Player Matchup

Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Cjgrove9
Janus
Level 85
God Stats
16W - 19L
1,481 SR
Queue Stats
293W - 327L
1,476 Elo+
Party 1
Ratatoskr
Ratatoskr
DivineDimitrescu
Ratatoskr
Level 49
God Stats
1W - 1L
1,708 SR
Queue Stats
28W - 35L
1,474 Elo+
Solo
Loki
Loki
Nikoglass
Loki
Level 85
God Stats
42W - 45L
1,497 SR
Queue Stats
227W - 195L
1,518 Elo+
Solo
Charybdis
Charybdis
frozz094
Charybdis
Level 108
God Stats
164W - 152L
1,498 SR
Queue Stats
335W - 329L
1,470 Elo+
Party 1
Team Averages
Level 83
1,537 SR
1,487 Elo+

VS

Team Averages
Level 133
1,644 SR
1,480 Elo+
Discordia
Discordia
Ben Apes
Discordia
Level 148
God Stats
8W - 6L
1,627 SR
Queue Stats
147W - 140L
1,496 Elo+
Solo
Yemoja
Yemoja
Flydroz
Yemoja
Level 108
God Stats
13W - 8L
1,620 SR
Queue Stats
97W - 96L
1,428 Elo+
Party 2
Tyr
Tyr
Hass_997
Tyr
Level 159
God Stats
3W - 3L
1,649 SR
Queue Stats
519W - 514L
1,468 Elo+
Solo
Mulan
Mulan
Vendetta-of-Ivar
Mulan
Level 112
God Stats
2W - 0L
1,704 SR
Queue Stats
113W - 103L
1,481 Elo+
Party 2
Xbalanque
Xbalanque
mindflayerasnm
Xbalanque
Level 136
God Stats
11W - 6L
1,618 SR
Queue Stats
156W - 149L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 1 / 0
4,123
412
1,210
3,699
1,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Cjgrove9
Janus
5
1 / 2 / 0
4,437
444
1,390
2,509
609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
12
3 / 1 / 0
6,189
619
6,107
9,628
4,518
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
12
2 / 1 / 1
6,054
605
1,742
5,659
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
frozz094
Charybdis
4
0 / 0 / 0
3,839
384
1,314
2,165
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ben Apes
Discordia
12
2 / 2 / 0
6,985
699
2,669
3,973
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Flydroz
Yemoja
10
0 / 1 / 1
5,498
550
791
3,840
1,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 2
6,184
618
1,485
5,165
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
7,163
716
5,597
7,933
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
mindflayerasnm
Xbalanque
12
0 / 0 / 1
6,135
614
3,563
4,192
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
6
Kills
4
5
Deaths
6
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
W
Discordia
Ben Apes
Discordia
2
2
0
1
L
Janus
Cjgrove9
Janus
1
2
0
0.5
L
Ratatoskr
3
1
0
3
W
Yemoja
Flydroz
Yemoja
0
1
1
0.5
W
1
1
2
2
L
Loki
2
1
1
2.5
W
1
2
0
0.5
L
Charybdis
frozz094
Charybdis
0
0
0
0
W
Xbalanque
mindflayerasnm
Xbalanque
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,763
Damage
14,105
23,660
Taken
25,103
8,928
Mitigated
8,687
11,018
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,210
65
0
2,190
3,699
1,680
0
305
3,394
5,586
0
W
Discordia
Ben Apes
Discordia
2,669
70
0
448
3,973
1,083
500
431
3,542
54,017
815
L
Janus
Cjgrove9
Janus
1,390
43
0
914
2,509
609
0
944
1,565
14,741
0
L
Ratatoskr
6,107
2,187
0
4,029
9,628
4,518
0
1,204
8,424
0
34,098
W
Yemoja
Flydroz
Yemoja
791
214
1,550
1,112
3,840
1,605
193
339
3,501
12,537
0
W
1,485
57
0
3,064
5,165
1,740
0
959
4,206
0
35,268
L
Loki
1,742
141
0
2,813
5,659
1,708
0
710
4,949
0
37,612
W
5,597
1,417
0
2,134
7,933
3,078
0
0
7,933
0
48,895
L
Charybdis
frozz094
Charybdis
1,314
605
0
1,072
2,165
413
0
197
1,968
0
12,196
W
Xbalanque
mindflayerasnm
Xbalanque
3,563
1,545
0
2,141
4,192
1,181
1,257
871
3,321
0
60,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,642
Gold Earned
31,965
195
Minions Killed
405
0
Camps Cleared
0
665,023
Distance Traveled
974,933
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,123
412
14
1
0
87,166
2
W
Discordia
6,985
699
113
11
0
201,636
0
L
Janus
4,437
444
19
2
0
72,992
0
L
Ratatoskr
6,189
619
72
7
0
214,680
2
W
Yemoja
5,498
550
18
2
0
151,331
0
W
Tyr
6,184
618
68
7
0
241,972
0
L
Loki
6,054
605
72
7
0
218,469
0
W
Mulan
7,163
716
98
10
0
185,265
0
L
Charybdis
3,839
384
18
2
0
71,716
0
W
Xbalanque
6,135
614
108
11
0
194,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role