Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
CoronitasAllDayy
Chronos
Silver II
Level 154
God Stats
2W - 6L
1,309 SR
Queue Stats
177W - 206L
1,144 MMR
Solo
Kukulkan
Kukulkan
Gold IV
CrazyDelion94
Kukulkan
Gold IV
Level 128
God Stats
20W - 12L
1,591 SR
Queue Stats
119W - 128L
1,170 MMR
Solo
Odin
Odin
Silver II
MAKE_IT_NASTYKID
Odin
Silver II
Level 135
God Stats
11W - 8L
1,499 SR
Queue Stats
250W - 261L
1,116 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,480 SR
1,286 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,416 SR
1,148 MMR
Fenrir
Fenrir
Silver III
ElChiiv00
Fenrir
Silver III
Level 141
God Stats
2W - 12L
1,328 SR
Queue Stats
94W - 118L
1,076 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
JonesTheValiant
Zhong Kui
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 67L
1,183 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
LS4 hija
Morgan Le Fay
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 95L
1,120 MMR
Party 2
Ganesha
Ganesha
Bronze V
QuickKitten7711
Ganesha
Bronze V
Level 81
God Stats
0W - 1L
1,109 SR
Queue Stats
4W - 14L
1,312 MMR
Party 1
Rama
Rama
Silver II
djDEVILISHrd
Rama
Silver II
Level 157
God Stats
3W - 7L
1,644 SR
Queue Stats
38W - 57L
1,050 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 0 / 1
6,887
689
2,479
5,457
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
11
1 / 1 / 3
5,902
590
2,553
6,230
3,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 0 / 3
6,516
652
3,917
3,617
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
CrazyDelion94
Kukulkan
11
0 / 1 / 2
6,322
632
1,760
4,304
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 4
6,097
610
4,348
5,658
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Ao KuangAgniMedusaNe Zha

VS

Bans
AthenaAwilixAchillesJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElChiiv00
Fenrir
9
0 / 3 / 1
5,081
508
3,702
7,871
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Zhong Kui
JonesTheValiant
Zhong Kui
10
1 / 3 / 0
6,032
603
4,748
6,917
4,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
LS4 hija
Morgan Le Fay
9
1 / 2 / 0
5,289
529
3,383
3,987
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,524
452
345
6,739
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
4,038
404
475
3,198
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
1
3.5
W
Bacchus
 
Bacchus
1
1
3
2.5
W
3
0
3
4.5
W
Kukulkan
CrazyDelion94
Kukulkan
0
1
2
1
L
Fenrir
ElChiiv00
Fenrir
0
3
1
0.17
L
Zhong Kui
JonesTheValiant
Zhong Kui
1
3
0
0.33
L
Morgan Le Fay
LS4 hija
Morgan Le Fay
1
2
0
0.5
W
3
0
4
5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,057
Damage
12,653
25,266
Taken
28,712
10,348
Mitigated
12,198
8,304
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,479
211
0
3,578
5,457
1,541
0
1,686
3,771
59,437
0
W
Bacchus
 
Bacchus
2,553
96
0
967
6,230
3,719
0
3,935
2,295
24,095
0
W
3,917
1,059
0
1,209
3,617
1,083
1,112
705
2,912
39,478
0
W
Kukulkan
CrazyDelion94
Kukulkan
1,760
53
0
1,380
4,304
1,278
318
1,001
3,303
39,834
2,066
L
Fenrir
ElChiiv00
Fenrir
3,702
533
0
996
7,871
3,049
0
2,316
5,555
0
32,662
L
Zhong Kui
JonesTheValiant
Zhong Kui
4,748
323
0
2,064
6,917
4,177
372
3,694
3,223
35,704
3,709
L
Morgan Le Fay
LS4 hija
Morgan Le Fay
3,383
228
0
936
3,987
1,216
0
2,076
1,911
28,123
0
W
4,348
747
0
1,170
5,658
2,727
208
1,294
4,364
0
23,324
L
345
121
123
1,332
6,739
2,977
0
1,547
5,192
7,177
0
L
475
403
0
470
3,198
779
0
882
2,316
0
15,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
24,964
337
Minions Killed
216
0
Camps Cleared
0
1,073,928
Distance Traveled
802,972
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,887
689
107
11
0
233,289
1
W
Bacchus
5,902
590
45
5
0
179,330
4
W
Chronos
6,516
652
67
7
0
219,074
0
W
Kukulkan
6,322
632
72
7
0
195,377
0
L
Fenrir
5,081
508
61
6
0
219,194
0
L
Zhong Kui
6,032
603
70
7
0
175,500
3
L
Morgan Le Fay
5,289
529
47
5
0
165,240
1
W
Odin
6,097
610
46
5
0
246,858
0
L
Ganesha
4,524
452
4
0
0
146,960
2
L
Rama
4,038
404
34
3
0
96,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role