Player Matchup

Kuzenbo
Kuzenbo
Ekyn
Kuzenbo
Level 42
God Stats
3W - 2L
1,454 SR
Queue Stats
23W - 22L
1,454 Elo+
Party 1
Chang'e
Chang'e
anjetar
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,359 Elo+
Party 1
Zeus
Zeus
zxcraterexz
Zeus
Level 27
God Stats
1W - 2L
1,033 SR
Queue Stats
23W - 22L
1,454 Elo+
Party 1
Team Averages
Level 32
1,329 SR
1,422 Elo+

VS

Team Averages
Level 75
1,657 SR
1,433 Elo+
Bacchus
Bacchus
DefAzrael
Bacchus
Level 60
God Stats
0W - 1L
1,584 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 2
Freya
Freya
Defkazu
Freya
Level 59
God Stats
0W - 1L
1,645 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 2
Anhur
Anhur
Devvaa
Anhur
Level 105
God Stats
11W - 9L
1,743 SR
Queue Stats
30W - 27L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ekyn
Kuzenbo
14
1 / 2 / 6
8,352
835
4,206
7,950
8,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
anjetar
Chang'e
14
3 / 3 / 3
8,705
871
4,644
8,428
2,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 4
8,885
889
6,580
6,700
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DefAzrael
Bacchus
15
4 / 3 / 3
8,249
825
8,433
11,302
10,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Defkazu
Freya
15
2 / 4 / 4
7,983
798
3,375
8,200
2,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
Devvaa
Anhur
6
0 / 0 / 0
5,874
587
154
646
134
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
7
Kills
6
8
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DefAzrael
Bacchus
4
3
3
1.83
L
Freya
Defkazu
Freya
2
4
4
1
L
Anhur
Devvaa
Anhur
0
0
0
0
W
Kuzenbo
Ekyn
Kuzenbo
1
2
6
2
W
Chang'e
anjetar
Chang'e
3
3
3
1.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,430
Damage
11,962
23,078
Taken
20,148
14,206
Mitigated
13,478
6,259
Healing
2,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DefAzrael
Bacchus
8,433
607
0
1,538
11,302
10,467
124
8,705
2,597
20,967
854
L
Freya
Defkazu
Freya
3,375
972
0
952
8,200
2,877
204
5,814
2,386
19,298
0
L
Anhur
Devvaa
Anhur
154
154
0
130
646
134
0
166
480
0
1,506
W
Kuzenbo
Ekyn
Kuzenbo
4,206
1,173
0
218
7,950
8,871
101
3,022
4,928
19,686
3,280
W
Chang'e
anjetar
Chang'e
4,644
919
2,603
3,338
8,428
2,993
1,409
5,185
3,243
17,890
0
W
6,580
1,639
0
100
6,700
2,342
1,260
3,377
3,323
36,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
22,106
134
Minions Killed
60
0
Camps Cleared
0
484,147
Distance Traveled
382,390
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,249
825
21
2
0
200,427
0
L
Freya
7,983
798
36
4
0
163,784
2
L
Anhur
5,874
587
3
0
0
18,179
0
W
Kuzenbo
8,352
835
34
3
0
147,961
0
W
Chang'e
8,705
871
34
3
0
169,639
4
W
Zeus
8,885
889
66
7
0
166,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role