Player Matchup

Mercury
Mercury
Silver II
Arc1tyz
Mercury
Silver II
Level 100
God Stats
26W - 28L
1,534 SR
Queue Stats
62W - 77L
1,167 MMR
Solo
Aphrodite
Aphrodite
Silver II
HareSage ROG
Aphrodite
Silver II
Level 154
God Stats
5W - 7L
1,450 SR
Queue Stats
594W - 624L
1,113 MMR
Solo
Da Ji
Da Ji
Silver II
Sr Black300
Da Ji
Silver II
Level 136
God Stats
5W - 2L
1,620 SR
Queue Stats
67W - 86L
1,121 MMR
Solo
Heimdallr
Heimdallr
Gold V
shinkukun_sama
Heimdallr
Gold V
Level 175
God Stats
28W - 20L
1,586 SR
Queue Stats
223W - 227L
1,144 MMR
Solo
Agni
Agni
Silver II
slicktortoise
Agni
Silver II
Level 65
God Stats
26W - 27L
1,477 SR
Queue Stats
188W - 202L
1,172 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,533 SR
1,143 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,476 SR
1,143 MMR
Cthulhu
Cthulhu
Silver II
Apocyn
Cthulhu
Silver II
Level 145
God Stats
5W - 2L
1,691 SR
Queue Stats
68W - 85L
1,096 MMR
Solo
Thor
Thor
Silver II
Oscarfenomen
Thor
Silver II
Level 68
God Stats
6W - 13L
1,578 SR
Queue Stats
131W - 137L
1,158 MMR
Solo
Ares
Ares
Bronze IV
XxPaperxX4613
Ares
Bronze IV
Level 119
God Stats
0W - 2L
1,302 SR
Queue Stats
61W - 97L
1,154 MMR
Solo
Izanami
Izanami
Silver I
jeduardog20
Izanami
Silver I
Level 159
God Stats
9W - 10L
1,509 SR
Queue Stats
321W - 344L
1,134 MMR
Solo
Thoth
Thoth
Silver IV
xdean-_-40
Thoth
Silver IV
Level 129
God Stats
0W - 2L
1,301 SR
Queue Stats
128W - 149L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arc1tyz
Mercury
13
7 / 0 / 1
6,914
691
3,860
6,838
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
HareSage ROG
Aphrodite
10
0 / 0 / 5
5,446
545
2,756
3,834
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 1
6,049
605
4,093
6,750
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
shinkukun_sama
Heimdallr
10
4 / 2 / 4
6,371
637
6,800
6,972
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 2 / 1
5,978
598
2,245
3,483
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArachneSetThanatosBastet

VS

Bans
AthenaScyllaZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apocyn
Cthulhu
10
1 / 2 / 1
5,714
571
3,900
6,927
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
4 / 3 / 0
5,759
576
2,165
7,809
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 3 / 1
4,495
450
1,147
7,630
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
jeduardog20
Izanami
9
0 / 3 / 0
5,166
517
3,757
5,359
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
10
1 / 1 / 1
5,481
548
1,561
3,708
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
6
6
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apocyn
Cthulhu
1
2
1
0.75
W
Mercury
Arc1tyz
Mercury
7
0
1
7.5
W
Aphrodite
HareSage ROG
Aphrodite
0
0
5
2.5
L
4
3
0
1.33
W
1
2
1
0.75
L
0
3
1
0.17
L
Izanami
jeduardog20
Izanami
0
3
0
0
W
Heimdallr
shinkukun_sama
Heimdallr
4
2
4
3
W
0
2
1
0.25
L
Thoth
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,754
Damage
12,530
27,877
Taken
31,433
9,452
Mitigated
12,791
9,066
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apocyn
Cthulhu
3,900
358
0
882
6,927
4,055
0
0
6,927
28,001
1,917
W
Mercury
Arc1tyz
Mercury
3,860
2,418
0
1,799
6,838
2,457
0
718
6,040
0
49,207
W
Aphrodite
HareSage ROG
Aphrodite
2,756
399
1,419
2,225
3,834
1,075
268
275
3,559
22,237
693
L
2,165
724
0
1,345
7,809
2,734
13
1,050
6,561
0
29,468
W
4,093
757
0
1,198
6,750
2,651
0
3,249
3,501
0
35,153
L
1,147
151
0
2,334
7,630
3,436
0
1,065
6,263
7,821
0
L
Izanami
jeduardog20
Izanami
3,757
1,885
0
1,233
5,359
1,542
0
683
4,588
0
37,746
W
Heimdallr
shinkukun_sama
Heimdallr
6,800
2,779
0
1,640
6,972
2,364
709
728
6,244
0
33,727
W
2,245
152
0
785
3,483
905
410
1,032
2,243
38,821
881
L
Thoth
1,561
115
0
1,273
3,708
1,024
0
1,306
2,220
28,316
1,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
26,615
327
Minions Killed
257
0
Camps Cleared
0
999,143
Distance Traveled
906,647
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,714
571
65
7
0
153,636
0
W
Mercury
6,914
691
82
8
0
252,888
0
W
Aphrodite
5,446
545
46
5
0
194,714
3
L
Thor
5,759
576
49
5
0
200,613
0
W
Da Ji
6,049
605
66
7
0
185,430
1
L
Ares
4,495
450
14
1
0
193,456
0
L
Izanami
5,166
517
65
7
0
180,028
2
W
Heimdallr
6,371
637
54
5
0
183,140
0
W
Agni
5,978
598
79
8
0
182,971
2
L
Thoth
5,481
548
64
6
0
178,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role