Player Matchup

Erlang Shen
Erlang Shen
Blanck 300
Erlang Shen
Level 159
God Stats
19W - 23L
1,500 SR
Queue Stats
594W - 635L
1,491 Elo+
Party 2
Ishtar
Ishtar
SharpeTheSergal
Ishtar
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 121L
1,567 Elo+
Party 3
Aphrodite
Aphrodite
SheldowFirst
Aphrodite
Level 59
God Stats
164W - 209L
1,490 SR
Queue Stats
202W - 263L
1,451 Elo+
Party 2
The Morrigan
The Morrigan
TsukiBeam
The Morrigan
Level 139
God Stats
17W - 9L
1,539 SR
Queue Stats
87W - 81L
1,510 Elo+
Party 3
Chang'e
Chang'e
White Death2156
Chang'e
Level 108
God Stats
33W - 20L
1,589 SR
Queue Stats
182W - 198L
1,501 Elo+
Party 2
Team Averages
Level 118
1,524 SR
1,504 Elo+

VS

Team Averages
Level 122
1,410 SR
1,453 Elo+
Mercury
Mercury
DaintyFawn26461
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 119L
1,341 Elo+
Party 4
Nu Wa
Nu Wa
Syllit
Nu Wa
Level 105
God Stats
3W - 9L
1,347 SR
Queue Stats
300W - 267L
1,502 Elo+
Party 1
Medusa
Medusa
TheWhiteEclipse
Medusa
Level 29
God Stats
21W - 26L
1,403 SR
Queue Stats
197W - 216L
1,363 Elo+
Party 4
Ares
Ares
YetiConfeti
Ares
Level 168
God Stats
0W - 4L
1,513 SR
Queue Stats
283W - 262L
1,517 Elo+
Party 1
Hercules
Hercules
canon5
Hercules
Level 177
God Stats
2W - 3L
1,285 SR
Queue Stats
202W - 203L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blanck 300
Erlang Shen
12
5 / 2 / 3
7,121
647
7,374
12,880
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 0
6,779
616
4,586
6,011
1,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
SheldowFirst
Aphrodite
10
1 / 2 / 2
5,765
524
1,469
9,026
4,393
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
TsukiBeam
The Morrigan
13
3 / 0 / 4
7,098
645
5,444
3,453
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 4
6,920
629
7,883
5,848
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,251
477
1,888
8,120
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Syllit
Nu Wa
10
0 / 2 / 1
5,553
505
4,542
4,634
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 3 / 1
6,461
587
3,699
6,892
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
3 / 1 / 1
6,250
568
4,539
9,372
8,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
canon5
Hercules
10
1 / 7 / 0
5,826
530
8,215
12,668
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
6
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Blanck 300
Erlang Shen
5
2
3
3.25
L
0
4
1
0.13
W
2
2
0
1
W
Aphrodite
SheldowFirst
Aphrodite
1
2
2
1
L
Nu Wa
Syllit
Nu Wa
0
2
1
0.25
L
2
3
1
0.83
W
The Morrigan
TsukiBeam
The Morrigan
3
0
4
5
W
5
0
4
7
L
3
1
1
3.5
L
Hercules
canon5
Hercules
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,756
Damage
22,883
37,218
Taken
41,686
18,706
Mitigated
20,795
18,196
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Blanck 300
Erlang Shen
7,374
4,016
0
4,443
12,880
9,858
0
1,318
10,983
1,483
39,499
L
1,888
652
0
90
8,120
2,722
0
3,482
4,598
0
35,123
W
4,586
2,590
0
1,929
6,011
1,714
295
836
5,015
0
52,852
W
Aphrodite
SheldowFirst
Aphrodite
1,469
161
1,464
4,106
9,026
4,393
1
2,784
5,955
15,464
0
L
Nu Wa
Syllit
Nu Wa
4,542
748
0
250
4,634
955
0
3,107
1,499
42,850
0
L
3,699
1,543
0
1,928
6,892
1,723
0
1,589
5,293
0
47,413
W
The Morrigan
TsukiBeam
The Morrigan
5,444
387
0
470
3,453
1,050
0
1,784
1,477
52,429
838
W
7,883
945
917
4,867
5,848
1,691
0
1,452
4,199
46,192
0
L
4,539
315
0
1,881
9,372
8,585
0
4,304
5,019
18,747
0
L
Hercules
canon5
Hercules
8,215
3,310
0
3,862
12,668
6,810
0
3,291
9,349
0
38,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,683
Gold Earned
29,341
370
Minions Killed
320
0
Camps Cleared
0
1,172,590
Distance Traveled
1,162,211
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,121
647
65
6
0
210,509
0
L
Mercury
5,251
477
64
6
0
262,207
0
W
Ishtar
6,779
616
90
8
0
225,374
0
W
Aphrodite
5,765
524
22
2
0
234,106
4
L
Nu Wa
5,553
505
78
7
0
211,921
0
L
Medusa
6,461
587
85
8
0
241,512
2
W
The Morrigan
7,098
645
105
10
0
238,252
1
W
Chang'e
6,920
629
88
8
0
264,349
0
L
Ares
6,250
568
22
2
0
238,689
3
L
Hercules
5,826
530
71
6
0
207,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role