Player Matchup

Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
INSOMNIACXD
Ix Chel
Level 187
God Stats
0W - 3L
1,307 SR
Queue Stats
233W - 249L
1,604 Elo+
Party 2
Awilix
Awilix
MainSlane
Awilix
Level 174
God Stats
0W - 6L
1,228 SR
Queue Stats
248W - 239L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
Nerpyy
Gilgamesh
Level 159
God Stats
2W - 2L
1,750 SR
Queue Stats
250W - 259L
1,563 Elo+
Party 2
Apollo
Apollo
Sirweekstrog
Apollo
Level 140
God Stats
0W - 5L
1,150 SR
Queue Stats
653W - 656L
1,551 Elo+
Solo
Team Averages
Level 153
1,387 SR
1,557 Elo+

VS

Team Averages
Level 126
1,570 SR
1,607 Elo+
Mulan
Mulan
Alienruby2
Mulan
Level 158
God Stats
4W - 4L
1,334 SR
Queue Stats
308W - 321L
1,620 Elo+
Party 1
Zeus
Zeus
ElseCape8212050
Zeus
Level 156
God Stats
4W - 2L
1,343 SR
Queue Stats
187W - 161L
1,574 Elo+
Solo
Cthulhu
Cthulhu
HiresNojado
Cthulhu
Level 39
God Stats
2W - 4L
1,777 SR
Queue Stats
110W - 101L
1,628 Elo+
Party 1
Erlang Shen
Erlang Shen
ProbablyClamped
Erlang Shen
Level 128
God Stats
2W - 2L
1,719 SR
Queue Stats
519W - 488L
1,590 Elo+
Solo
Sylvanus
Sylvanus
roncuevas
Sylvanus
Level 147
God Stats
9W - 6L
1,675 SR
Queue Stats
315W - 318L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 5 / 6
8,634
785
6,923
19,010
20,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
INSOMNIACXD
Ix Chel
15
3 / 5 / 2
8,594
781
9,329
13,895
7,572
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
MainSlane
Awilix
15
5 / 6 / 3
9,196
836
10,068
13,893
5,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Nerpyy
Gilgamesh
13
0 / 8 / 7
7,642
695
9,015
18,991
18,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
15
2 / 6 / 4
8,229
748
11,952
14,960
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
7 / 2 / 19
10,314
938
14,443
13,114
13,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
4 / 3 / 17
9,545
868
15,807
6,986
2,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
HiresNojado
Cthulhu
18
7 / 3 / 17
10,504
955
19,130
18,083
22,307
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
ProbablyClamped
Erlang Shen
16
7 / 2 / 19
10,060
915
15,457
15,826
19,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
roncuevas
Sylvanus
17
4 / 2 / 17
10,378
943
6,958
12,853
13,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
11
Kills
29
30
Deaths
12
22
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
6
0.8
W
Mulan
7
2
19
8.25
W
4
3
17
4.17
W
Cthulhu
HiresNojado
Cthulhu
7
3
17
5.17
L
Ix Chel
INSOMNIACXD
Ix Chel
3
5
2
0.8
L
Awilix
MainSlane
Awilix
5
6
3
1.08
L
Gilgamesh
Nerpyy
Gilgamesh
0
8
7
0.44
W
Erlang Shen
ProbablyClamped
Erlang Shen
7
2
19
8.25
L
Apollo
2
6
4
0.67
W
Sylvanus
roncuevas
Sylvanus
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,287
Damage
71,795
80,749
Taken
66,862
59,903
Mitigated
72,349
27,562
Healing
33,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,923
566
645
4,246
19,010
20,867
42
8,520
10,029
15,420
0
W
Mulan
14,443
1,265
560
3,152
13,114
13,658
1,260
3,748
9,051
0
27,999
W
15,807
2,049
703
771
6,986
2,917
1,402
1,199
5,711
32,318
668
W
Cthulhu
HiresNojado
Cthulhu
19,130
825
1,968
4,499
18,083
22,307
1,347
3,245
14,345
47,012
0
L
Ix Chel
INSOMNIACXD
Ix Chel
9,329
943
8,947
5,305
13,895
7,572
84
7,842
5,860
20,297
0
L
Awilix
MainSlane
Awilix
10,068
2,897
892
1,291
13,893
5,491
0
6,908
6,851
0
19,212
L
Gilgamesh
Nerpyy
Gilgamesh
9,015
2,556
394
1,428
18,991
18,115
0
10,262
8,655
0
12,003
W
Erlang Shen
ProbablyClamped
Erlang Shen
15,457
8,178
115
4,159
15,826
19,618
1,611
2,879
12,596
0
22,624
L
Apollo
11,952
6,115
372
4,042
14,960
7,858
0
8,292
6,327
0
26,287
W
Sylvanus
roncuevas
Sylvanus
6,958
496
11,716
6,155
12,853
13,849
1,221
5,181
7,514
11,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,295
Gold Earned
50,801
114
Minions Killed
136
0
Camps Cleared
0
984,824
Distance Traveled
1,132,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,634
785
15
1
0
213,600
0
W
Mulan
10,314
938
31
3
0
215,583
0
W
Zeus
9,545
868
34
3
0
217,624
0
W
Cthulhu
10,504
955
46
4
0
228,798
0
L
Ix Chel
8,594
781
31
3
0
186,718
0
L
Awilix
9,196
836
26
2
0
213,109
0
L
Gilgamesh
7,642
695
10
1
0
175,806
0
W
Erlang Shen
10,060
915
11
1
0
231,820
0
L
Apollo
8,229
748
32
3
0
195,591
0
W
Sylvanus
10,378
943
14
1
0
238,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role