Player Matchup

Ao Kuang
Ao Kuang
BlindIdiot
Ao Kuang
Level 80
God Stats
5W - 1L
1,582 SR
Queue Stats
68W - 63L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
JustGreens
Baron Samedi
Level 29
God Stats
8W - 5L
1,698 SR
Queue Stats
129W - 137L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
Red FaCE KiD
Xbalanque
Level 29
God Stats
10W - 16L
1,482 SR
Queue Stats
21W - 28L
1,515 Elo+
Party 1
Thoth
Thoth
Zoic IceKing
Thoth
Level 105
God Stats
23W - 22L
1,495 SR
Queue Stats
359W - 361L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
charliecappin
Gilgamesh
Level 155
God Stats
4W - 1L
1,574 SR
Queue Stats
712W - 652L
1,573 Elo+
Party 1
Team Averages
Level 80
1,566 SR
1,535 Elo+

VS

Team Averages
Level 152
1,448 SR
1,492 Elo+
Charybdis
Charybdis
BlackWings279
Charybdis
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
491W - 458L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
GhostMageTTV
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,535 Elo+
Solo
Khepri
Khepri
KrAtoZ998209
Khepri
Level 122
God Stats
2W - 4L
1,445 SR
Queue Stats
300W - 260L
1,570 Elo+
Solo
Kukulkan
Kukulkan
Samlosa
Kukulkan
Level 47
God Stats
0W - 2L
1,331 SR
Queue Stats
125W - 143L
1,446 Elo+
Solo
Loki
Loki
moietplusinc
Loki
Level 307
God Stats
12W - 18L
1,466 SR
Queue Stats
620W - 620L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlindIdiot
Ao Kuang
19
8 / 3 / 2
11,324
539
10,250
17,887
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
JustGreens
Baron Samedi
15
1 / 7 / 8
8,818
420
10,455
17,098
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Red FaCE KiD
Xbalanque
17
2 / 3 / 2
10,040
478
5,814
9,524
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 3 / 5
11,963
570
8,291
9,450
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
charliecappin
Gilgamesh
19
5 / 1 / 3
12,637
602
10,674
24,373
18,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackWings279
Charybdis
16
3 / 6 / 5
10,167
484
9,179
15,271
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
GhostMageTTV
Sun Wukong
13
0 / 4 / 0
8,168
389
4,752
12,533
13,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
12
6 / 1 / 1
9,181
437
4,143
11,055
5,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Samlosa
Kukulkan
20
6 / 4 / 1
12,235
583
16,567
12,338
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 10
9,480
451
8,757
14,370
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
19
Kills
17
17
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BlackWings279
Charybdis
3
6
5
0.92
W
Ao Kuang
BlindIdiot
Ao Kuang
8
3
2
3
L
Sun Wukong
GhostMageTTV
Sun Wukong
0
4
0
0
W
Baron Samedi
JustGreens
Baron Samedi
1
7
8
0.71
L
Khepri
6
1
1
6.5
W
Xbalanque
Red FaCE KiD
Xbalanque
2
3
2
1
L
Kukulkan
Samlosa
Kukulkan
6
4
1
1.63
W
3
3
5
1.83
W
Gilgamesh
charliecappin
Gilgamesh
5
1
3
6.5
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,484
Damage
43,398
78,332
Taken
65,567
37,698
Mitigated
30,411
20,220
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BlackWings279
Charybdis
9,179
3,763
0
3,617
15,271
4,237
731
7,951
7,215
0
69,640
W
Ao Kuang
BlindIdiot
Ao Kuang
10,250
1,838
0
4,523
17,887
6,056
0
5,555
12,104
100,667
0
L
Sun Wukong
GhostMageTTV
Sun Wukong
4,752
848
0
3,204
12,533
13,729
0
895
10,726
0
49,315
W
Baron Samedi
JustGreens
Baron Samedi
10,455
1,238
1,744
3,479
17,098
7,249
170
6,692
10,304
43,048
0
L
Khepri
4,143
264
2,056
2,447
11,055
5,504
234
4,678
6,377
18,565
3,811
W
Xbalanque
Red FaCE KiD
Xbalanque
5,814
2,797
0
3,102
9,524
3,159
413
1,633
7,867
0
61,950
L
Kukulkan
Samlosa
Kukulkan
16,567
1,725
0
2,305
12,338
3,278
0
8,643
3,646
107,247
0
W
8,291
212
0
2,013
9,450
2,910
180
3,276
6,004
90,396
1,520
W
Gilgamesh
charliecappin
Gilgamesh
10,674
3,354
0
5,359
24,373
18,324
117
3,206
20,302
0
102,547
L
8,757
1,059
0
5,176
14,370
3,663
0
6,808
7,443
0
66,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,782
Gold Earned
49,231
624
Minions Killed
528
0
Camps Cleared
0
2,083,766
Distance Traveled
1,744,001
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,167
484
125
6
0
358,669
4
W
Ao Kuang
11,324
539
141
7
0
449,328
0
L
Sun Wukong
8,168
389
84
4
0
319,536
1
W
Baron Samedi
8,818
420
45
2
0
369,515
4
L
Khepri
9,181
437
30
1
0
282,406
6
W
Xbalanque
10,040
478
95
5
0
410,907
0
L
Kukulkan
12,235
583
190
9
0
371,687
2
W
Thoth
11,963
570
174
8
0
425,988
2
W
Gilgamesh
12,637
602
169
8
0
428,028
2
L
Loki
9,480
451
99
5
0
411,703
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role