Player Matchup

Apollo
Apollo
Platinum IV
MMaconi
Apollo
Platinum IV
Level 147
God Stats
17W - 26L
1,492 SR
Queue Stats
401W - 409L
1,685 MMR
Solo
Poseidon
Poseidon
Platinum IV
Nekrorised
Poseidon
Platinum IV
Level 194
God Stats
20W - 17L
1,616 SR
Queue Stats
1,059W - 1,091L
1,755 MMR
Solo
Serqet
Serqet
Gold I
RissingR
Serqet
Gold I
Level 165
God Stats
1W - 1L
1,602 SR
Queue Stats
63W - 58L
1,703 MMR
Solo
Cthulhu
Cthulhu
Gold I
SorryWeLose
Cthulhu
Gold I
Level 166
God Stats
7W - 14L
1,736 SR
Queue Stats
264W - 279L
1,692 MMR
Solo
Ares
Ares
Gold I
skariwalker
Ares
Gold I
Level 159
God Stats
28W - 22L
1,575 SR
Queue Stats
619W - 619L
1,680 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 166
1,604 SR
1,703 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,744 SR
1,684 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
 
Tsukuyomi
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum IV
CaptãoKaboom
Charon
Platinum IV
Level 87
God Stats
38W - 32L
1,646 SR
Queue Stats
400W - 400L
1,659 MMR
Solo
Bacchus
Bacchus
Gold I
LimeyBurger
Bacchus
Gold I
Level 140
God Stats
2W - 2L
1,824 SR
Queue Stats
40W - 34L
1,625 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Prim3xBRZ
Cu Chulainn
Bronze III
Level 112
God Stats
3W - 1L
1,767 SR
Queue Stats
5W - 8L
1,455 MMR
Solo
Chernobog
Chernobog
Diamond III
tïncho
Chernobog
Diamond III
Level 158
God Stats
5W - 0L
1,984 SR
Queue Stats
56W - 43L
2,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MMaconi
Apollo
9
2 / 3 / 0
5,096
566
4,443
7,489
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Nekrorised
Poseidon
12
3 / 2 / 1
6,757
751
4,819
3,898
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
RissingR
Serqet
9
1 / 1 / 1
4,797
533
1,437
5,673
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SorryWeLose
Cthulhu
9
0 / 1 / 2
4,483
498
4,577
4,816
3,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
1 / 2 / 0
5,109
568
2,721
7,612
3,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
King ArthurThorThothLancelot

VS

Bans
Erlang ShenDanzaburouSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 1 / 0
5,693
633
3,885
6,524
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
5,446
605
1,528
6,254
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LimeyBurger
Bacchus
10
0 / 0 / 4
5,225
581
2,274
5,840
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Prim3xBRZ
Cu Chulainn
10
2 / 1 / 0
6,201
689
3,583
6,770
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
tïncho
Chernobog
11
4 / 2 / 1
6,223
691
4,859
5,272
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
9
9
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
0
3
W
0
3
2
0.33
W
Bacchus
LimeyBurger
Bacchus
0
0
4
2
L
Apollo
MMaconi
Apollo
2
3
0
0.67
L
Poseidon
Nekrorised
Poseidon
3
2
1
1.75
W
Cu Chulainn
Prim3xBRZ
Cu Chulainn
2
1
0
2
L
Serqet
RissingR
Serqet
1
1
1
1.5
L
Cthulhu
SorryWeLose
Cthulhu
0
1
2
1
L
1
2
0
0.5
W
Chernobog
tïncho
Chernobog
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
16,129
29,488
Taken
30,660
11,797
Mitigated
12,690
9,217
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,885
1,411
0
3,777
6,524
1,930
0
1,300
5,224
0
37,192
W
1,528
430
0
1,410
6,254
2,114
0
3,669
2,248
28,354
1,175
W
Bacchus
LimeyBurger
Bacchus
2,274
431
0
1,790
5,840
3,757
0
2,594
3,192
9,019
0
L
Apollo
MMaconi
Apollo
4,443
2,784
0
2,309
7,489
1,902
0
429
7,060
0
29,125
L
Poseidon
Nekrorised
Poseidon
4,819
755
0
1,000
3,898
1,101
53
1,762
2,136
49,730
504
W
Cu Chulainn
Prim3xBRZ
Cu Chulainn
3,583
433
0
1,102
6,770
3,333
0
2,721
4,049
0
40,930
L
Serqet
RissingR
Serqet
1,437
335
0
2,601
5,673
1,625
0
957
4,716
0
21,055
L
Cthulhu
SorryWeLose
Cthulhu
4,577
510
0
526
4,816
3,786
0
651
4,165
23,722
0
L
2,721
249
0
2,781
7,612
3,383
0
0
7,612
26,479
0
W
Chernobog
tïncho
Chernobog
4,859
3,119
0
1,725
5,272
1,556
150
1,469
3,803
0
42,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
28,788
282
Minions Killed
301
0
Camps Cleared
0
928,148
Distance Traveled
1,024,004
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,693
633
61
7
0
235,168
0
W
Charon
5,446
605
77
9
0
203,452
3
W
Bacchus
5,225
581
9
1
0
201,819
2
L
Apollo
5,096
566
57
6
0
171,855
1
L
Poseidon
6,757
751
105
12
0
191,944
3
W
Cu Chulainn
6,201
689
73
8
0
173,242
7
L
Serqet
4,797
533
45
5
0
187,956
0
L
Cthulhu
4,483
498
34
4
0
204,955
3
L
Ares
5,109
568
41
5
0
171,438
3
W
Chernobog
6,223
691
81
9
0
210,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role