Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
ArtGoesBrrrr
Bastet
Platinum V
Level 67
God Stats
11W - 6L
1,626 SR
Queue Stats
212W - 205L
1,679 MMR
Party 3
Zhong Kui
Zhong Kui
Platinum IV
New Try
Zhong Kui
Platinum IV
Level 181
God Stats
302W - 282L
1,658 SR
Queue Stats
550W - 529L
1,717 MMR
Party 3
Cerberus
Cerberus
Platinum I
l ZORPOX l
Cerberus
Platinum I
Level 195
God Stats
14W - 3L
1,846 SR
Queue Stats
616W - 606L
1,715 MMR
Party 2
Chernobog
Chernobog
Platinum IV
oTHEORYo
Chernobog
Platinum IV
Level 216
God Stats
5W - 4L
1,518 SR
Queue Stats
145W - 115L
1,701 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,630 SR
1,663 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,508 SR
1,664 MMR
Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum V
BigChimpPimpin
Charybdis
Platinum V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,771 MMR
Party 1
Ymir
Ymir
Gold II
YasukeBP
Ymir
Gold II
Level 69
God Stats
10W - 7L
1,588 SR
Queue Stats
50W - 57L
1,624 MMR
Party 1
Eset
Eset
Platinum III
eZeuz_
Eset
Platinum III
Level 169
God Stats
7W - 7L
1,482 SR
Queue Stats
624W - 635L
1,727 MMR
Solo
Thanatos
Thanatos
Platinum IV
magiaaaa
Thanatos
Platinum IV
Level 145
God Stats
5W - 8L
1,468 SR
Queue Stats
173W - 168L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 4 / 2
8,002
572
9,418
10,583
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bastet
14
4 / 2 / 6
7,827
559
8,049
9,998
3,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
New Try
Zhong Kui
14
5 / 3 / 4
8,194
585
7,828
10,663
8,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
l ZORPOX l
Cerberus
13
3 / 0 / 8
8,048
575
6,661
7,929
5,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
oTHEORYo
Chernobog
16
6 / 0 / 2
9,348
668
7,488
7,132
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
King ArthurMulanKuzenboKali

VS

Bans
FreyaThorErlang ShenChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 1 / 2
8,403
600
8,505
15,273
19,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
BigChimpPimpin
Charybdis
11
0 / 2 / 0
6,746
482
2,751
6,508
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
0 / 7 / 1
5,198
371
3,858
11,850
7,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Eset
eZeuz_
Eset
14
2 / 6 / 1
7,611
544
6,720
8,730
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
magiaaaa
Thanatos
13
3 / 3 / 3
7,185
513
5,750
12,788
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
9
9
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
4
2
0.5
L
Osiris
 
Osiris
4
1
2
5
W
Bastet
4
2
6
3.5
L
Charybdis
BigChimpPimpin
Charybdis
0
2
0
0
W
Zhong Kui
New Try
Zhong Kui
5
3
4
2.33
L
Ymir
0
7
1
0.07
L
Eset
eZeuz_
Eset
2
6
1
0.42
W
Cerberus
l ZORPOX l
Cerberus
3
0
8
7
L
Thanatos
magiaaaa
Thanatos
3
3
3
1.5
W
Chernobog
oTHEORYo
Chernobog
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,444
Damage
27,584
46,305
Taken
55,149
24,405
Mitigated
34,679
19,877
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,418
2,205
0
2,734
10,583
4,526
0
0
10,583
0
59,060
L
Osiris
 
Osiris
8,505
2,135
0
3,450
15,273
19,180
0
664
14,609
0
60,014
W
Bastet
8,049
2,032
0
4,892
9,998
3,282
0
1,197
8,801
0
53,926
L
Charybdis
BigChimpPimpin
Charybdis
2,751
1,384
0
1,121
6,508
1,607
0
1,028
5,480
0
48,624
W
Zhong Kui
New Try
Zhong Kui
7,828
1,271
0
5,267
10,663
8,329
0
5,132
5,531
56,992
2,430
L
Ymir
3,858
1,274
0
1,531
11,850
7,604
0
5,109
6,741
11,796
0
L
Eset
eZeuz_
Eset
6,720
749
110
899
8,730
1,846
0
5,078
3,652
57,759
0
W
Cerberus
l ZORPOX l
Cerberus
6,661
1,193
151
2,498
7,929
5,704
0
3,128
4,801
34,161
2,782
L
Thanatos
magiaaaa
Thanatos
5,750
1,826
0
8,639
12,788
4,442
0
2,271
10,517
0
47,986
W
Chernobog
oTHEORYo
Chernobog
7,488
4,539
0
4,335
7,132
2,564
29
1,121
6,011
0
78,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
35,143
498
Minions Killed
423
0
Camps Cleared
0
1,473,025
Distance Traveled
1,306,362
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,002
572
99
7
0
274,234
5
L
Osiris
8,403
600
108
8
0
255,924
2
W
Bastet
7,827
559
94
7
0
346,435
0
L
Charybdis
6,746
482
104
7
0
237,005
1
W
Zhong Kui
8,194
585
102
7
0
268,528
0
L
Ymir
5,198
371
10
1
0
230,801
0
L
Eset
7,611
544
115
8
0
257,497
0
W
Cerberus
8,048
575
57
4
0
289,765
2
L
Thanatos
7,185
513
86
6
0
325,135
2
W
Chernobog
9,348
668
146
10
0
294,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role