Player Matchup

Ganesha
Ganesha
Platinum IV
 
Ganesha
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
Churrit23
Hercules
Platinum II
Level 178
God Stats
1W - 2L
1,608 SR
Queue Stats
217W - 197L
1,835 MMR
Solo
Discordia
Discordia
Platinum III
DraytonVibez
Discordia
Platinum III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 135L
1,865 MMR
Solo
Freya
Freya
Platinum III
Siethor
Freya
Platinum III
Level 159
God Stats
0W - 3L
1,724 SR
Queue Stats
151W - 135L
1,849 MMR
Solo
Thor
Thor
Platinum II
Yátsko
Thor
Platinum II
Level 149
God Stats
7W - 10L
1,414 SR
Queue Stats
136W - 126L
1,874 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,549 SR
1,785 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 176
1,559 SR
1,623 MMR
Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
 
Kuzenbo
Platinum II
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Diamond IV
DANTENAVA999
Awilix
Diamond IV
Level 158
God Stats
47W - 38L
1,640 SR
Queue Stats
281W - 265L
1,847 MMR
Solo
Xbalanque
Xbalanque
Platinum II
SmallKayak
Xbalanque
Platinum II
Level 193
God Stats
6W - 3L
1,654 SR
Queue Stats
319W - 300L
1,767 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 2 / 0
3,591
599
408
4,500
2,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Churrit23
Hercules
7
0 / 1 / 0
3,835
639
2,441
5,856
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
DraytonVibez
Discordia
9
0 / 1 / 1
4,371
729
771
1,828
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Siethor
Freya
6
0 / 2 / 0
3,229
538
2,133
4,004
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
Yátsko
Thor
4
1 / 1 / 0
3,264
544
363
2,912
831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThanatosAo KuangAthena

VS

Bans
MedusaKing ArthurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
1 / 1 / 2
4,721
787
1,326
3,022
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
 
Kuzenbo
7
0 / 0 / 4
4,196
699
2,705
4,333
2,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
 
Sun Wukong
7
1 / 0 / 1
4,191
699
3,669
4,079
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
7
3 / 0 / 0
4,003
667
1,520
3,244
952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xbalanque
SmallKayak
Xbalanque
7
2 / 0 / 2
3,966
661
2,818
2,421
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
W
Chronos
 
Chronos
1
1
2
2
W
Kuzenbo
 
Kuzenbo
0
0
4
2
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Hercules
Churrit23
Hercules
0
1
0
0
W
Awilix
3
0
0
3
L
Discordia
DraytonVibez
Discordia
0
1
1
0.5
L
Freya
Siethor
Freya
0
2
0
0
W
Xbalanque
SmallKayak
Xbalanque
2
0
2
3
L
Thor
Yátsko
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,116
Damage
12,038
19,100
Taken
17,099
6,821
Mitigated
6,666
6,968
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
408
55
0
1,172
4,500
2,526
0
1,421
3,079
7,877
0
W
Chronos
 
Chronos
1,326
303
0
890
3,022
832
0
417
2,475
29,036
1,317
W
Kuzenbo
 
Kuzenbo
2,705
1,094
29
2,013
4,333
2,716
17
2,143
2,190
9,492
2,237
W
Sun Wukong
 
Sun Wukong
3,669
574
0
1,674
4,079
1,631
0
0
4,079
0
22,853
L
Hercules
Churrit23
Hercules
2,441
559
0
2,573
5,856
2,035
0
389
5,427
0
19,180
W
Awilix
1,520
721
0
1,115
3,244
952
0
184
3,020
0
16,299
L
Discordia
DraytonVibez
Discordia
771
72
0
535
1,828
428
0
439
1,333
23,903
0
L
Freya
Siethor
Freya
2,133
867
0
1,948
4,004
1,001
0
912
3,092
16,309
0
W
Xbalanque
SmallKayak
Xbalanque
2,818
1,101
0
1,925
2,421
535
720
398
2,023
0
25,824
L
Thor
Yátsko
Thor
363
64
0
740
2,912
831
0
268
2,568
0
7,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,290
Gold Earned
21,077
170
Minions Killed
195
0
Camps Cleared
0
560,205
Distance Traveled
631,643
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,591
599
0
0
0
118,812
0
W
Chronos
4,721
787
71
12
0
119,757
0
W
Kuzenbo
4,196
699
12
2
0
131,905
1
W
Sun Wukong
4,191
699
38
6
0
117,122
2
L
Hercules
3,835
639
40
7
0
135,983
0
W
Awilix
4,003
667
31
5
0
156,108
0
L
Discordia
4,371
729
63
11
0
127,310
0
L
Freya
3,229
538
47
8
0
111,860
0
W
Xbalanque
3,966
661
43
7
0
106,751
0
L
Thor
3,264
544
20
3
0
66,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role