Player Matchup

Da Ji
Da Ji
KeynesVsHayek
Da Ji
Level 106
God Stats
5W - 3L
1,617 SR
Queue Stats
136W - 130L
1,503 Elo+
Solo
Jormungandr
Jormungandr
Leo_Villar
Jormungandr
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 17L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
RedNosedReindeer
Cu Chulainn
Level 106
God Stats
2W - 1L
1,843 SR
Queue Stats
166W - 165L
1,482 Elo+
Solo
Heimdallr
Heimdallr
VoyageSemFreio
Heimdallr
Level 87
God Stats
6W - 5L
1,486 SR
Queue Stats
128W - 129L
1,498 Elo+
Solo
Anubis
Anubis
chalopro
Anubis
Level 65
God Stats
3W - 2L
2,009 SR
Queue Stats
45W - 44L
1,496 Elo+
Solo
Team Averages
Level 82
1,691 SR
1,473 Elo+

VS

Team Averages
Level 155
1,548 SR
1,524 Elo+
Ullr
Ullr
 
Ullr
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CriticalBeatBox
Bakasura
Level 157
God Stats
28W - 25L
1,571 SR
Queue Stats
178W - 177L
1,537 Elo+
Party 1
Charon
Charon
SonicHero2012
Charon
Level 104
God Stats
2W - 2L
1,667 SR
Queue Stats
176W - 163L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
5,704
407
1,887
5,236
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Leo_Villar
Jormungandr
10
0 / 7 / 0
6,003
429
3,414
10,410
8,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
RedNosedReindeer
Cu Chulainn
12
1 / 0 / 1
6,909
494
1,215
5,249
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
VoyageSemFreio
Heimdallr
8
0 / 4 / 1
5,449
389
3,725
7,140
2,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
chalopro
Anubis
12
0 / 4 / 0
7,026
502
6,195
9,365
3,853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
10 / 1 / 2
9,570
684
9,886
11,957
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
 
Artio
14
2 / 1 / 4
8,505
608
4,269
9,280
6,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
 
Agni
3
0 / 0 / 0
4,875
348
0
0
0
Bakasura
15
4 / 0 / 5
8,506
608
3,420
9,411
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 9
8,752
625
5,839
9,400
6,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
18
18
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
1
2
11
W
Artio
 
Artio
2
1
4
4
W
Agni
 
Agni
0
0
0
0
W
Bakasura
4
0
5
6.5
L
1
3
1
0.5
L
Jormungandr
Leo_Villar
Jormungandr
0
7
0
0
L
Cu Chulainn
RedNosedReindeer
Cu Chulainn
1
0
1
1.5
W
2
0
9
6.5
L
Heimdallr
VoyageSemFreio
Heimdallr
0
4
1
0.13
L
Anubis
chalopro
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,436
Damage
23,414
37,400
Taken
40,048
18,888
Mitigated
21,322
10,041
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,886
4,612
0
2,904
11,957
4,229
5,288
2,329
9,628
0
71,264
W
Artio
 
Artio
4,269
454
558
4,407
9,280
6,474
52
2,157
7,123
50,890
0
W
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
3,420
2,177
0
7,664
9,411
3,688
8
1,183
8,228
0
42,790
L
1,887
245
0
1,161
5,236
1,559
0
574
4,662
0
15,144
L
Jormungandr
Leo_Villar
Jormungandr
3,414
1,276
0
495
10,410
8,891
0
3,040
7,370
22,984
1,298
L
Cu Chulainn
RedNosedReindeer
Cu Chulainn
1,215
170
0
2,099
5,249
2,110
0
760
4,489
0
50,629
W
5,839
1,071
0
3,963
9,400
6,931
988
3,910
5,490
30,668
2,206
L
Heimdallr
VoyageSemFreio
Heimdallr
3,725
1,426
0
2,117
7,140
2,475
244
1,252
5,888
0
27,269
L
Anubis
chalopro
Anubis
6,195
94
0
4,169
9,365
3,853
0
4,205
4,389
67,608
1,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
40,208
299
Minions Killed
353
0
Camps Cleared
0
1,019,810
Distance Traveled
1,200,526
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,570
684
111
8
0
321,265
3
W
Artio
8,505
608
97
7
0
272,690
0
W
Agni
4,875
348
1
0
0
0
0
W
Bakasura
8,506
608
102
7
0
341,604
4
L
Da Ji
5,704
407
29
2
0
170,122
0
L
Jormungandr
6,003
429
28
2
0
227,040
0
L
Cu Chulainn
6,909
494
92
7
0
179,525
0
W
Charon
8,752
625
42
3
0
264,967
6
L
Heimdallr
5,449
389
34
2
0
199,741
1
L
Anubis
7,026
502
116
8
0
243,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role