Player Matchup

Horus
Horus
BlightedD1amond
Horus
Level 126
God Stats
3W - 4L
1,506 SR
Queue Stats
44W - 33L
1,524 Elo+
Party 1
Artemis
Artemis
Fruloopz
Artemis
Level 158
God Stats
4W - 1L
1,756 SR
Queue Stats
16W - 7L
1,543 Elo+
Party 1
Odin
Odin
Reapre
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,499 Elo+
Party 2
Erlang Shen
Erlang Shen
RogueThePain
Erlang Shen
Level 158
God Stats
25W - 32L
1,462 SR
Queue Stats
577W - 545L
1,465 Elo+
Solo
Merlin
Merlin
SEMSISO
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,433 Elo+
Party 2
Team Averages
Level 106
1,545 SR
1,493 Elo+

VS

Team Averages
Level 96
1,571 SR
1,504 Elo+
Poseidon
Poseidon
 
Poseidon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DeuceDeck
Ravana
Level 107
God Stats
5W - 3L
1,685 SR
Queue Stats
145W - 148L
1,526 Elo+
Party 3
Baron Samedi
Baron Samedi
InjuredString10
Baron Samedi
Level 89
God Stats
1W - 1L
1,279 SR
Queue Stats
43W - 37L
1,455 Elo+
Solo
Ra
Ra
Rmrod2018
Ra
Level 78
God Stats
85W - 67L
1,597 SR
Queue Stats
111W - 96L
1,462 Elo+
Solo
Hercules
Hercules
hendrixf55
Hercules
Level 122
God Stats
3W - 1L
1,794 SR
Queue Stats
186W - 176L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 8
5,972
543
5,257
8,478
5,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Fruloopz
Artemis
11
7 / 1 / 2
6,641
604
8,634
4,970
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
Reapre
Odin
7
0 / 5 / 0
4,183
380
1,976
6,151
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
RogueThePain
Erlang Shen
11
1 / 0 / 1
5,586
508
1,717
5,784
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SEMSISO
Merlin
10
0 / 4 / 0
5,280
480
2,030
5,040
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 0 / 1
6,972
634
3,949
4,223
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ravana
DeuceDeck
Ravana
12
3 / 0 / 0
6,458
587
2,946
4,661
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
InjuredString10
Baron Samedi
9
0 / 4 / 3
4,987
453
1,654
7,967
2,804
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
4,730
430
2,428
6,599
1,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
hendrixf55
Hercules
13
5 / 0 / 0
7,661
696
4,579
5,554
3,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
11
12
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
1
3.5
L
1
2
8
2.5
W
Ravana
DeuceDeck
Ravana
3
0
0
3
L
Artemis
Fruloopz
Artemis
7
1
2
8
W
Baron Samedi
InjuredString10
Baron Samedi
0
4
3
0.38
L
Odin
Reapre
Odin
0
5
0
0
W
0
5
1
0.1
L
Erlang Shen
RogueThePain
Erlang Shen
1
0
1
1.5
L
Merlin
SEMSISO
Merlin
0
4
0
0
W
Hercules
hendrixf55
Hercules
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,614
Damage
15,556
30,423
Taken
29,004
15,155
Mitigated
10,724
10,411
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,949
262
0
1,540
4,223
1,056
0
2,012
2,211
40,818
1,486
L
5,257
2,101
468
3,040
8,478
5,628
0
2,634
5,716
0
13,941
W
Ravana
DeuceDeck
Ravana
2,946
770
0
3,540
4,661
1,533
0
18
4,643
0
44,807
L
Artemis
Fruloopz
Artemis
8,634
3,575
0
1,903
4,970
1,766
0
1,491
3,362
0
44,856
W
Baron Samedi
InjuredString10
Baron Samedi
1,654
162
210
1,608
7,967
2,804
0
0
7,967
12,804
81
L
Odin
Reapre
Odin
1,976
546
0
774
6,151
3,950
0
131
6,020
0
10,144
W
2,428
21
675
2,105
6,599
1,371
0
0
6,599
24,469
0
L
Erlang Shen
RogueThePain
Erlang Shen
1,717
358
0
3,430
5,784
2,637
7
412
5,346
0
42,323
L
Merlin
SEMSISO
Merlin
2,030
285
0
796
5,040
1,174
0
2,485
2,075
29,122
0
W
Hercules
hendrixf55
Hercules
4,579
1,750
0
2,713
5,554
3,960
0
0
5,147
834
46,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
30,808
243
Minions Killed
339
0
Camps Cleared
0
1,018,452
Distance Traveled
1,113,848
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,972
634
88
8
0
227,566
1
L
Horus
5,972
543
11
1
0
214,482
2
W
Ravana
6,458
587
90
8
0
242,788
0
L
Artemis
6,641
604
75
7
0
179,152
1
W
Baron Samedi
4,987
453
26
2
0
204,470
0
L
Odin
4,183
380
13
1
0
173,092
0
W
Ra
4,730
430
43
4
0
208,028
0
L
Erlang Shen
5,586
508
73
7
0
267,480
0
L
Merlin
5,280
480
71
6
0
184,246
4
W
Hercules
7,661
696
92
8
0
230,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role