Player Matchup

Thor
Thor
JamesB00ng
Thor
Level 96
God Stats
1W - 2L
1,285 SR
Queue Stats
277W - 272L
1,521 Elo+
Solo
Vamana
Vamana
Ooomushu
Vamana
Level 58
God Stats
5W - 4L
1,395 SR
Queue Stats
235W - 240L
1,504 Elo+
Solo
Nox
Nox
PR13ST75
Nox
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 91L
1,481 Elo+
Solo
The Morrigan
The Morrigan
TheBanzerker
The Morrigan
Level 87
God Stats
11W - 8L
1,488 SR
Queue Stats
206W - 191L
1,388 Elo+
Solo
Hades
Hades
couldyoudieplz
Hades
Level 127
God Stats
4W - 2L
1,537 SR
Queue Stats
191W - 209L
1,503 Elo+
Solo
Team Averages
Level 90
1,441 SR
1,479 Elo+

VS

Team Averages
Level 122
1,480 SR
1,488 Elo+
King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
EV1L EX 8
Charon
Level 124
God Stats
1W - 6L
1,559 SR
Queue Stats
205W - 208L
1,464 Elo+
Solo
Ravana
Ravana
XION617
Ravana
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 222L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cruz258
Morgan Le Fay
Level 81
God Stats
1W - 2L
1,513 SR
Queue Stats
28W - 38L
1,474 Elo+
Solo
Xing Tian
Xing Tian
jmachine5796
Xing Tian
Level 108
God Stats
4W - 4L
1,330 SR
Queue Stats
344W - 345L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 15
7,976
997
4,865
8,248
7,202
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Ooomushu
Vamana
13
3 / 2 / 13
7,374
922
7,524
8,595
7,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
5 / 1 / 13
8,173
1,022
5,804
4,812
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
TheBanzerker
The Morrigan
12
3 / 2 / 7
7,128
891
4,980
4,029
1,722
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
6 / 3 / 10
8,447
1,056
10,108
10,622
6,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 5 / 4
6,291
786
5,072
9,866
8,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
EV1L EX 8
Charon
15
3 / 2 / 4
7,691
961
5,098
6,240
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
XION617
Ravana
12
2 / 3 / 4
6,519
815
4,114
6,853
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
cruz258
Morgan Le Fay
9
1 / 5 / 6
6,051
756
5,092
5,931
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
jmachine5796
Xing Tian
11
2 / 6 / 3
6,434
804
4,112
10,708
9,883
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
21
Kills
9
10
Deaths
21
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
4
0.6
L
Charon
EV1L EX 8
Charon
3
2
4
2.5
W
4
2
15
5.75
W
Vamana
Ooomushu
Vamana
3
2
13
4.75
W
5
1
13
11.5
W
The Morrigan
TheBanzerker
The Morrigan
3
2
7
3.25
L
Ravana
XION617
Ravana
2
3
4
1.33
W
6
3
10
3.67
L
Morgan Le Fay
cruz258
Morgan Le Fay
1
5
6
0.8
L
Xing Tian
jmachine5796
Xing Tian
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,281
Damage
23,488
36,306
Taken
39,598
25,029
Mitigated
30,053
13,158
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,072
317
223
1,063
9,866
8,978
0
6,118
3,523
2,024
11,836
L
Charon
EV1L EX 8
Charon
5,098
901
729
2,029
6,240
3,814
0
3,586
2,611
19,895
0
W
4,865
913
957
772
8,248
7,202
226
2,767
5,481
0
8,455
W
Vamana
Ooomushu
Vamana
7,524
2,598
553
2,333
8,595
7,510
364
4,223
4,372
0
11,853
W
5,804
1,208
502
1,132
4,812
2,000
378
2,435
2,377
14,032
17
W
The Morrigan
TheBanzerker
The Morrigan
4,980
723
859
811
4,029
1,722
575
1,540
2,489
14,779
0
L
Ravana
XION617
Ravana
4,114
895
243
1,151
6,853
5,340
0
3,177
3,574
0
6,738
W
10,108
1,452
1,878
3,361
10,622
6,595
800
4,563
6,059
22,125
0
L
Morgan Le Fay
cruz258
Morgan Le Fay
5,092
768
242
498
5,931
2,038
0
2,942
2,797
10,889
0
L
Xing Tian
jmachine5796
Xing Tian
4,112
269
0
38
10,708
9,883
0
5,052
5,479
6,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
32,986
86
Minions Killed
72
0
Camps Cleared
0
756,690
Distance Traveled
679,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,291
786
12
2
0
148,830
0
L
Charon
7,691
961
37
5
0
141,001
0
W
Thor
7,976
997
5
1
0
158,388
0
W
Vamana
7,374
922
11
1
0
160,567
0
W
Nox
8,173
1,022
15
2
0
148,742
0
W
The Morrigan
7,128
891
29
4
0
141,063
0
L
Ravana
6,519
815
9
1
0
129,214
0
W
Hades
8,447
1,056
26
3
0
147,930
0
L
Morgan Le Fay
6,051
756
9
1
0
104,388
0
L
Xing Tian
6,434
804
5
1
0
156,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role