Player Matchup

Zeus
Zeus
Neycoo0MG
Zeus
Level 121
God Stats
36W - 46L
1,500 SR
Queue Stats
312W - 328L
1,396 Elo+
Solo
Bellona
Bellona
Xristoskarv
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
georgekafant
Tsukuyomi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,634 Elo+
Party 2
Jormungandr
Jormungandr
kostas3300
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Artemis
Artemis
solegga56
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Team Averages
Level 59
1,500 SR
1,506 Elo+

VS

Team Averages
Level 84
1,554 SR
1,454 Elo+
Atlas
Atlas
BadGerManPL
Atlas
Level 88
God Stats
2W - 0L
1,557 SR
Queue Stats
20W - 20L
1,447 Elo+
Solo
Agni
Agni
LaFeeLation69_
Agni
Level 59
God Stats
1W - 0L
1,463 SR
Queue Stats
63W - 66L
1,465 Elo+
Solo
Ne Zha
Ne Zha
Ravenetta
Ne Zha
Level 89
God Stats
6W - 3L
1,704 SR
Queue Stats
121W - 110L
1,466 Elo+
Party 1
Surtr
Surtr
Rezarf2000
Surtr
Level 84
God Stats
2W - 1L
1,475 SR
Queue Stats
88W - 101L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
nathane2002
Danzaburou
Level 100
God Stats
8W - 4L
1,569 SR
Queue Stats
92W - 95L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 4 / 1
5,430
543
2,977
5,220
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Xristoskarv
Bellona
8
0 / 3 / 1
4,472
447
1,356
7,517
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
georgekafant
Tsukuyomi
9
2 / 2 / 0
4,968
497
2,907
6,842
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
kostas3300
Jormungandr
6
0 / 4 / 2
4,573
457
1,927
6,561
3,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
solegga56
Artemis
8
1 / 4 / 0
4,849
485
2,577
3,829
921
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 2 / 3
6,387
639
3,697
8,579
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 2
6,356
636
4,389
3,967
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Ravenetta
Ne Zha
10
0 / 1 / 5
5,601
560
1,925
5,473
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
10
4 / 0 / 0
6,569
657
6,182
6,951
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
nathane2002
Danzaburou
12
5 / 1 / 2
7,200
720
4,629
3,961
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
17
17
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
2
0
2
3
L
Zeus
0
4
1
0.13
W
Ne Zha
Ravenetta
Ne Zha
0
1
5
2.5
W
Surtr
4
0
0
4
L
Bellona
Xristoskarv
Bellona
0
3
1
0.17
L
Tsukuyomi
georgekafant
Tsukuyomi
2
2
0
1
L
Jormungandr
kostas3300
Jormungandr
0
4
2
0.25
W
Danzaburou
nathane2002
Danzaburou
5
1
2
6
L
Artemis
solegga56
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,744
Damage
20,822
29,969
Taken
28,931
13,007
Mitigated
14,015
5,505
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,697
1,387
0
1,293
8,579
5,431
0
1,708
6,871
14,739
0
W
4,389
63
0
2,026
3,967
1,167
527
2,116
1,851
35,821
1,129
L
Zeus
2,977
489
0
361
5,220
1,205
0
3,391
1,395
37,940
791
W
Ne Zha
Ravenetta
Ne Zha
1,925
618
0
1,296
5,473
1,505
447
421
5,052
0
29,707
W
Surtr
6,182
1,638
0
588
6,951
4,462
155
119
6,832
973
34,686
L
Bellona
Xristoskarv
Bellona
1,356
235
0
1,292
7,517
5,261
0
284
7,233
0
14,893
L
Tsukuyomi
georgekafant
Tsukuyomi
2,907
205
0
2,595
6,842
1,916
0
930
5,896
0
22,621
L
Jormungandr
kostas3300
Jormungandr
1,927
771
0
1,257
6,561
3,704
0
1,213
5,304
10,395
0
W
Danzaburou
nathane2002
Danzaburou
4,629
2,376
0
1,951
3,961
1,450
1,109
423
3,538
0
44,142
L
Artemis
solegga56
Artemis
2,577
1,609
0
0
3,829
921
0
2,136
1,635
0
20,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
32,113
212
Minions Killed
297
0
Camps Cleared
0
898,479
Distance Traveled
942,649
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,387
639
15
2
0
201,432
0
W
Agni
6,356
636
80
8
0
193,016
2
L
Zeus
5,430
543
83
8
0
171,658
1
W
Ne Zha
5,601
560
59
6
0
209,763
0
W
Surtr
6,569
657
55
6
0
176,053
0
L
Bellona
4,472
447
22
2
0
157,155
0
L
Tsukuyomi
4,968
497
51
5
0
224,974
1
L
Jormungandr
4,573
457
17
2
0
190,782
0
W
Danzaburou
7,200
720
88
9
0
162,385
0
L
Artemis
4,849
485
39
4
0
153,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role