1
8,860
521
4,291
5,531
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 3
7,711
454
2,540
12,435
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
5
5
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
2
2
L
Ah Puch
CELICA-GT-_-
Ah Puch
1
3
1
0.5
W
2
0
4
4
W
Cernunnos
DoodyDude
Cernunnos
6
2
3
3.75
W
Sobek
KGSHADOW
Sobek
3
2
8
3.5
W
Ao Kuang
ShonenBuxTTV
Ao Kuang
3
0
4
5
L
Arachne
TheHeckShow
Arachne
0
4
1
0.13
L
Skadi
mottyj
Skadi
2
4
2
0.75
L
1
1
1
1.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,803
Damage
29,559
55,914
Taken
56,968
32,661
Mitigated
22,393
20,699
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,411
192
161
3,770
12,190
9,791
0
5,526
6,664
0
55,336
L
Ah Puch
CELICA-GT-_-
Ah Puch
11,062
267
0
2,840
8,841
2,761
180
5,069
3,604
94,158
399
W
8,384
1,351
0
424
2,842
745
84
1,053
1,789
69,430
0
W
Cernunnos
DoodyDude
Cernunnos
13,939
6,534
0
3,999
12,250
7,764
0
1,350
10,900
0
87,376
W
Sobek
KGSHADOW
Sobek
8,499
601
0
3,436
14,409
9,405
0
4,211
10,198
28,484
0
W
Ao Kuang
ShonenBuxTTV
Ao Kuang
6,570
1,632
0
8,909
14,223
4,956
0
2,960
11,263
59,337
5,975
L
Arachne
TheHeckShow
Arachne
3,322
1,990
0
7,525
15,413
4,674
80
5,681
9,563
0
55,335
L
Skadi
mottyj
Skadi
8,344
2,647
0
1,362
14,748
5,142
0
3,385
10,924
0
69,480
L
4,291
0
0
500
5,531
1,676
0
4,004
1,485
59,939
2,360
L
2,540
779
272
2,772
12,435
8,140
0
5,049
7,125
0
25,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
42,108
532
Minions Killed
516
0
Camps Cleared
0
1,858,093
Distance Traveled
1,720,705
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,580
505
101
6
0
359,611
7
L
Ah Puch
9,578
563
158
9
0
311,898
0
W
Nu Wa
9,374
551
148
9
0
337,782
0
W
Cernunnos
10,020
589
137
8
0
341,087
5
W
Sobek
7,972
469
35
2
0
374,405
9
W
Ao Kuang
8,639
508
111
7
0
445,208
0
L
Arachne
7,200
424
85
5
0
383,268
0
L
Skadi
8,759
515
108
6
0
343,094
2
L
Merlin
8,860
521
124
7
0
335,607
5
L
Odin
7,711
454
41
2
0
346,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role